Pokémon Rate My Team
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Doom (Houndstone) (M) @ Safety Goggles
Ability: Sand Rush
Tera Type: Dark
EVs: 44 HP / 156 Atk / 56 Def / 252 Spe
Adamant Nature
- Last Respects
- Shadow Sneak
- Sandstorm
- Protect

Houndstone is designed to be a fast physical sweeper, having access to Last Respects and Sand Rush to sweep once my team has a lot of fainted Pokemon. I gave it Safety Goggles to be immune to sleep from Spore.

Big T (Tyranitar) (M) @ Smooth Rock
Ability: Sand Stream
Tera Type: Ghost
EVs: 84 HP / 212 Def / 212 SpD
Relaxed Nature
- Protect
- Body Press
- Knock Off
- Rock Slide

Tyranitar is the sand setter. It also has great bulk to outlast and do a bit of damage. It holds a Smooth Rock to boost my Sandstorm turns.

Carla (Toxapex) (F) @ Rocky Helmet
Ability: Regenerator
Tera Type: Grass
EVs: 252 HP / 116 Def / 140 SpD
Impish Nature
IVs: 0 Atk
- Baneful Bunker
- Wide Guard
- Toxic
- Toxic Spikes

Toxapex is my Toxic staller. It is really bulky and has Wide Guard to Protect my team from powerful multi target moves and has Toxic and Toxic Spikes to set the opposing team on a counter.

Peach (Whimsicott) (F) @ Mental Herb
Ability: Prankster
Shiny: Yes
Tera Type: Steel
EVs: 252 HP / 196 Def / 60 SpD
Modest Nature
IVs: 0 Atk
- Tailwind
- Moonblast
- Taunt
- Protect

One of my supports. Boosts my speed and shuts down opposing support Pokemon and has some offensive potential with Moonblast. Nice thing about Whimsicott is that it's frail, so it goes down quickly before supporting my team, boosting Houndstone's Last Respects further.

Luke (Landorus-Therian) @ Clear Amulet
Ability: Intimidate
Tera Type: Steel
EVs: 40 HP / 60 Atk / 156 Def / 252 Spe
Adamant Nature
- Stomping Tantrum
- U-turn
- Protect
- Smack Down

Landorus has Intimidate to lower others' attacks and can do big damage. U-Turn for switch outs, Smack Down to hit Flying types and make them vulnerable to Ground moves, and Stomping Tantrum for single target Ground type damage. Earthquake can hit my other Pokemon, and Earth Power is special, so it doesn't do much damage. I didn't use Incineroar because it gets damaged by Sandstorm.

Naruto (Excadrill) (M) @ Safety Goggles
Ability: Sand Rush
Tera Type: Fairy
EVs: 72 HP / 92 Atk / 120 Def / 224 Spe
Jolly Nature
- Drill Run
- Iron Head
- Rock Slide
- Protect

Final member of the team. It's also a big part of the team, because it can outspeed most things in sand, and can use Iron Head for annoying flinches, Drill Run for single target Ground damage and high crit ratio, and Rock Slide for multi target flinching and also being able to hit Flying types.

by
Few things:
-I would give Excadrill High Horsepower for that 10 extra bp unless you value the high crit ratio of Drill Run. Also give it a better offensive item or swords dance, because it doesn't have enough damage with just 92 attack investment, nor a way to boost itself without a setup move. Same goes for Houndstone. I would use something like Spell Tag or Life Orb, but that's up to you.

-Your team is pretty weak to Chien-pao, though I don't know if it's popular in this meta. Excadrill outspeeds it under sandstorm or tailwind, but otherwise it's hard to deal with it. TTar can probably OHKO it with a Body Press, but if it has Sacred Sword TTar is cooked.

-Having both Toxic and Toxic Spikes on Pex is kinda unnecessary. I would replace one of them with Recover so Toxapex can linger on field for longer if needed. Also consider Scald over Baneful Bunker or Wide Guard, but it's not 100% needed. I also just don't feel like Pex fits very well on your team, that might be because I don't play doubles a lot and don't understand the meta well tho.

-I would give Whimsicott Encore instead of Moonblast for the utility, as you can usually Taunt an opponent with Prankster before they Taunt you, but feel free to keep Moonblast.

-Your team lacks a dedicated special attacker. I would recommend Landorus-I over Landorus-T as a SFLO Nasty Plot setup sweeper or Chi-Yu with powerful spread moves, Nasty Plot, and the incredibly broken Beads of Ruin.
I would give Houndstone Body Press. He can easily be walled by a normal type. Shadow sneak is unnecessary, you already have Sand Rush + Last respects. To get around Zoroark-H, I'd also replace protect with crunch.

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