Yep thats right im here again with another monotype team. This time its mono-fire though and i built it myself. Ive had this team for a while editing it to make it fit better in the Monotype teir and i quite like it. Im opened to any suggestions so dont be afraid to give them. Now enough with the delay here comes the team.
Infernape @ Choice Scarf
Trait: Blaze
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Stone Edge
- Flare Blitz
- Close Combat
- U-turn
Lets start off by showing you one of the dual leads of this team along with Victini. Infernape packs a punch and fast too making it a must need on any fire team. With STAB Sun Boosted Flare Blitz anything that doesnt resist will not like taking one to the face. Close Combat is another powerful STAB that allows me to sweep away Mono-Dark teams that have lost those annoying Ghost/Dark teams. Stone Edge provides nice coverage against Flying types though most of the time they are going to get blasted with a Flare Blitz. U-Turn gives me scouting and allows me to gain momentum in the battles, its also not bad for revenge killing when i dont want the stat drops or HP loss.
Victini @ Choice Scarf
Trait: Victory Star
EVs: 252 Spd / 252 Atk / 4 SDef
Adamant Nature
- Bolt Strike
- U-turn
- Zen Headbutt
- V-create
Originally this guy was banded but i found that outspeeding stuff was way more important than hitting hard with this guy. I can only tell you a handful of times where i wish i had a band on this guy instead of a scarf but i can tell you so many more where a scarf Victini was so much more helpful. In fact in one of the replays below i lost because a Scarf Krookodile outsped my viciti and i had to revenge with Infernape. This allowed his Scrafty to kill me off with the defense drops from Close Combat. Had Victini been scarfed i could have killed the Krook and took down the Scrafty using both Infernape and Victini. Anyways Bolt Strike covers against Water Types, V-Create is sun boosted STAB, Zen Headbutt is also STAB and hits fighting types hard. U-Turn is scouting of course.
Arcanine @ Choice Band
Trait: Intimidate
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Flare Blitz
- Close Combat
- ExtremeSpeed
- Wild Charge
Thats right, a third choicer. Damn theses pokemon are so picky :3. Joking aside Choice Band Arcanine is nothing to joke around with. Again sun boost STAB Flare Blitz hits about everyone hard. Close Combat sweeps Dark type teams. Extremespeed lets me come in and knock out Cloysters that were able to get off a Shell Smash after living with 1 HP from the sash they are 99% of the time holding. Otherwise they are knocked out by my Infernape's Close Combat. Wild Charge hits Bulky Water types like Jellicent and company to take them out and move on with my day.
Volcarona @ Leftovers
Trait: Flame Body
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Bug Buzz
- Fiery Dance
- Quiver Dance
- Hidden Power [Ground]
To be honest this guy is just here. He doesnt really do much for the team as i never find the time to set up at least 1 Quiver Dance with him. Hes pretty much death fodder as when people see i have fire with no spinner they make it there mission to get those rocks up, which pretty much makes this guy dead. Anyways Bug Buzz is STAB and along with a sun boosted Fiery Dance which raises special attack it makes for a pretty good STAB combo. HP Ground hits those annoying Heatran that would wall me otherwise. Looking for replacements any suggestions would be nice.
Heatran @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 8 Def / 252 SDef
Calm Nature
- Lava Plume
- Protect
- Toxic
- Roar
Specially Defensive Heatran is a monster. Im thinking about replacing Toxic for Stealth Rock but im not sure. Anyways another sun boosted STAB in the form of Lave Plume which has a nice chance to burn the opponents. Protect stalls out either Poison or Burn and scouting for moves, while Roar takes care of nasty Volcoronas that have set up and dont have HP Ground like mine.
Ninetales (M) @ Leftovers
Trait: Drought
EVs: 104 HP / 212 SAtk / 192 Spd
Modest Nature
- Fire Blast
- Energy Ball
- Calm Mind
- Substitute
Last but not least, i have Ninetales, who is needed to set up the sun for the rest of my team to hit those powerful STAB boosted moves. This guy is incredibly useful once it gets behind a free Substitute and allowed to set up some Calm Minds. Then its sweeps anything that comes it way either with a Fire Blast or a Energy Ball. At least without a Heatran in my way.
Replay
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