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3 votes

If you have a good competitive moveset for Zoroark, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilties, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Zoroark Pokédex and learnset for reference.


edited by
Likely tier: Overused
Actual Tier UU
i would have it learn bounce covers both weakneses

24 Answers

5 votes

Mixed: Since he can already seep without boosting either stat. This set focuses on straight up attacking.

Night Burst/Night Slash-STAB, has a fair chance of lowering accuracy. Night slash is there if you're into the critical hit abuse.

Hidden power [Flying]-both cover all weaknesses, HP can have slightly higher power.

U-Turn-Lets him switch out, works well with ability.

Flamethrower-Covers the defensive steel types. Covers several types actually.

edited by
I'm going to use this one.
what is night burst
Night burst is Night Daze Trex2413
What Nature?
What are the EVs and NATURE???
5 votes

I would go for the obvious special sweeper.

EVs: SpAtk/Speed

  • Nasty Plot
  • Night Burst (or Dark Pulse for that extra sliver of reliability)
  • Extrasensory
  • Flamethrower
**nasty plot**
**night daze**
**swagger**(ifound this move when my zorua egg hatched.i put my (female)zoroark with a krokodile in day care)
like this set the best but since i already got one to lv 77 and im nt willing to train one with extrasensory all the way so what move would you recommend ??
He seems to be more if a mixed sweeper to me.
Just Like My Moveset!
This Moveset is Perfect!
Covers All Weaknesses and That Nasty Plot + MAX Speed and Focus Sash...
Just Amazing!
Why do you need Flamethrower?
Because of the bug weakness
How about dig for fire-fighting? Instead of...Yknow....Nasty plot
5 votes

I guess the best name for this set would be a Lead disruptor, this is my Zoroark:

Zoroark (M) @ Focus Sash
Trait: Illusion
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Sucker Punch
- U-turn
- Focus Blast
- Taunt
This guy is fast enough to out speed even base 100 leads, which is cool, he makes a good scout, and he hits hard, just what I like in a lead. Taunt is the go-to move in the set, it doesn't allow to get set-up on, and can often catch an opponent off guard when Zoroark doesn't look like someone who can Taunt. Sucker Punch has good synergy with Taunt, has STAB, and priority. U-Turn makes him a scout, while getting him out of the way of an incoming SE attack into something resistant. Focus Blast takes care of just about anything resistant to Sucker Punch for great coverage, making this a mixed set.
EVs boost the stats Zoro uses most, he isn't likely able to take more than 2 hits, so no point investing EVs in Def of HP. Focus Sash is a great item for Zoroark, allowing him to almost always survive two turns.
I like to use this guy with a Wish support Espeon; this allows him to use Espeon's magic bounce for faster opponent leads, and allows him to be healed by Wish, thus re-using Focus Sash. Also, making him look like a Ghost on the first turn might delay the use of Fighting type moves, avoiding weakness.

Could you use night daze instead of sucker punch?
Too Much info and u can only use focus sash 1 tine
3 votes

Zoroark is a tricky Pokemon. It doesn't have a whole lot of defense, but is relatively fast and can hit pretty hard. Seeing as it favors special attack to attack, I would use these moves:

  • Night Daze (Signiture Move+STAB+chance at lowering accuracy)
  • Flamethrower (Deals with bugs and coverage)
  • Focus Blast (Coverage)
  • Extrasensory (Tricky to get, but breed with Shiftry or Ninetales, and deals with Fighting pokemon and again, coverage)

I feel that Nasty Plot is find of a waste because odds are, if Zoroark is hit once, it's gone. Just utilize Zoroark's natural aggressiveness and attack, attack, attack!

And on a side note, when using Zoroark's ability, keep a pokemon weak against psychic moves at the end of your party.

Very nice Move set. Will give it a go!
Yes, the moveset is very nice, but what about the EVs/IVs/nature?
Switch Focus Bast for Nasty Plot.
3 votes


Suggested Nature: Illusion
Suggested item: Focus Sash
EVs: 252 Sp. Atk, 252 Spd, 4HP

  • Night Daze
  • Nasty Plot
  • Counter
  • Flamethrower/Taunt

I love this guy, despite what people might think about him. He is the very epitome of a dark pokemon, depending on his cunning and trickery to get by. It kind of sucks that his identity is given away on wifi matches though. It kind of defeats the purpose.

