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4 votes
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If you have a good competitive moveset for Komala, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Komala Pokedex and learnset for reference.

Komala sprite

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8 Answers

1 vote

Komala @ Leftovers
Ability: Comatose
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Return / Brick Break
- Shadow Claw
- Bulk Up
- Wish

Another simple set. Spam Bulk Up to raise your stats & use Wish when necessary. Return can be used as STAB and gets great neutral coverage with Shadow Claw, only being resisted by 4 Pokemon. Brick Break provides more coverage overall, especially with Shadow Claw, but you will then be left without STAB.

Future Note: If this eventually gets Drain Punch via Move Tutors in another game, use that instead of Brick Break.

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edited by
You should have play rough/zen headbutt instead of wish
1 vote

Komala @ Choice Band
Ability: Comatose
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Sleep Talk
- Last Resort

Explanation: Now that Move Tutors are back in Ultra Sun and Ultra Moon, Komala gets access to Last Resort. Komala can use Sleep Talk without being asleep because of Comatose making it already asleep and Sleep Talk has more PP than Last Resort. Last Resort is powerful STAB. I also ran some calcs if anyone is curious about it. Its just a gimmicky set that I thought it would be fun to try out.

252+ Atk Choice Band Komala Last Resort vs. 252 Hp / 192+ Def Toxapex: 192-226 (63.1 - 71.3%) -- Guaranteed 2HKO

What do you guys think?

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edited by
What’re you gonna do to Ghost-types? And Last Resort’s low PP doesn’t matter much here because it’s going to be hard walled by Pokémon such as Landorus-Therian (I’m taking this answer for OU as you have Toxapex’s calc as an example).
This answer is 4 years old and EricBubba27 said that’s it’s a gimmicky set
The calc seemed to be extremely off to me, and I commented mainly because of that. A PU/ZU calc would have had been much better.
You can use a Zoroark to trick them to use the ghost type Pokemon and sweep the Ghosts (it kinda reminds me of Ghost-busters and Luigi's Mansion)
0 votes

Komala is an interesting Pokemon. It's ability, Comatose allows it to avoid the common Will-O-Wisp and Toxic. It gets access to Sucker Punch, Wood Hammer, Rock Slide and Earthquake so its killing power isn't hopeless. Without further ado, I exhibit my Komala Moveset!

Komala (Komala The Koala) @ Leftovers
Ability: Comatose
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
IVs: 0 SpA
- Sucker Punch
- Wish / Yawn
- Wood Hammer / Return
- Rock Slide / Earthquake / Return

Sucker Punch is self-explanatory. It has +2 Priority, so it will get past the (less common now) Gale Wings and Prankster boosts. Wish can be used to recover HP for your team or for Komala. Yawn can be used to pressure opponents to switch out or risk turns vulnerable to attacks due to being asleep. Wood Hammer can be used to get rid of Suicune if used on a team with Mimikyu or you could go with the good old Return for STAB. Rock Slide or Earthquake is used for coverage.

Comment if you have ways to improve this set!

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edited by
A small note, Sucker Punch's priority doesn't matter against Prankster because it will fail against status moves. Just a nitpick, nothing huge :)
Sucker Punch has +1 priority.
0 votes

Komala (M) @ Leftovers
Ability: Comatose
EVs: 8 HP / 250 Def / 250 SpD
Impish Nature
- Return
- Play Rough
- Wish
- Substitute / Bulk Up

Return: If you max out happiness, Return would have 102 base power + STAB = 153 base power.

Play Rough: Use it for Ghost and Rock and for super effective damage.

Wish: Self-explanatory; just tick off your opponents one by one.

Substitute/Bulk Up: Komala isn't the bulkiest Pokemon, so these are good moves to boost defense (for the latter, anyway). However, if you can use Substitute and Wish properly, go with that.

