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If you have a good competitive moveset for Pincurchin, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Pincurchin Pokedex and learnset for reference.

Pincurchin sprite

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3 Answers

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A fun Pokémon to use alongside its little friend Pyukumuku.

Pyukumuku (Water)
•Ability: Unaware
•Impish Nature (+Def, -SAtk)
•EVs: 252 HP / 128 Def / 128 SDef
•Item: Leftovers / Sitrus Berry
­-Soak
­-Toxic
­-Counter
­-Recover

Pincurchin (Electric)
•Ability: Lightning Rod
•Modest Nature (+SAtk, -Atk)
•EVs: 252 HP / 252 Def / 4 SAtk
•Item: Kee Berry / Shuca Berry / Expert Belt
-­Protect
-Thunderbolt / Thunder
­-Venoshock
­-Recover / Hex / Scald / Brine

Pincurchin draws in electric attacks (which Pyukumuky is weak to) and increases its S.Atk stat.
The idea is to use Toxic > Venoschock/Counter > Recover > Venoshock/Counter > Recover > ...
In case your oppenent switches to a steel type then you can use Soak + Thunderbolt/Thunder and poison it after that.
Hex is an option for Pincurchin as well since it will double the damage when your opponent is poisoned and is also a good coverage move. Scald/Brine is another great move to pick.

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Pincurchin @ Leftovers
Ability: Electric Surge
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Spikes
- Toxic Spikes
- Memento / Self-Destruct / Discharge / Zing Zap
- Zing Zap / Discharge / Scald / ?

Hazard setter that sets Electric Surge.

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Warning: this moveset contains a move tutor the requires the Isle of Armor expansion.

[email protected]
Trait: Electric Surge
Nature: Calm (+Sp. Defense, - Attack)
EVs: 252 HP, 128 Defense, 128 Sp. Defense
Role: Special Set Up

Moves:

  • Recover
  • Spikes
  • Toxic Spikes
  • Rising Voltage
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