Anyway, on to the set. This is intended as a lead to break through guys that try to go for a sweep. For the passive guys, you set up nasty plot and go for the kill, and for those physical hitters, you've got the focus sash+ counter to do a number on the opponent. It's a nice way to get a clean kill on a pokemon. From my tests with this set, it makes an excellent partner with him using his illusion to be Xatu. Xatu's got a 4X fighting resistance, neutral to bug, and his magic bounce ability means people won't try to cripple or taunt Zoroark as a lead, so they'll think to attack (prompting a free turn of set up or use of counter)On top of that, Xatu can send a wish to him to bring back a bit of health if needed, though you probably won't need much of that due to his frailty. Flamethrower helps him break through steel types that try to resist him, or guys like Lucario and Cobalion that try to pick up on Justified boost. Taunt is there to disrupt guys that might give you trouble. Just remember that his HP will be a giveaway to his illusion.

edited by
I spot a mistake, " Suggested Nature: Illusion ". Just saying Illusion isn't a nature.
3 votes


Item: Focus-sash/Choice-scarf
Ability: Illusion
Nature: Timid
EVs: 252 Speed, 252 S.attack, 6 hp


First off Loki=Norse god of mischief. Second the Magikarp is joke having to do with his ability. Ok Toxic is super annoying and thanks to his ability and the focus-sash he has a very good chance of setting it up. Protect gives you another turn for the toxic. Night-daze has chance to lower acc which will drive you opponent insane. Flamethrower will get rid of steel type but if you already have something to do that go with Trick+Choice scarf, it will work well with an ability like his XD.

edited by
Please note I am not suggested you put a Magikarp on your team for Zoroark to impersonate.
lol i agree:)
use a zorua for impersonate!
Flamethrower also covers bug types
2 votes


Aerial ace-covers all weaknesses. It's not that great on its own, but swords dance helps it out.

Swords dance-in the words of red, "....."

Night Slash-Good for critical hits, STAB.

U turn-U-turn is nice since you can switch out.

edited by
2 votes

Cosmic @ Choice Specs
Trait: Illusion
EV's: 252 SAtk. 252. Spd. 4 HP.
Timid Nature

  • Night Daze/Dark Pulse
  • Flamethrower
  • Focus Blast
  • Grass Knot/Extrasensory
1 vote

[email protected] Berry ![][1]

  • Hidden power Flying /Extrasensory

  • U-Turn

  • Flamethower
  • Night Slash/Night Daze

With Chople Berry don't worry about Fighting types.
Hidden power Flying covers all weaknesses but if you aren't lucky to get it use Extrasensory for coverage.
U-turn to spy the tagret and switch out quickly.
Flamethower for (YEAH !) coverage .
Night Slash for High Critical-Hit ratio or Night Daze to decrease accuracy
[1]: http://www.serebii.net/diamondpearl/berries/big/41.png

1 vote

Here is a good moveset and item to put on Zoroark.

Item: Air Balloon

Ability: Illusion (You should definetely get it to be Chandelure)

  1. Night Daze- This can get the opponents pokemon's accuracy go down one. Also STAB.
  2. Flamethrower- Good dependable move against many different types, including Bug, one of Zoroark's few weaknesses.
  3. Focus Blast- Although with low accuracy, has a great power level and hits more than you realize.
  4. Extrasensory- Zoroark can only learn this through egg moves, but it would take care of the last Weakness on Zoroark, Fighting.

For it's ability, if it did look like Chandelure, then others would think it is one with the air ballon on it, to get rid of Chandelure's Ground weakness. People also wouldn't use a Super effective Fighting type move against it because it doesn't effect Ghost types. Also people wouldn't use Fire or bug Types on you because Chandelure could have Flash Fire or Flame Body and people would most likely not use a bug type move on a Fire type Pokemon.

(If it is too hard to get extrasensory, Teach it U-Turn. This will bring it back into the party and allow illusion to take effect again if it lost its effect.)

1 vote

OK, this is one unique Pokemon, and he is devastating if you use him right. I have tried this set and it works well under the circumstances that I use it under.

Zoroark - special sweeper - life orb
EVs: 252 special attack, 252 speed, 4 HP
Nature: timid
Ability: illusion
Nasty plot (boosts for sweeping)
Dark pulse (STAB, more reliable than night daze)
Focus blast (coverage)
Hidden power ice (coverage)

The trick here is that you set up your team so that zoroark will be disguised as a Toxicroak, which is pretty much the perfect pokemon for zoroark to look like. With toxicroak's 4X weakness to psychic, and zoroark's immunity to it, you are often able to set up with nasty plot and use dark pulse to belt the fool who switched in with a psychic type. Also, HP ice covers all of toxicroak's non-psychic weaknesses, effectively murdering anything that switches in on zoroark for what they believe is a type advantage. One more thing that makes this strategy ruthless is that Toxicroak can learn all of the moves in this set, leaving less suspicion as to whether it is an actual Toxicroak.

1 vote

Cosmic @ Focus Sash
Trait: Illusion
EV's: 176 Atk. 100 SAtk. 234 Spd.
Naive Nature

  • Dark Pulse
  • Agility
  • U-Turn
  • Flamethrower
0 votes

I have to admit, this guy is almost perfect. I say almost if you were to use him in Ubers. As it is, he is the perfect Overused. The reason he can't be in Ubers is because he wouldn't likely survive one hit by the foe, having a different look won't matter much when you are still down in one hit.

Ability: Illusion

EVs: Sp Attack, Speed, Defense Nature: Timid/Modest

Night Burst: This STAB move is good, lowering the foes accuracy a good amount of the time, while having 5 more base power than Dark Pulse and only 5 less accuracy, which will be better than your opponents accuracy pretty soon.

