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It's a Scarf Regenerator Chomp. U-Turn out and heal up! But seriously though, I need help with the last move, and any changes that you would make to the item (though I would like Regenerator and U-Turn to stay if possible). I was thinking Sunsteel Strike to beat Sturdinja, but I don't know.

Sharknado 10 (Garchomp-Mega) @ Choice Scarf
Ability: Regenerator
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- U-turn
- Dragon Hammer
- Thousand Arrows
- ???

Thanks, and have a great day!

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In that case, I think a regenerator U-turn Garchomp is not viable. You should use Dialga for the job because it has better stats and more resistances.
Erm... what?
Garchomp has:
Higher Attack
Higher Speed

Both of which are useful on a ScarfChomp
Well then you should use adaptability and not regenerator. If you choose adaptability, then you should use precipice blades, dragon hammer, U-turn, and bolt strike.
I agree with sumwun. Regenerator is a good ability for defensive Pokemon that are hard to weaken down than for sweepers. Adaptability is a much better ability for a Scarf Garchomp.

1 Answer

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Give it a choice band, adaptability, and adamant nature for more power. Forget thousand arrows and teach precipice blades for even more power and bolt strike to cover flying. Use equations like y=ax^p (or y=axp if you like fancy HTML formatting) for still more power.

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