PokéBase - Pokémon Q&A
2 votes
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In R/B/Y
In G/S/C
In R/S/E
In LG/FR
In D/P/PT
In HG/SS

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edited by
I am pretty sure in some of those games there is a prize lottery that can give almost any TM, and there are some you can buy multiple times :P
In RS, the only renewable TMs are the ones in the game corner and department store. Emerald made TMs obtainable by pickup and by the Trainer Hill. In Platinum, TMs can be renewable by pickup, department store, game corner, and Battle Frontier.
If you guys like then you can first list the TMs and then add the method of gaining the TM in short like DS for depertmental store, GC for game corner, PU for pickup, BF for battle frontiar, L for any lottery and other method(if there any).
Are you planing to play all these games?
Nope. Who has that much time? But I could. In a year or two. But I asked the question based on diamond. I thought this will be better if add the others too. And I am playing diamond now.
@MightyM - Okay but couldn't you just find this out while you're playing?
Too lazy to keep a note of those. And it will be helpful to others if there is a list in this site.
@MightyM - I though you'd say something like that, okay then.
Sorry bro. But I don't have that much to do that. If it was 2016 or something then I would have made an TM/HM location guid or something like that for myself instead of asking the question.
@Azelfeo would you rather play through all these games or let someone who knows the answer to your question answer it ?

1 Answer

1 vote

Red, Blue, and Yellow: Mega Punch, Razor Wind, Mega Kick, Horn Drill, Take Down, Submission, Double Team, Reflect, Egg Bomb, Double Edge, Hyper Beam, Dragon Rage, and Substitute

Gold, Silver, and Crystal: Headbutt, Rock Smash, Hidden Power, Sunny Day, Blizzard, Hyper Beam, Protect, Thunder, Psychic, Double Team, Ice Punch, Fire Blast, ThunderPunch, and Fire Punch

Ruby, Sapphire, and Emerald: Focus Punch (Emerald), Hidden Power, Blizzard, Hyper Beam, Light Screen, Protect, Safeguard, Thunderbolt, Thunder, Earthquake (Emerald), Psychic, Double Team, Reflect, Flamethrower, Fire Blast, and Rest (Emerald)

FireRed and LeafGreen: Roar, Ice Beam, Hyper Beam, Iron Tail, Thunderbolt, Dig, Shadow Ball, Brick Break, Flamethrower, Secret Power and Attract

Diamond, Pearl, and Platinum: Focus Punch, Calm Mind, Toxic, Hail (D/P), Bulk Up, Hidden Power, Sunny Day (D/P), Ice Beam, Blizzard, Hyper Beam, Light Screen, Protect, Rain Dance, Safeguard, Frustration, SolarBeam, Thunderbolt, Thunder, Earthquake, Return, Psychic, Shadow Ball, Brick Break, Double Team, Reflect, Flamethrower, Sludge Bomb, Sandstorm (D/P), Fire Blast, Aerial Ace, Rest, Attract, Focus Blast, Energy Ball, False Swipe, Endure, Dragon Pulse, Will-O-Wisp, Giga Impact, Flash, Stone Edge, Thunder Wave, Gyro Ball, Swords Dance, X-Scissor, Natural Gift, U-Turn, and Substitute

HeartGold and SoulSilver: Calm Mind, Toxic, Bulk Up, Hidden Power, Taunt, Ice Beam, Blizzard, Hyper Beam, Light Screen, Protect, Safeguard, Frustration, SolarBeam, Thunderbolt, Thunder, Earthquake, Return, Dig, Psychic, Shadow Ball, Brick Break, Double Team, Reflect, Flamethrower, Sludge Bomb, Fire Blast, Aerial Ace, Torment, Rest, Attract, Focus Blast, Energy Ball, False Swipe, Brine, Endure, Dragon Pulse, Will-O-Wisp, Giga Impact, Flash, Stone Edge, Avalanche, Thunder Wave, Gyro Ball, Swords Dance, Stealth Rock, Captivate, Dark Pulse, X-Scissor, Natural Gift, Swagger, U-Turn, Substitute, Dragon Claw, Facade, Charge Beam, Drain Punch, Silver Wind, Shadow Claw, Flash Cannon, Grass Knot, Fling, Hail, Sunny Day, Rain Dance, and Sandstorm.

Sources: This, this, this, and this.

(The moves listed in bold are can be obtained by buying them with game chips or BP. I'm not quite sure whether it's possible to buy these TMs multiple times, or if you can only buy them once. The moves in italics can only be obtained through the Pokewalker. The moves both bolded and italicized can be obtained by trading shards for the TM on Route 212. Again, not positive that these TMs can be obtained multiple times.)

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Would not it be better if you put the number of the TM (TM01,TM02,TM03 etc) instead of its name.
I don't really see how that would make much of a difference. If anything, having the actual name of the move is more useful, as people are more likely to think of the name of a move instead of the TM number when trying to find out if you can obtain it multiple times.
I'm also not going to change all of the move names to the TM numbers, it's too much work for something you can easily find by just going to the move's page on Bulbapedia if you're really that desperate for it.
Sunny day, ice beam, frustration, return, brick break, and secret power are all renewable in E (and some also in RS).