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If you have a good competitive moveset for Sunflora, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Sunflora Pokédex and learnset for reference.

Sprite

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synthesis only heals 75% in sun :P
Only???? That's so much..
It is a lot of healing actually. It heals more than Roost and Recover and a bit less than Rest but without he annoying sleeping. Synthesis in Sun is great and reliable for a healing source.
its 66%
Shut up people. I was stupid three years ago. And I'm not going to bother editing all my mistakes.
No, 75%.

7 Answers

4 votes

I'm going to try at a Trick Room Sun Sweeper for Sunkern. For LC obviously, for trolling reasons :3

Sunkern (M) @ Life Orb
Sunkern
Trait: Solar Power
EVs: 196 SpAtk / 196 HP / 116 SpDef
Quiet Nature (+SpAtk, -Spd)
- Synthesis
- SolarBeam
- Sludge Bomb
- Hidden Power [Fire]

Why is there no Little Cup set for Sunkern already? Oh well. xD

This one is for use of Trick Room, in Sun. Synthesis heals you 100% in sunlight, and considering the bulk drop in Solar Power, helps with it's longevity. EVs allow it to hopefully take a hit and deal some damage back. SolarBeam is obvious STAB. Sludge Bomb is coverage, as well as screwing Bugs. Hidden Power Fire is coverage for Steel types who won't take Sludge Bomb. With Solar Power bumping up it's SpAtk and Trick Room hopefully making it move first, sun pellet might actually be of some use.

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1 vote

Gen V

Sunflora (F) @ Choice Scarf
Ability: Solar Power
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- SolarBeam
- Earth Power
- Sludge Bomb
- Hidden Power [Fire]

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edited by
1 vote

Sunflora @ Life Orb
Ability: Solar Power
Modest Nature
EVs: 252 SpA / 252 HP / 4 Def
- Solar Beam
- Earth Power
- Sludge Bomb
- Giga Drain

Best used on sun teams, but its bad Speed and no Trick Room make it pretty bad. You're better off using something else.

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0 votes

Sunflora @ Miracle Seed / Leftovers
Ability: Solar Power
Quiet Nature
EVs: 252 SpA / 128 Def / 128 HP
- Sunny Day, Ability and Solar Beam.
- Solar Beam, High power with STAB.
- Sludge Bomb, coverage.
- Earth Power, coverage.

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0 votes

Flowey (Sunflora) @ Life Orb
Ability: Solar Power
Nature: Modest (+SpAtk -Atk)
EVs: 252 SpAtk, 252 Spd, 4 Def

  • Solar Beam
  • Flower Shield
  • Sunny Day
  • Synthesis

This moveset is based on draining your own HP to get as much power as you can get plus reliable recovery through Sunny Day + Synthesis. Solar Beam is a great STAB, works right away in the sun, and is boosted by both the Life Orb and Solar Power. Flower Shield is slightly less reliable than Toxic, as Trachy used- but it can increase that low Def stat to make it as high as it can get too. Sunny Day is an obvious option as it needs to be there to work with Solar Beam and Synthesis. Synthesis is a reliable recovery that is best used in the sun.
Good partners for a double/triple battle must be bulky and have Follow Me or Rage Powder- Tangrowth could work for its nice bulk, it's boosted by Flower Shield when it's used by Sunflora and it can learn Rage Powder as an egg move. Another good partner would be Amoonguss, as it can learn Rage Powder, has usable bulk and has Effect Spore- if Amoonguss is used, make sure it has Effect Spore!

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0 votes

Gen 7
Sun and Trick Room Sweeper

Sunflora @ Choice Specs
Ability: Solar Power
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Solar Beam
- Earth Power
- Sludge Bomb
- Hidden Power [Fire]

Sunflora has a good 105 base sp. atk stat coupled with solar power and a terrible speed stat, allowing it to be a decent trick room sun sweeper. This set works best under trick room and sun. With choice specs and solar power, Sunflora gets an insane 678 Sp. Atk stat! Though, an alternative set with Life Orb / Growth / Synthesis / Solar Beam / HP Fire can be used instead, but it may be less reliable due to trick room's maximum turns of 5.

Chlorophyll Sun Sweeper

Sunflora @ Life Orb
Ability: Chlorophyll
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Growth
- Solar Beam
- Hidden Power [Fire]
- Synthesis / Earth Power / Leaf Storm

This set isn't recommended, and you're better off using a different Pokemon for this set. Sunflora has a horrible base 30 speed, and under sunlight it has a 348 speed stat, which still isn't enough to outspeed most choice scarf users or offensive Pokemon in general, meaning it is easy to revenge kill. A choice scarf is an option for this set to make the speed stat slightly better, but it won't hit very hard without growth in its set, making it unviable.

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0 votes

Probably not the best set for Sunflora, but whatever.
SubGrowthSalac Sunflora
Gen 7 ZU

Sunflora @ Salac Berry
Ability: Chlorophyll
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Growth
- Giga Drain
- Hidden Power [Rock]

You can use this in the sun if you want to outspeed some opposing Pokemon. Substitute is to scout attacks, protect you from status, and knocks you closer into the Salac Berry range. Growth raises your special attack by 2 stages in the sun. Giga Drain is STAB and is for healing. HP Rock covers 4 of Sunflora's weaknesses.

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