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0 votes

Komala @ Choice Band
Ability: Comatose
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Sleep Talk
- Return / Brick Break
- Earthquake / Rock Slide
- Shadow Claw / Sucker Punch

Bulky physical sweeper. The choice band and the high attack stat will put on 541 attack right off the bat. Using sleep talk with choice band is very powerful since you're not stuck on one move all the time, of course you can still choose one move if you know it's going to sweep the rest of the opponent's team. Baton passing from a Ninjask makes this setup even harder to deal with because of the speed, however you may want to switch to Shadow Claw in this case since you would be moving before anyone anyway, and having that extra critical hit chance could prove useful. Don't worry about the RNG messing you up too much; they are all very good damaging moves that can at least two hit any mon that comes your way. If you want a fighting type move, though, you may want to get rid of Return since ghost types could easily bypass your offenses in that case.

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edited by
0 votes

Okay so 1. Komala has a base atk. stat of 115 and 2. it has a good combination of moves. Heres My set.

Sleeper Sweeper (Komala) @ Assault Vest
Ability: Comatose
EVs: 4 HP / 252 Atk / 252 SpD
Careful Nature
- Sucker Punch / Return
- Play Rough
- Earthquake
- U-turn

A Careful nature, 252 Special Defense EVs and an Assault Vest mean Komala can tank a hit or 2 from special attacks. The rest goes into Attack and HP for smashing power. Play Rough and Earthquake are powerful moves that also give coverage. Sucker Punch or Return can be used for priority or STAB, respectively. U-Turn is used to switch out when things are getting nasty.

I hope you liked it and if you have any comments plz comment.

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0 votes

Komala @ Assault Vest
Ability: Comatose
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Rapid Spin
- Return
- U-turn
- Sucker Punch / Earthquake

  • Rapid Spin (get rid of entry hazards)
  • Return (Normal type STAB- be nice to this koala)
  • U-turn (pivot out of battle)
  • Sucker Punch / Earthquake (priority against Ghosts or more coverage)
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0 votes

Gen 9 NU Bulk Up + Rapid Spin

Komala @ Leftovers
Ability: Comatose
Tera Type: Ghost
EVs: 252 HP / 136 SpD / 120 Spe
Careful Nature
- Bulk Up
- Rapid Spin
- Shadow Claw
- Wish

After what seemed like forever, NU finally gets a (good) Rapid Spin user in Komala. I'm not exactly sure how good Komala will end up being due to its base 65 HP and base 65 Defense, but being a Rapid Spinner that is immune to status is pretty neat. This is a Bulk Up + Rapid Spin set, which lets Komala serve as a Rapid Spinner and a setup sweeper in one moveset. This set was used in RU, but with a different EV spread. Bulk Up raises Komala's Attack and Defense stats, which is useful since Komala doesn't exactly have a good Defense stat. Rapid Spin is used for the Normal STAB to clear away hazards and give Komala a speed boost, allowing it to outspeed faster Pokemon. Shadow Claw allows Komala to hit Pokemon such as Rotom, Haunter, Drifblim, and Tera Ghost Dudunsparce super effectively. Wish is used to give Komala semi reliable HP recovery. Leftovers is used for HP recovery. Tera Ghost is used for the Tera Type since it not only makes Shadow Claw become STAB, it also turns Komala's Fighting weakness into an immunity.

252 HP EVs are used for bulk. 120 Speed EVs allow Komala to outspeed Jolteon after it uses Rapid Spin 2 times. The rest of the EVs are used in Special Defense along with a Careful Nature for some special bulk. The Speed EVs amount can honestly be adjusted to what speed benchmark you want to reach. For example, this set can use an EV Spread of 252 HP / 196 SpD / 60 Spe to outspeed Hisuian Sneasel after a +2 Speed boost from Rapid Spin, or 252 HP / 156 SpD / 100 Spe to have a Speed of 286 after a Rapid Spin. Do note that all of these metioned EV Spreads use Careful Nature.

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