PokéBase - Pokémon Q&A
4 votes

Mine has the ability Insomnia. It knows:

Hypnosis: Puts foe to sleep. Insomnia protects from Synchronize.

Dream Eater: Heals Noctowl, high power, high accuracy.

Roost: Heals Noctowl.

Air Slash: Decent power, decent accuracy, good chance to cause flinching, STAB.

Noctowl Learnset

edited by
Noctowl (M) @ Leftovers
Trait: Insomnia
EVs: 240 HP / 252 Def / 16 SDef
Calm Nature (+SDef, -Atk)
- Reflect
- Night Shade
- Magic Coat
- Roost
i'd say

Dream eater,
and sky attack (I know he has a low attack, but it has stab, is incredibly powerful and useful against oponnents with high spdef

7 Answers

3 votes

I Actually Have A Really High Leveled Noctowl In My SS(Had To Ditch him for Ho-oh......), and He Has An Awesome Moveset:

1 vote

Here is what I would do,
Hypnosis: Like you said.
Roost: Also like you said.
Sky Attack: Super power, and Hypnosis lets you get ready.
Extrasensory: So after you use Roost you can take out your one weakness, Fighting!

Hey! Friendly reminder, Sky Attack is flying type- which is super effective against fighting type! That can free up extrasensory, so I would suggest dream eater instead of roost, and perhaps toxic, if you wanted to wall that is!
1 vote

Gen V

Noctowl (M) @ Leftovers

Trait: Insomnia

EVs: 240 HP / 12 Def / 252 SDef / 4 Spd

Calm Nature (+SDef, -Atk)

  • Night Shade
  • Roost
  • Reflect
  • Hypnosis

I personally like this guy a lot as a wall. And since it's so unknown, I sometimes have people trying to put him to sleep! Completely defensive EV spread. As such, Night Shade is going to be doing the most damage. Roost provides healing along with Leftovers. Your defense isn't very good, but Reflect takes care of that. Hypnosis puts the foe to sleep of course. Actually a pretty good wall. I was surprised how well it worked out when I used it on an actual team.

edited by
1 vote

Lead Owl
Item: Leftovers
Ability: Isomnia
Nature: Bold
EVs: 252 Defense, 252 S.Defense, 6 Hp


Anyone else think that the Headmaster Gaepora in Skyward Sword looks like an Owl? and even has the same Eyebrows as Noctowl? He even goes "hooo hooo", and his name sounds like the last name of the owl in Ocarina of time Gaebora. Magic-coat reflects entry hazards, status, Etc. Night-shade is for reliable damage. Toxic is for stalling. Roost would be for healing, but you could use Protect for stalling as well, I prefer Roost.

edited by
If you are putting 252 on Defense, you should use reflect instead of Magic Coat, since his defense is crap.

Maybe you should put 252 EVs on HP, and this guy will take sp attacks like a boss
1 vote

~ NOCTOWL never fails at catching prey in darkness. This POKéMON owes its success to its superior vision that allows it to see in minimal light, and to its soft, supple wings that make no sound in flight. ~ Ruby/ Sapphire
~When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. ~ Soul Silver

Type: Normal/ Flying
Nature: Bold or Timid
Ability: Tinted Lenses
Item: Flame Orb/ Metronome
EV Spread: 80HP/ 200 Def/ 96 S.Atk/ 8 S. Def/ 124 Spd
Roost / Defog
Tailwind / Magic Coat
Psycho Shift / Psych Up
Mirror Move/ Hyper Beam/ Hyper Voice

Noctowl is an interesting field version of a Normal/ Flying type. It has good options for utility moves but Noctowl's stats leave much to be desired. This EV spread uses a balanced allocation to give Noctowl enough defenses and HP to use its utility moves effectively. As such, it makes a great utility support lead or an anti-leader. The move set can also be tailored, as you may prefer a utilities Doubles Noctowl. I find that this general set requires careful prediction; a high risk, high rewards Pokemon.

Roost will allow Noctowl to heal off some of the damage it will take as a lead. Large HP pool means better Roost regeneration. *Defog will allow you to remove troublesome obstacles that can pose a problem for the team. Of course, switching in to Stealth Rocks to do this will harm Noctowl's longevity. Tailwind is a great support move Noctowl can use to gain a Speed advantage over other Pokemon. This helps when needing to affect turn orders for your team. Alternatively, the priority granted by Magic Coat can prevent other leads from using Taunt or other status while allowing you to defensively affect turn orders. Psycho Shift is useful for removing any status you may inevitably incur although Noctowl can does make an effective wielder of Flame Orb. Passing Burns to Pokemon may break their offensive momentum. Psych Up can also be used in combination with Psycho Shift to copy defensive or speed boosts and pass debilitating status effects. Noctowl can also use Mirror Move to turn an opponents moves against it by hitting it with its own STAB or a move its weak against. If it isn't effective, the move will be boosted by the ability Tinted Lens. This pairing of bulk and utility makes Noctowl one of the most effective Mirror Move users. If you need power Hyper Beam gets STAB, but requires a secondary charging turn. However, if you prefer longevity, Hyper Voice** has good PP and power.

0 votes

Double/Triple Battle

Noctowl (M) @ Life Orb
Trait: Tinted Lens
EVs: 252 Def / 76 SAtk / 180 SDef
Calm Nature (+SDef, -Atk)
- Reflect
- Round
- Air Slash
- Psych Up

Still like Noctowl. It has nice bulk and performs quite well in the lower tiers. Air Slash gets STAB and can hit any foe. Round gets STAB and becomes more powerful if other Pokemon use it. These moves are resisted by quite a few Pokemon, which is where Tinted Lens comes in. Reflect provides team support. Psych Up can be used to gain Special Attack. I know, risky, but you have another Pokemon with a boost, so that should distract. And Noctowl has bulk, so it might be able to pull it off. I'd use it with a Follow Me Clefable (who can also use Round.)

0 votes

Mine uses:

Fly (2 turn move but avoids most attacks)
Roost (Recovers at least half of its health)
Psychic (Physical, type advantage)
Defog (Lowers evasiveness of foe)

I put this together purely for dealing with ground types, and the elite four in Pearl who give a lot of their Pokemon double team. I would never fight my Noctowl, because even my Luxray won't win against it.