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The title screen music for these games is of much higher quality compared to the other songs in the soundtrack, especially for Nintendo DS sound hardware. It sounds like it could have been recorded live. Is there any information on how this track was made? Is it an audio recording, MIDI, or something else entirely?

Here is the Black and White 2 Title Screen Music for reference. I recommend listening to something else from the game for comparison.

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A MIDI is a type of audio file, right? I highly doubt that it was a MIDI, as MIDIs often have a large lack of detailed/realistic sounding instruments and do not sound good in most situations. If I had to guess, it's probably an mp3, but I'm not an expert at this kind of stuff.
I'd also like to add that you should totally try converting songs into MIDI files. The result is often hilarious.
I'm still new to the world of music technology so I may not be the best person to explain this, but basically, MIDI and audio are not file types, rather, they are two different ways of recording music. Digital audio typically involves making a live recording of a sound using a microphone and transferring it to a CD or computer file, whereas MIDI is more like a set of instructions you input using a keyboard or piano roll telling your software what to play when. It is only after producing the recording that you choose what file type you want, whether it be a .mp3, .wav, or something else.
You're right in the fact that MIDI recordings don't allow for much variety in terms of variety and articulation options for instruments, but the benefit to using them is that they use much less data than audio recordings, so they are often favored over them when it comes to projects like video games, so that more data can be used for the content of the game rather than just the background music that not everyone even cares much about in the first place (although the Pokémon community is a bit different in that regard).
Again, I'm no expert, but hopefully that clears a few things up.
Oh, okay. That makes a lot of sense!
i saw a download of this song, and it was called an MIDI.

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Wow! Seven years later and if I didn't know the difference between an audio file and a MIDI file, I wouldn't be able to get a job. Funny how time changes things.

Just to clarify: CinccinoFloof is pretty much right about MIDI versus audio files. They're files that give a computer instructions on what to perform, and then the computer will perform it; the audio is not recorded. This allows for multiple things, but perhaps most notably in this situation the capability to assign different instruments to a MIDI file, which means, for example, if I had a MIDI file of the best opening track ever, Highway Star from Deep Purple's 1972 masterpiece Machine Head, I could make any instrument I wanted play the guitar solo. Eat your heart out, Richie Blackmore, it's a trombone solo now. Obviously, you can't do this with an audio recording file (most commonly .mp3 or .wav but there are a whole load more), but you can record a MIDI file as a normal audio file. This is actually super common, virtual instruments (which interpret MIDI data) can be made to sound incredibly convincing (if you know how to do it).

Preamble and jokes over. I came across this question and wanted to answer it because I find the current answer unsatisfactory as there isn't really a citation beyond sumwun just asking the question on another forum (honestly, this question should have been on the unanswered list).
I went digging around and I think I can (perhaps through circumstantial evidence) confirm that, yes, MOST of the music in the games are performed by MIDI files or something similar used to sequence the music, rather than played back through audio files. Some evidence of this is from MIDI rips on musescore. While it's ENTIRELY possible that someone could just be incredible at transcribing, I doubt it. Check out this transcription of the Gamefreak Logo. I don't think anybody would take the time to transcribe this, as there's nothing very musical about it, though, if the "Midi rip" in the title wasn't enough to sell you, the rhythms here are ultra specific. The sorta weird crap you'd see in a transcription of a Van Halen solo, or perhaps as specific as a reference I make that nobody's gonna get. If you want another musical example, look no further than this rip of the Black and White title screen. Again, super specific. Would be incredibly hard to transcribe by ear. If you're curious about more the user that made these has an entire catalogue of rips.

Here's some more circumstantial evidence. I found this download link for MIDIs from B/W and B2/W2 (note that there's pretty much no reason to download this unless you like playing around with MIDIs. I'm not even sure if this website is trustworthy, as I am far too hasty when it comes to downloading things online). Upon inspection, this has most of the music featured in the games (I guess I'm assuming but I'm not going to cross-reference), though it's noticeably lacking the title theme for B2 and W2 (it does have a file that suggests that it's there, but it's not the same thing).

My third (and weakest) piece of evidence regarding this is simply the sound of the music. It's incredibly articulate, notes aren't weirdly cut off like music performed by MIDI often is. All this leads me to believe that, yes, the title screen is an audio recording, rather than sequenced music. It's worth noting that, as I mentioned earlier, MIDI can be made to sound incredibly convincing, though keep in mind that B2/W2 were released in 2012 and have, to my knowledge, much of the same soundfont as the originals, implying that the technology they were using for the music was no newer than 2010. On top of that, the title screen music has a considerably different sound than the rest of the music from the game, meaning that, were it MIDI, it'd have to be a different set of more convincing sounding virtual instruments, and it would be a strange choice not to have the rest of the game sound like that, as applying different sets of instruments to MIDI files is quite easy.

TL;DR: The evidence I've found points to the music for the title screen being recorded audio rather than MIDI, unlike the rest of the music in the game.

I wish I could give a definitive answer, but this is better than the old one, right? Hah.

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I can't believe this "sumwun" guy was sloppy enough to just copy paste someone else's speculation into an answer. It's a good thing he/she/they/it isn't still active on this site.
A look through the game’s sound files confirms that the title theme is in .strm format (it’s a compressed audio file) and the only song in the game played back this way. The rest use SSEQ (NDS equivalent to MIDI sequencing).

A MIDI/SSEQ track is limited to 16 channels and simply can’t replicate the depth of a full orchestra. I’m guessing the song was still produced digitally with realistic virtual instruments. No orchestra or band is listed in the game's credits. And would they hire an orchestra for one 2 minute song? Wasn't everyone working on X/Y? They wouldn't have the budget for it.

Also I must contest that changing the instrument samples would be easy. There are thousands of sound bank and sample files with instructions on articulation and looping. They would have to alter each one. Maybe they had tools to automate this but the limitations of the file format and Nintendo DS tech would prevent a significant boost in quality anyway. Arranging orchestral versions of each track would take a long time and likely double the game's file size.