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1 vote
edited by
Likely tier: Underused

18 Answers

4 votes

Sawsbuck Sun Revenge!

Item: Choice-band/Life-orb
Ability: Chlorophyll
Nature: Adamant
EVs: 252 Attack, 200 Speed, 28 Defense, 28 S.Defense



Nature-power (Earthquake)

Mega-horn or Wild-charge

Retaliate is not only STAB but it gets double power if used right after another one of your Pokemon is fainted! Coming of a 328 Attack stat further boosted either to 492 (By Choice-band) or 426 (By Life-orb) will destroy almost anything that is not immune/resistant to it. Horn-leech is STAB and healing, very good especially with Life-orb as it heals off the damage. Nature-power becomes Earthquake in Wi-fi and PO (Pokemon Online) so it is an obvious choice for coverage. Mega-horn or Wild-charge choose your coverage. His speed is 557 with Chlorophyll boost which allows you to outspeed anything that is not boosted, but if you really fear scarfed Pokemon you can put full EVs into speed.

edited by
Summer form not only fits the role of SUN revenge killer but also is one of the coolest looking of his forms.
Life orb multiplies damage by 1.3x, not attack stat
3 votes

Sub-kicking Sweeper death Sawsbuck!

Swasbuck (M) @Focus Sash
Jolly Nature (+spd -sp.atk)
EVs 252 spd 252 atk 4 HP

  • Swords Dance (set up!)
  • Horn leech (Now dealing tremendous damage with swords dance you can recover)
  • Double Kick (Bye bye subs)
  • Megahorn (BANG)

Ahhh set up with swords dance hang on with focus sash then kill

Why this set works really good!
lol i didn't vote this down, but you're doomed by Chandelure.
every thing is doomed by chandelure... XD
and hex has taught me this the hard way
Almost every ghost type smears this guy.
2 votes

Then Theres This:

Leech Seed/Horn Leech: To Heal

Double Edge: Recoil can be recovered with the moves above.

Wild Charge: Recoil can be covered.

Jump Kick: Rec- You Get it.

edited by
Well my sawsbuck moves are
Horn leech-heal and damage pokemons
Leech seed- extra healing
megahorn- to powerful
double edge-recoil recovered by leech seed or horn leech
item life orb
1 vote

We'll Try This for my First Set:

Light Screen: Obviously to raise Sp. Defense.

Charm: To Lower attack. The foe, whether Physicla or special cANt hit you hard.

Toxic/Leech Seed: To Annoy.

Wood Horn/Double Edge: Wood Horn If You Chose Toxic to heal you+STAB. Double Edge+Leech Seed+STAB=Powerful.

edited by
1 vote

Ability: Sap Sipper
Horn Leech
Wild Charge
Jump Kick

1 vote

Sawsbuck (M) @ Life Orb
Trait: Sap Sipper
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)

  • Horn Leech
  • Retaliate
  • Nature Power
  • Megahorn / Jump Kick

Revenge killer.
Sap Sipper lets him take in Grass moves for teammates, boosting that attack.
Or, bring this guy out after one of you other Pokemon has fainted. STAB, double power, and Life Orb will hurt.
Nature Power becomes Earthquake, give Fire type coverage.
Megahorn covers annoying Psychics, or Jump Kick to get Fighting type coverage.
Horn Leech is STAb and recovers Life Orb damage.

1 vote

lifeorb/jolley nature
sap sipper

horn leech=stab recover health
double edge=stab
nature poewr(e-quake)=coverge
jumb kick=yes

0 votes

I like this guy, despite him being worse in typing than a pure Grass type. He has some potential.

Ability: Herbivore

EVs: Attack, Speed, HP Nature: Adamant

Wood Horn: The physical version of Giga Drain,which is really good.

Jump Kick: Wood Hown can heal off any damage from recoil.

Double-Edge: STAB. Wood Horn can heal off any recoil damage.

Megahorn: A good, powerful attack.

0 votes

Another set is the possible ingame set, not recommended but still somewhat of an option, but only for ingame:

Nature Power: Transforms into some incredible moves, like Earthquake.

Megahorn: Deals with ingame Psychic types.

Wood Horn: STAB.

Faint Attack: Deals with Ghost types. Also a more reliable attack against Psychics.

0 votes

Sawsbuck is a good choice I honestly think, despite the numerous weaknesses.
Ability: sap sipper (do not waste your time and effort with chlorophyll)

    Double Edge: good strong attack with STAB
    Sword Dance: sets up some good sweeper opportunities
    Baton Pass: obviously to pass on your sword dance
    Horn Leech: Heals Sawsbuck and makes up for the lost hp that you would have lost after using double edge and sword dance (if the opponent used an attack)
0 votes

Sawsbuck (M) @ Big Root

Trait: Chlorophyll

EVs: 4 HP / 252 Atk / 252 Spd

Adamant Nature (+Atk, -SAtk)

  • Wild Charge
  • Jump Kick
  • Horn Leech
  • Double-Edge
0 votes

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Must have Sun support

Evs: 252 Attack, 252 speed, 6 hp

Nature: Adamant

Item: Life orb

Horn leech: STAB+Life orb healing

Return: Reliable STAB

Nature Power: in Wi-fi it is Earthquake

Swords dance/Megahorn: Super strong or coverage

edited by
0 votes

Sawsbuck-Winter (M) @ Leftovers
Trait: Serene Grace
EVs: 252 Atk / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Energy Ball
- Horn Leech
- Jump Kick
- Shadow Ball

0 votes

[email protected]

Ability: Sap Sipper
EVs: 252 Atk / 252 Spe / 4 Def
Nature: Jolly ( + Spe - SpAtk )
-Horn Leech
-Double Edge
-Wild Charge

0 votes

It might take some work to get synthesis but if it's for your main party put in the work, your definitely going to need it for jump kick ;)

1: Leech Horn

2: Synthesis (egg move)

3: Jump Kick

4: Thunderwave ( I like to have assist moves on my Pokemon or else you're just having a a stupid hit for hit brawl #brainsbeatsbrawns)

0 votes

Here's My Take On Sawsbuck:

Ability: Sap Sipper (Chlorophyll Isn't Bad Though)
Item: Leftovers/Big Root (Either Works)
Nature: Adamant
EVs: 252 HP, 80 Attack, 176 Speed

-Leech Seed (HP Restore)
-Horn Leech (Good Power, STAB, HP Restore)
-Swords Dance (Boost Horn Leech Power, Which Means More HP Restore)
-Baton Pass (If You Can't Handle It, Pass It To Someone Who Can)

0 votes

HP Junkie
Ability: Chlorophyll/Sap Sipper
Item: Big root/Leftovers
EVs: 252 HP, 252 Speed, 4 Atk
Horn Leech
leech seed
Toxic/Substitute/Jump Kick/Return/Double-edge/Safeguard/Light screen/Thunder Wave/Sunny Day/Protect

0 votes

Max attack and speed leftovers on hp
item: Focus Sash
Aromatherapy(when you don't have any Pokemon to recover your party's status condition) or Wild Charge(if you do)
Horn Leach
Mega Horn
Jump Kick or Double Kick