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If you have a good competitive moveset for Grimmsnarl, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Grimmsnarl Pokedex & learnset for reference.

Grimmsnarl sprite

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Everybody is using it as a Dual Screener on Showdown and I don't understand why
Bc it has Prankster so it can get up it's dual screens before it gets attacked, keep them up reliably throughout a match

10 Answers

1 vote

Grimmsnarl @ Light Clay
Ability: Prankster
EVs: 252 HP, 252 Def, 4 SpDef
Nature: Impish
- Foul Play/Darkest Lariat/Spirit Break/Play Rough
- Reflect
- Light Screen
- Taunt

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1 vote

Rest + Sleep Talk Moveset

Grimmsnarl (M) @ Leftovers
Ability: Prankster
EVs: 252 HP / 16 Atk / 160 Def / 80 SpD
Adamant Nature
- Bulk Up
- Rest
- Sleep Talk
- Spirit Break / Darkest Lariat

Prankster Bulk Up and Prankster Rest, and when asleep can use Prankster Sleep Talk for a priority attacking move.

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0 votes

Grimmsnarl @ Choice Band
Ability: Frisk
EVs: 252 HP, 252 Atk, 4 SpDef
Nature: Adamant
- Darkest Lariat
- Play Rough
- Superpower/Drain Punch
- Ice Punch/Trick

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0 votes

Grimmsnarl (M) @ Life Orb
Ability: Prankster
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Body Press
- Darkest Lariat
- Spirit Break

Bulk Up, and 3 Attacks. Recommended with Sticky Web support, because 60 Speed is pretty bad.

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Why body press?
because of the defense boost from bulk up, but drain punch is probably better for recovery
0 votes

Special Grimmsnarl set
Grimmsnarl has a 95 SpAtk stat, which is not bad. Of course physical Grimmsnarl is better but I got a modest one so I made this set.

Grimmsnarl @ Life Orb/ Leftovers
Ability: Prankster
EVs: 252 HP, 252 SpA, 4 Def
Nature: Modest
-Nasty Plot
-Dazzling Gleam/Draining Kiss
-Focus Blast
-Dark Pulse

Nasty Plot to boost SpAtk. You can almost always get a Nasty Plot off because of Prankster. For STAB I picked dazzling gleam for damage or draining kiss for hp recovery. For coverage focus blast is a good option to counter steel types. And lastly Dark Pulse for STAB.

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0 votes

Grimmsnarl @ Light Clay
Ability: Prankster
EVs: 252 HP / 4 Atk / 188 Def / 60 SpD / 4 Spe
Impish Nature
IVs: 0 Atk
- Light Screen - Kinda self-explanatory
- Reflect - Also self-explanatory
- Thunder Wave - Helps with status and speed control
- Foul Play - STAB attacking move - just in case

'Snarl is just great as a support 'mon. Double Screens is a must on this thing to keep damage issues out of the way for your sweepers, and it can slow down others with thunder wave. On top of that, if your playing doubles and your opponent uses trick room, you could probably paralyze you OWN POKEMON to slow them down in hopes that it'll outspeed during tRoom. Foul Play is kinda there just so Grimmsnarl can do some form of damage.

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0 votes

Ability: Prankster
Nature: Adamant
EVs: Attack and speed
Item: Quick Claw
Moveset:
Spirit Break-STAB
False Surrender/Darkest Lariat-STAB
Drain Punch/Revenge-Healing Move/Retaliation Move
Bulk up-Setup

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0 votes

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Trait: Prankster
Nature: Adamant (+Attack, - Sp. Attack) or Jolly (+Speed, -Sp. Attack)
EVs: 252 Attack, 252 Speed, 4 HP
Role: Physical Sweeper

Moves:

  • Play Rough
  • Foul Play
  • Swagger
  • Darkest Lariat

Since Foul Play uses the targets Attack, use swagger on them once or twice, then you should be set off. Since Grimsnarl has Prankster, it will give Swagger Priority. Darkest Lariat is there just in case you come across a Pokemon with low Attack.

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0 votes

Grimmsnarl @ Choice Band
EVs: 252 Atk/252 Spd/4 Def
Nature: Adamant (+Atk -Sp. Atk)/Jolly (+Spd -Sp. Atk)
Ability: Infiltrator
-Spirit Break
-Darkest Lariat
-Drain Punch/Hammer Arm
-Leech Life/Superpower

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0 votes

Gen 8 OU
Grimmsnarl (M) @ Leftovers
Ability: Prankster
EVs: 198 HP / 12 Atk / 150 Def / 148 SpD
Impish Nature
- Substitute
- Drain Punch
- Bulk Up
- False Surrender
Explanation: Use a Prankster Substitute so you can set up Prankster Bulk Up. Drain Punch is for recovery. False Surrender is to bypass accuracy checks.

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