I am using a trick-room team I got pretty solid pokemons here is my team so far
Ursaluna @ Flame Orb
Ability: Guts
Tera Type: Ground
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Facade
- Earthquake
- Protect
- Headlong Rush
Cresselia (F) @ Assault Vest
Ability: Levitate
Tera Type: Psychic
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk
- Helping Hand
- Lunar Blessing
- Trick Room
- Psychic
Amoonguss @ Mental Herb
Ability: Regenerator
Tera Type: Grass
EVs: 248 HP / 252 SpD
Modest Nature
IVs: 0 Atk
- Spore
- Rage Powder
- Clear Smog
- Pollen Puff
Incineroar @ Safety Goggles
Ability: Intimidate
Tera Type: Fire
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Fake Out
- U-turn
- Flare Blitz
- Knock Off
Calyrex-Ice @ Sitrus Berry
Ability: As One (Glastrier)
Tera Type: Psychic
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
- Glacial Lance
- Psychic
- Protect
- High Horsepower
the format is regulation H I need a slow trick-room water pokemon