Nasty Plot/Extrasensory: I am always pushing this move onto movesets whenever possible. Extrasensory is for use with U-Turn. It deals with Fighting types

U-Turn/Extrasensory: While I would prefer Volt Change, this move is for when you really want to mess with the foe. Not advisable for use with Nasty Plot however. Extrasensory is more for use with Nasty Plot, dealing with FIghting types. I know, I did it weird. So sue me.

Flamethrower: Powerful move with or without Nasty Plot that deals with Bugs.

0 votes

Zoroark (F) @ Sitrus Berry

Trait: Illusion

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

  • Night Daze
  • Focus Blast
  • Flamethrower
  • Nasty Plot
He will not live long enough to use a Sitrus Berry. You get one Attack without a Focus Sash
Not necessarily, chances are he will not be OHKOed on the first turn, thanks to Illusion most moves that hit him will be neutral damaging giving him a chance to survive.
Then she might get a second turn. But she probably wont make it past that turn. Once they know ts Zoroark, its over
Once they know it's Zoroark, he's already set up a Nasty Plot, and has enough HP to survive a priority hit.
0 votes

Zoroark @ Focus Sash

Trait: Illusion

EVs: 4 HP / 252 Atk / 252 Spd

Adamant Nature (+Atk, -Spd)

-Protect: To see if wat you would have gotten hit with was physical or its not the right pokemon

-Counter: S.A.W. (Survive, Annihilate, Wait for Death)

-Night Slash: For one last hit, if your fast enough and there are no priority moves.

-Whatever last move you wish, though it is not needed.

edited by
pokemons can learn 4 moves , where is the fourth move ?
You have one move slot left...
I know they can learn 4 moves, but Zoroark does not need one with this Stragety. Put whatever you want.
he needs ,you know what ? flamethower
He is EV Trained in Attack though.
a good last move is good with his signature move NIGHT BURST if you have the time to use it ANNOY THE HECK OUT OF YOUR OPPONET WITH IT TO
0 votes

enter image description here

Holds zoom lends
Night Daze- Strong Move powered up with special attack
Focus Blast- Strong move
Flamethrower- Cover's weaknesses
Dark Pulse- May make Pokemon flinch

0 votes

My favorite set for this guy:

2Chic4U (Zoroark) @ Choice Specs
Trait: Illusion
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature

  • Dark Pulse (good STAB move)
  • Flamethrower (Bug)
  • Extrasensory (fighting)
  • Hyper Voice

Usually my strategy with Zoroark is having a ghost type in the last slot of my party because nobody would be crazy enough to use a fighting move on a ghost, right? Or even a bug type move. Timid nature and EV investment in speed almost always guarantees Zoroark going first.
I gave Zoroark Hyper Voice because I know one Pokemon that keeps screwing me up. Yes, you better believe it: Houndoom. I can't use Flamethrower because of Flash Fire, no Extrasensory because of immunity, and I cooould use Dark Pulse, but, well. Hyper Voice KOs Houndoom. A lot of people say Focus Blast is good, but I find it misses way too much, especially when you need it most :/
So, hope you like this set!

2Chic4U <3 :D
0 votes

Zoroark has an epic speed stat and works well as a special or physical sweeper

My reccomended move set for it would be
Zoroark (M) @Dark gem, 4hp/252atk/252speed

Night slash, STAB, high chance of critical, power boost with dark gem
Acrobatics: Coverage against Bug/Fighting, Double damage once dark gem is gome
U-Turn, In situations you may not win yet still deal some damage
Brick break, deals with steel types

Hope I helped!

Zoroark cannot learn Acrobatics or Brick Break.
My bad :\

It can be alternated with Ariel ace for coverage
and Dig, high speed deals with steel, evades an attack
0 votes

item-IRON BALL, makes fling and payback stronger

Fling, does 130 damage with iron ball and has 10pp
Nasty Plot, status move that raises sp attack 2 stages
payback, does great damage (110 base power if the user moves after the target) with iron ball
another move thats youre choise, extrasensory or flametrhower or focus blast etc

frustration or return is also great moves to use since zoroark dont learn strong attacks
since zoroark gets low defence, you dont have to use nasty plot

0 votes

I have used a Zoroark many times before and I know a pretty nice moveset for a sweeper:
Nature: Hasty
Item: Focus sash
EVs: 252 Speed 252 Sp Attack and the rest on defense
Nasty Plot: Use this move once and you will lose your focus sash but your special attack will be almost 400 after you use this

Flamethrower: Covarage for grass/ice types

Grass knot: Covarage for Water/ground types

Shadow Ball: Covarage for Psychic/Poison types and for STAB and chance to lower special defense
Try this out and you will have a Zoroark with over 330 speed and if you use Nasty Plot with 252 Sp Attack EVs you will get over 360 Sp Attack.

Coverage not Covarage and we usually use it at weakness not a move's super effective type.