Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Swords Dance
- Close Combat / High Jump Kick
- Ice Punch / Earthquake / Stone Edge / Crunch
- Ice Punch / Earthquake / Stone Edge / Crunch
Swords Dance is for setup. It’s the first thing you want to go for with a physical setup sweeper. Close Combat and High Jump Kick are great Fighting type moves, the only downsides are lowered Defense and damage to yourself if you miss. Ice Punch is good against Flying, Ground, Grass, and Dragon. Earthquake is good against Poison, Rock, Steel, Fire, and Electric. Stone Edge is good against Fire, Bug, Flying, and Ice. Crunch is good against Ghost and pPsychic. They all provide good coverage. Earthquake gives the most coverage and covers your Fire weakness. Earthquake and Stone Edge are the strongest. Ice Punch covers your ground weakness. Personally I would go with Earthquake and Ice Punch.
Lucario (M) @ Wise Glasses
Ability: Inner Focus
EVs: 252 SpA / 252 Spe / 4 HP
Modest Nature
- Aura Sphere / Focus Blast
- Shadow Ball
- Dragon Pulse
- Dark Pulse
Aura Sphere is a good Fighting type move that never misses and has STAB. Focus Blast has more power but less accuracy. It’s for people who rely on 100+ power and 80- accuracy moves. I’d just choose Aura Sphere. Shadow Ball is good coverage and power, same with Dragon Pulse and Dark Pulse. Dark Pulse can make opponents flinch, which is good. You can also put in a Nasty Plot instead of one of the damaging moves.