Okay, so I'm planning to use this deck for a tourney in town, and I can't unfortunately put more of each card for most cases, so what you see is generaly what you get, but make the suggestion anyway. And I only will use legit cards, so HG&SS-B&W Next Destinies.
1.Shaymin (Unleashed)- Its not there for the attack, its there for its ability Celebration Wind, which is uses when I got a Mewtwo EX up my sleeve. I only got one of them.
2.Mewtwo EX (Next Destinies)- Along with Gardevior and moving energies with Celebration Wind, X-Ball can and will be deadly. Not to mention Psydrive, which KOs a vast majority on Pokemon, but it's not gonna be common any more with all of these new EXs.
2.Minccino (Next Destinies)-Needed for evolution, and call of family could bring out a Mewtwo EX.
1.Cinccino (Next Destinies)- Smooth Coat make it a 50-50 chance that I won't get attacked, and it would work wonders if I had the Legendary Victini with Victory Star, but I don't how sad. And Echoed Voice can do 100 after 1 turn.
3. Elgyem ( 2 Noble Victories, 1 Next Destinies) With First Contact, this pokemon can call 2 of any basics to my bench, while the Next Destinies Elgyem can paralyze my opponent.
2.Beheeyem (Next Destinies)- Brain Control cancels my opponents strategy by putting their best card at the bottom of their deck, while Psybeam does 40 damage and confuses them. Either way, it seems win-win.
4.Darumaka (Next Destinies)- Needed for evolution. This guy has quite a bit of hp for a basic thats not suppose to be strong, but Hammer is SO not my strategy!
3.Darmanitan (Next Destinies)- It's here for DarMAXitan, and with Gardevior on the bench and about 3 Psychic energies on it, it can have the potential to do 300 damage, KOing any pokemon in sight.
3.Ralts (Next Destinies)- Needed for evolution, and nothing more.
2.Kirlia (Next Destinies)- Needed for evolution, and nothing more.
1.Gardevoir (Next Destinies)- The queen of this deck. I really need more of these, but I only got 1. Psychic Mirage socks up my bench with energy and is the first pokemon I want to get onto my bench.
Trainers, Supporters, and Stadiums: 19
2.Rare Candy (Unleashed)- I probably should have more of these, and believe me I DO. Needed to get Gardevior onto my bench.
2.Pokemon Communications (B&W)- To get those cards that I don't need out of my hand in exchange for cards I do need.
2.Level Ball (Next Destinies)- Used to get Shaymin, Min/Cinccino, Elgyem & Beheeyem, Darumaka, and Ralts & Kirlia in my hand, which as you can see is the majority of my deck.
2.Pokemon Catcher (Emerging Powers)- to knock out my opponents weaker pokemon they're trying to build up.
2.Cheren (Emerging Powers)- Drawing 3 cards, only can loose against a Durant Deck,
2.Bianca (Emerging Powers)- Used to build my hand back up.
2.Cilans (Next Destinies)- Used to get some energies when my hand is low.
2.Pokemon Collector (HG & SS)- Used to build up my bench. Good card- needed.
1.Full-art N (Noble Victories)- Used to get a new hand and mess up my opponent.
1.Prof. Oak's New Theory (Call of Legends)- Used to get a new hand.
1.Prof. Elm's Training Methods (HG & SS)- Used to get an evolved pokemon when I need one. I would have more, but in the past, they've believe it or not, haven't been very good.
2.Prism Energy- Used on Mewtwo as a psychic energy and counts as double because of Gardevior.
4.Double Colorless Energy- I don't have much use for them, but every energy counts.
11.Psychic Energy - Needed but can be reduced/added too.
So yeah, this is my deck. Thanks for taking the time to read it (If you do). And I understand no one here is a mind-reader and can't predict which cards I have and don't have.
P.S. Trachy, I asked my math teacher, and you can make a pie chart with 101%. Just saying'
And thanks to anyone who can help me with it! :D
(Whoa! Trachy! Your a tag on here!)