Sceptile-Mega @ Sceptilite
Ability: Lightning Rod
EVs: 4 Def / 252 SpA / 252 Spe
Hasty Nature
IVs: 30 Atk
- Leaf Storm
- Dragon Pulse
- Hidden Power [Fire]
- Earthquake
Zapdos @ Leftovers
Ability: Static
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Defog
- Roost
- Discharge
- Toxic
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- U-turn
- Healing Wish
- Ice Punch
Hoopa-Unbound @ Choice Band
Ability: Magician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 0 SpA
- Hyperspace Fury
- Zen Headbutt
- Fire Punch
- Gunk Shot
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Earthquake
- Scald
- Toxic
- Recover
Mamoswine @ Groundium Z
Ability: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Ice Shard
- Icicle Crash
- Earthquake
Mega sceptile ohko's a lot of important mons in the ou tier. Also serves as a soft check to DD+Sub Zygarde. Puts a lot of offensive pressure once certain pokemon are taken out of the game.
252 SpA Sceptile-Mega Leaf Storm vs. 0 HP / 0 SpD Greninja-Ash: 612-720 (214.7 - 252.6%) -- guaranteed OHKO
252 SpA Sceptile-Mega Leaf Storm vs. 0 HP / 0 SpD Medicham-Mega: 264-312 (101.1 - 119.5%) -- guaranteed OHKO
252 SpA Sceptile-Mega Leaf Storm vs. 0 HP / 4 SpD Lopunny-Mega: 237-280 (87.4 - 103.3%) -- 25% chance to OHKO
252 SpA Sceptile-Mega Leaf Storm vs. 0 HP / 4 SpD Tapu Koko: 291-343 (103.5 - 122%) -- guaranteed OHKO
252 SpA Sceptile-Mega Leaf Storm vs. 0 HP / 4 SpD Mimikyu: 220-259 (87.6 - 103.1%) -- 18.8% chance to OHKO
252 SpA Sceptile-Mega Leaf Storm vs. 248 HP / 0 SpD Tapu Fini: 368-434 (107.2 - 126.5%) -- guaranteed OHKO
Hoopa breaks through teams with its absurd base attack plus band. Not many mons can take a banded hyperspace fury. Hoopa opens up the game for your team. It is important to get rocks up, as it secures a couple of ohko's on some mons.
Zapdos is a nice compliment to Gastrodon and vice versa. Zapdos is your main defogger and counters many physical attackers in the ou metagame such as Kartana, Hawlucha, scizor, mega pinsir and mega lopunny.
Gastrodon takes on many specially defensive mons quite well, notably magearna, greninja, tapu koko, and to some extent tapu lele.
Jirachi is your main pivot switch and counters tapu lele. This is good because i absolutely despise tapu lele and it breaks through this team.
Mamo is your rocker and its dual stab hits literally everything in the tier. Utilizes the z really well as you usually severely weaken or ko mons with a neutral hit + tectonic rage. Also opens up the game for your sceptile/hoopa/mamo.
This team unfortunately does not deal with volcarona really well. The mons on this team have a lot of potential to break through any team if you can get a key ko. You can use your mons aggressively to make the game easier for you and use jirachi healing wish to heal up. Jirachi is the glue of this team however, and you'll use it a lot, so keep it healthy and don't healing wish unless there are no drawbacks or its the best play.