Introduction
( Sorry for potential mistakes format- and grammar- wise, since this is my first RMT and english is not my native language. Also, I have no idea how to include Images here, so sorry :D)
Hey there! This is the very first Pokémon-Team I've built yet, and it was fun doing so. Altough I'm not new to Pokémon in general, I am kinda new to the competitive aspect. My previous Team was one I almost 1-1 copied from a Friend to get some Online experience. That being said, I wanted to make a Team with Mega-Sceptile since it's one of my absolute favourites. Since this forum has helped many other players, I thought I'd give it a try myself and get some advice from real experts =D.
(Note: Rotom-W and Talonflame would be good in this Team, but I really don't want to use them since I don't like Rotom-W's design and I've used Talonflame too many times. Too boring in my opinion :/)
The Team: Mega-Sceptile / Heatran / Slowbro / Gliscor / Tyranitar / Excadrill
Scpetile @Sceptilite
Ability: Lightning Rod
EVs: 64 Atk / 252 SAtk / 192 Spd
Naive (+Spd, -SDef)
- Leaf Storm / Energy Ball
Earthquake
HP Fire
Dragon Pulse
This is the main Pokémon of this Team. It's just meant to deal huge amounts of damage, but since I really dislike the 70% accuracy of Focus Blast, I thought it would be a better idea to play it mixed and go with EQ and destroy Heatran/Magnezone. Dragon Pulse as STAB and to destroy dragons like Latias/Latios. I'm not too sure whether I should go with Leaf Storm or Energy Ball, 2 Leaf Storms are still stronger than 2 Energy Balls, but after that I'd definitely have to switch out.
64 Atk for EQ, will still outspeed most opponents with 192 Spd
Naive nature because Sceptile still does loads of damage with 145 base SAtk.
What do you guys think works better here, fully specially offensive or mixed set?
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 68 Spd / 252 Hp / 192 SDef
Calm (+SDef, -Atk)
- Taunt
Stealth Rock
Lava Plume
Roar
Heatran and Slowbro build the defensive core of this Team. Heatran resists Sceptiles weaknesses while Slowbro resists Heatrans weaknesses. Stealth Rock to hit those birds and do some overall pre-damage for Sceptile to sweep. Roar can help dealing SR damage and eventually create some free switch-ins and momentum for me. Lava Plume as STAB.
68 Spd to stop things like Mandibuzz, Suicune or Venusaur from Defog, Synthesis, Roost, Calm Mind etc. using Taunt. Rest of the EVs go to HP and SDef, Calm nature to boost it even further. Heatran baits water attacks, one can use this to regenerate Hp on Slowbro.
Note: If I'm not playing Item-Clause, then I'll probably just give Heatran and Slowbro Leftovers.
Slowbro @ Leftovers / Sitrus Berry / ?
Ability: Regenerator
EVs: 44 SAtk / 252 Hp / 212 Def
Bold (+Def, -Atk)
- Slack Off
Slowbro is the second part of the defensive core. It's my physical wall, so I chose to put all my EVs and Nature into Def, except 44 SAtk. I used a damage calculator, and with 44 SAtk Slowbro is able to 100% 0HKO Garchomp and with a chance of ~56% 0HKO Mega Garchomp (100% If already taken Stealth Rock damage) at Lv.-50. Also helps against Gliscor. Scald as STAB and to potentially cripple physical threats, as well as T-Wave. I also considered Gastrodon, but Regenerator is a better ability than Storm-Drain since Gastrodon wouldn't stay in for too long anyways.
Tyranitar @ Assault Vest
Ability: Sand Stream / Unnerve
EVs: 252 Hp / 252 Atk / 4 Def
Hard (+Atk, -SAtk)
- Pursuit
- Stone-Edge / Rock Slide
Talonflame is one of the most common OU threats, and I really needed a counter for that. Did not want to use Rhyperior since he has too many weaknesses, so Tyranitar came into my mind. Looks cool, and while completely stopping Talonflame from doing literally anything, can attack pretty hard. At LV. 50, it has 120 SDef. Sand Stream boosts it by 50% and Assault Vest boosts it by another 50%. Not sure if I'll end up having 240 SDef or 270, don't really know how it's calculated, but that's enough SDef to take some hits, so there is no SDef investment. Instead, I chose to go with 252 Hp and 4 Def, since he has 130 Def-points without investment, there is also no real need here. That paired with 252 Hp makes him take hits both physically and specially, while still dealing tons of damage with 252 Atk and the Hard nature. Crunch and Stone Edge/Rock Slide for that STAB damage, Earthquake as coverage. On the 4th slot, I couldn't decide between DDance and Rock Polish, where Stealth Rock is also an option if Heatran's rocks fail for some reason. Heatran, Excadrill and Gliscor are all not affected by Sandstorm, which is great and actually helps Gliscor stalling.
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 252 Spd / 4 Hp
Hard (+Atk, -SAtk)
- Earthquake
Rapid Spin
Iron Head
Rock Slide
When there is Tyranitar, there also is an Excadrilll. They have great synergy and since I run Stealth Rock, Rapid Spin makes more sense than Defog. But I have problems to decide here: Not sure if I really need that much Speed investment since Sandstorm doubles it anyways. If I went defensive and Tyranitar has not set up a Sandstorm, then I'm too slow to hit anything. So I thought going 252 Spd with *2 Sandstorm will outspeed Scarfers, and the Focus Sash is my best defensive option here.
Gliscor @ Toxic-Orb
Ability: Poison Heal
EVs: 244 Hp / 208 Def / 56 Spd or 252 Hp / 252 Def / 4 SDef
Impish (+Def, -SAtk)
- Toxic
Protect / Roost
Ice Fang / Knock off
Taunt
Last but not least: Gliscor. I needed something against Ground-Type, and since Gliscor doesn't get affected by the Sandstorm too and is immune against ground, he fits the bill. But there's lots of options here. Since my team is already specially defensive, I thought another physically defensive Poke that can break stalls would be great. 56 Spd would make him outspeed the 70-Base Spd's like Bisharp and the uninvested 100-Base Spd's. Taunt for Stallbreak, Toxic for reliable Damage every turn. Now I could either run Roost to recover from taken Damage every round or Protect to negate Damage every round, not sure what's more effective. Ice Fang against Flying-Types or Knock Off to not get walled-out by Gengar. Might as well run SwordsDance set to help with Mega Venusaur, but would another Pokémon do that job better whilst still helping against ground types?
Hopefully you can help me decide^^.
Every Pokémon is replaceable except Sceptile, because that's a Pokémon I really wanted to make a team with.
If you have any suggestions or think the team is overall just bad, please let me know!
Thanks for reading. Have a great time playing Pokémon! :)