Pokémon Rate My Team
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Normal birB (Pidgeot) (M) @ Muscle Band
Ability: Tangled Feet
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Brave Bird
- Return
- Roost
- Steel Wing

Cute birB (Togekiss) (M) @ King's Rock
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Aura Sphere
- Dazzling Gleam
- Tri Attack

Not a birB (Yanmega) (M) @ Life Orb
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Bug Buzz
- Air Slash
- Ancient Power
- Giga Drain

Lobster birB (Gyarados) (M) @ Shell Bell
Ability: Moxie
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Ice Fang
- Waterfall
- Dragon Dance

BIG birB (Lugia) @ Weakness Policy
Ability: Multiscale
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Aeroblast
- Calm Mind
- Psychic
- Recover

Emo birB (Honchkrow) (M) @ Black Glasses
Ability: Super Luck
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Drill Peck
- Heat Wave
- Night Slash
- Roost

Is this good? I based it off of my team from Soul Silver, but I'm willing to change it if needed.

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What Pokemon, moves, or abilities are you not allowed to use?
Is this ingame or competitive? If this is Gen 6 and above, Mega Pidgeot would be really good over the regular Pidgeot. If this is a standard Monotype format, then Lugia would be banned.
It's competitive, but I always go on "anything goes", so no pokemon, items, or moves are not allowed. I might try Mega Pidgeot. Is there any moveset changes that would be good to change with going Mega?
If it's anything goes, a lot of these pokemon are outclassed by others.

Mega Pidgeot's staple moves are Hurricane and Heat Wave, and from there you could try options like Roost, U-Turn, Tailwind, or Substitute. Put those Attack EVs into Special Attack EVs.
Why are you not using a full team of box art legendaries? I'm pretty sure the only good non-legendary flying Pokemon are Skarmory, Vivillon, and Celesteela.
This is an awful team in AG for the reasons sumwun has implied. In competitive play, you need to plan your team with a particular game mode in mind. You need to build around the meta to counter other people's strategies. You can't just assimilate an in-game team to whichever competitive format and expect it to work (especially not a monotype one, which is a blatant handicap).

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