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all moves that take at least one turn to charge, and/or can be activitated sooner using the power herb

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Bounce, Dig, Dive, Fly, Freeze Shock, Geomancy, Ice Burn, Phantom Force, Razor Wind, Shadow Force, Skull Bash, Sky Attack, Solar Beam, Solar Blade, Sky Drop, Meteor Beam, and Electro Shot.
If you’re including moves that take a turn to recharge after attacking, then also Blast Burn, Frenzy Plant, Giga Impact, Hydro Cannon, Hyper Beam, Prismatic Laser, Roar of Time, and Rock Wreaker.

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Wait Sky Attack can’t be activated by a power herb.
Yeah, but it’s still a two-turn attack.
great, thanks! I hadn't even heard of some of these.
@ben Bulbapedia says sky attack does activate power herbs.
I was wrong. Thinking of Sky Drop.
Lol, I only just realized you said Sky Attack. I read Sky Drop :P
Lol I was thinking sky drop tho. That’s funny.
The new move Meteor Beam also takes two turns.