Since i had time I made another draft team
Far Future (Miraidon) @ Choice specs
Ev's : 252 SpA, 4 Def, 252 Speed
Tera Type : Electric
Ability : Hadron Engine
Timid Nature
- U-Turn
- Electro Drift
- Dazzling Gleam
- Draco Meteor
Miraidon is basically my main wallbreaker and can also be used to pivot to carry over momentum also one electro drift will OHKO a dondozo and can also cripple any special attackers that it can hit it also good for countering many common mons Chi-yu, Ting-lu, Chien-Pao, Wo-Chien and Koraidon as most of them excluding Chi-yu with Dazzling Gleam, Chien-Pao Ice shard might be a problem though
(Magicat) Meowscarada @ Choice Band / Life Orb
Ev's : 252 Atk, 4 SpD, 252 Speed
Tera Type : Grass
Ability : Protean
Jolly Nature
- Flower trick
- Knock off
- Thunder Punch
- Play Rough
Meowscarada is actually better than they look as they resist electric Grass tera to boost flower trick's power, thunder punch to counter flying types, knock off for ghost types, you can also use life orb if you don't want to be locked into one move which can be optimal and this means flower trick is boosted by ; Tera, STAB, Life orb and crit all at once
(Rolling Stone) Iron Treads @ Booster Energy
Ev's : 252 Atk, 4 Def, 252 Speed
Tera Type : Flying
Ability : Quark Drive
Jolly Nature
- Rapid Spin
- Earthquake
- Iron Head
- Ice Spinner
Iron treads is mainly here for Rapid Spinning hazards away and with quark drive speed he can outspeed even MIRAIDON and retaliate with earthquake, Ice spinner for opposing rock, ice and grass types, tera flying to negate my ground weakness and iron head for fairy types and possibly fairy tera Miraidon as - just like unlucky crits - happens more than you think.
Iron Moth @ Booster Energy
Ev's : 252 SpA, 4 Def, 252 Speed
Ability : Quark Drive
Tera Type : Flying
Modest Nature
- Fiery Dance
- Agility
- Psychic
- Sludge Wave
Iron Moth is great here due to his devastating attack power and huge speed stat especially with access to agility making further sure that even when paralyzed he can still move faster than his opponents and if he gets off an agility when non-paralysed he goes to 638 speed Fiery dance has a 50% chance to raise your special attack making mons like clodsire an easy kill and the tera type flying to remove his 4x weakness to ground.
Palafin @ Punching Glove
Ev's : 252 Atk, 4 SpD, 252 Speed
Tera Type : Ice
Ability : Zero to Hero
Adamant Nature
- Close Combat
- Jet Punch
- Ice Punch
- Flip turn
Palafin is here as a counter to clodsire as the fact that he can slam into clodsire and one shot it as well as the fact that the punching glove making it even stronger is anything to go by, that means with bulk up he's even more destructive
Gholdengo @ Air balloon
Ev's : 252 SpA, 252 Speed, 4 Def
Tera Type : Fairy
Ability : Good As Gold
Modest Nature
- Make It Rain
- Nasty Plot
- Shadow Ball
- Dazzling Gleam
Gholdengo is great for absorbing status move with good as gold meaning they do nothing to him and his stab make it rain while lowering his SpA, does insanely high damage to anything it doesn't get resisted by, good for pokemon that are ice, rock and fairy types
this team is a draft so please give me suggestions for it