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0 votes

I know there are lots of good wall category pokemon out there but i need a really good one! Im just stuck on this. I'm making two teams at once and i am getting a headache.
If this helps, i'd like it in these conditions:
•Good defenses
•Im not good with DW abilitys so, yeah…
•I am capable of egg moves but i don't really like hatching 79 eggs to get the right ability and nature

Remember to prove your point.

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5 Answers

2 votes
Best answer

U Mad Bro?
Dusclops (M) @ Eviolite
Nature: Impish (+Def, -SpAtk)
Trait: Pressure

EV Spread:
255 Def
255 SpDef

  • Protect
  • Pain Split
  • Confuse Ray
  • Toxic

His defenses (after IVs of 31, maxed out EVs, nature and Eviolite) are 591 and 538.

He has 2 immunities (Fighting & Normal).

He can stall out with Toxic and Pain Split. Confuse Ray is for extra annoyance.

You cannot KO this beast without some boosting of some sort.


Because they are awesome. Every time they step on the field, opponents are like "OO SHINX!!"
he seems awesome to me :P. All that defense and anoyance mixed together = opponent Rage Quitting
Make sure you never evolve him though. As far as SP/Defense goes: Dusclops+Eviolite > Dusknoir
EV's only go to 252
@latiospie: Every stat can have a max of 255 evs. You might usually see 252:252:4, I just chose not to use the last 4 on a separate stat, since he does not need them for a third stat.
3 votes

I use Eviolite Dusclops and he works great, but you could also try this:
Item: Leftovers
EVs: 252 def. 252 sp. def
Sand Tomb

The trick is to inflict so much indirect damage that the opponent is overwhelmed, with protect to stall so that the foe takes damage without shuckle getting hit. This is the only effective for way shuckle to inflict damage due to his shamefully low offensive stats. Also the opponent will be unable to switch, so they won't able to escape the onslaught. The only problem with this set is that it takes a few turns to set up, but shuckle can takes hits pretty well so that shoudn't be a big deal.

2 votes



Ability:Iron barbs

Leech seed
Thunder wave
Stealth rocks

I've battled a ton of these things, if you don't have a fire type, heh good luck.

Have it hold leftovers for 1/4 HP regain every turn w/ l-seed and ingrain in effect.
1 vote


Slaking is an Amazing Wall, I can prove it to you.

Toxic For Walling and Stalling.
Slack Off Keeps you alive.
Protect Trololol
Block / Giga Impact To Just sit der with Slack Off or destroy, seeing as you skip a turn anyways.

Item: Life Orb.

EV Spread: 252 HP, 252 Def, 4 SDef

Nature: Impish

This guy truly Walls. Nothing can crush him unless it is faster, or is a STAB Outrage. MONSTEROUS HP, and high defense. A troll. An annoying troll.

hmm… but the traunt ability is a big downside
too bad this one can't learn skill swap...
well if its ability wasn't Truant it would be kinda too powerful
1 vote

Also you could use:

WARNING: the following pokemon is useless against steel and poison types.

EVs: 252 HP, 128 in defense and sp.defense
Ability: Cursed Body
Item: Leftovers
Nature: Modest
Toxic (what staller/wall doesn't have toxic?)
Protect (ruthless toxic stalling)
Recover (HP regain)
Shadow ball/hydro pump (shadow ball foe reliability, hydro pump for beastly power)

When you first switch jellicent in, you should use toxic. then alternate between protect and recover, using shadow ball/hydro pump only when you have full HP (recover is useless if you have full HP). I have used this jellicent set alot, and it is capable of walling anything. (except steel and poison types, as they can't be poisoned)

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