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I wanted to start playing doubles on vgc, and there are some team types. I know there are beat up teams, trick room teams, etc. What is a good team type for me, tell the names of the roles and suggest some pokes?


2 Answers

3 votes
Best answer

Porygon-Z compositions are some of the most hyper offensive teams in the current format. The combination of Life Orb and Adaptability on Porygon-Z make it a dangerous threat, especially when Dynamaxed to further boost its attacks and total HP.

To get the most out of Porygon-Z, players pair it with partners like Clefairy or Amoonguss, which provide redirection support and other key moves such as Helping Hand, Spore/Sing and Pollen Puff. The rest of the team is usually made of strong, offensive Pokémon like Talonflame, Urshifu or Dracovish to patch weaknesses, hit Porygon-Z’s checks and overwhelm your opponents with sheer offense.

Beat Up teams work as the name implies: one of your Pokémon uses Beat Up on a partner having the Justified ability. Because the move hits up to four times, depending on how many Pokémon are left alive, this strategy usually works to open the game, and teams abusing it usually have a backup plan for the lategame.

The most prominent attackers with Justified are the Unova Sword Trio of Terrakion, Cobalion and Virizion, but other Pokémon like Lucario or Arcanine are niche, too. To set up, players choose fast and fragile Pokémon like Weavile or its pre-evolution Sneasel. As these have access to Surf, the trend now is to also pack Coalossal on the team to abuse Steam Engine, giving the archetype further flexibility and your opponent a harder time dealing with your team.

Here is the top listed Porygon-Z team on my source:
> Porygon-Z @ Liechi Berry
Ability: Adaptability
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Beam
- Shadow Ball
- Thunderbolt
- Protect

Talonflame @ Expert Belt
Ability: Gale Wings
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Hurricane
- Tailwind
- Quick Guard

Corviknight @ Weakness Policy
Ability: Mirror Armor
Level: 50
EVs: 244 HP / 44 Atk / 4 Def / 52 SpD / 164 Spe
Careful Nature
- Bulk Up
- Brave Bird
- Iron Head
- Roost

Urshifu-Gmax @ Focus Sash
Ability: Unseen Fist
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wicked Blow
- Sucker Punch
- Close Combat
- Protect

Dracovish @ Choice Scarf
Ability: Strong Jaw
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fishious Rend
- Dragon Rush
- Crunch
- Rock Slide

Clefairy @ Eviolite
Ability: Friend Guard
Level: 50
EVs: 252 HP / 156 Def / 100 SpD
Relaxed Nature
IVs: 0 Atk
- Follow Me
- Sing
- Helping Hand
- Protect

Here is the top listed Beat Up team on my source:

Weavile @ Focus Sash
Ability: Pressure
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- Fake Out
- Surf
- Triple Axel
- Beat Up

Coalossal-Gmax @ Weakness Policy
Ability: Steam Engine
Gigantamax: Yes
EVs: 28 HP / 4 Def / 252 SpA / 4 SpD / 220 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Meteor Beam
- Solar Beam
- Protect

Primarina @ Assault Vest
Ability: Liquid Voice
Shiny: Yes
EVs: 252 HP / 244 SpA / 12 Spe
Modest Nature
IVs: 0 Atk
- Hydro Cannon
- Hyper Voice
- Moonblast
- Energy Ball

Ferrothorn @ Leftovers
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Body Press
- Iron Defense
- Power Whip
- Protect

Dusclops @ Eviolite
Ability: Frisk
EVs: 252 HP / 164 Def / 92 SpD
Relaxed Nature
IVs: 0 Spe
- Trick Room
- Night Shade
- Ally Switch
- Bulldoze

Virizion @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Leaf Blade
- Protect
- Bounce

In my source, both of these teams are labeled as "good for beginners". For more teams, and how the two I've listed work, please take a look at the aforementioned source.

Hope I helped!

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Showdown has a VGC format. You could use it there?
It does? I don't see it. (edit) NVM
It's under the Sw/Sh Doubles tab. It says "VGC 2020".
The VGC format used now is "Battle Stadium Doubles." VGC 2020 is technically over.
Honestly, imo, Sneasel is better than Weavile.
1 vote

The other answer is very good already, I just thought it would be helpful to break down the common teammates to these cores because it always helps me to know each Pokemon's specific role within the team.

Porygon-Z Teams
This team is basic Hyper-Offense: built around a super-powerful Pokemon, Porygon-Z.

-Porygon-Z: super powerful with basically 3 turns of essentially adaptability boosted Hyper Beam without drawbacks, the goal is to Dynamax Turn 1 and dish out huge damage.

-Clefairy: Support for Porygon-Z. Can reduce or redirect damage from P-Z with Friend Guard/Follow Me, plus boost its damage output even further.

-Talonflame: If redirection is not needed, Talonflame allows great speed control with priority tailwind plus quick guard, allowing Porygon-Z to move before all of its opponents.

-Dracovish: works really well with Talonflame and fits the Hyper-offense mode.

-Chandelure: The Anti-Trick Room Pokemon, which this team would struggle with otherwise.

-Rotom-Mow: Just a basic Special Attacker. It doesn't really have a defined role, just some good coverage.

Usually the game plan for this team is to lead Clefairy plus Porygon-Z with Talonflame and Dracovish in the back. Let Clefairy go down with follow me when the time is right and bring in Talonflame to set tailwind. Try and remove Dracovish counters like Gastrodon because Dracovish in tailwind is your win condition. Lead Chandelure against Trick Room teams.

Beat Up Teams
Another form of Hyper-Offense that just requires some setup.

-Sneasel: The focal point of the team. Provides setup and support for the two main sweepers, Coalossal and Cobalion.

-Cobalion: The Justified Pokemon. Pretty self-explanatory, try and beat up Cobalion with Sneasel and start dishing out lots of damage.

-Coalossal: Using surf doubles its attack and maximizes its speed. Gmax Volcalith is a very strong effect.

-Gastrodon: Help against water types that threaten Coalossal. You can also surf into Gastrodon to boost its special attack, but this is not the primary goal of the team.

-Sylveon: Basic late-game cleaner and good coverage.

-Dusclops: Anti Trick Room, pretty self explanatory.

Usually the game plan for this team is to lead with Coalossal and Sneasel with Gastrodon and Cobalion in the back. Surf into Coalossal turn one, then if it is not needed for taunt support switch it out into Gastro to preserve fake out/beat up for late game. Cobalion/Sneasel/Gastrodon/Sylveon is also strong. Against trick room, lead dusclops and either Sylveon or Gastrodon with Cobalion and Sneasel in the back to get rid of the trick room setter and clear the way for a late game beat up and dynamax.

I found all the rental teams here. Have fun with VGC!