PokéBase - Pokémon Q&A
5 votes

Please read the following guidelines before posting an answer here:

  • Please include (at least) six Pokemon in your answer, each with a specified set of moves. Abilities, natures, items and especially EVs are helpful but not a necessity.

  • Be mindful that players may not be able to get certain Pokemon, such as those restricted by version exclusivity or a trade evolution. If you'd like to suggest one of these, be sure to mention alternative/s.

  • Please also be considerate that many players have particular rule-sets for teams, such as to disallow overpowered legendary Pokemon or keep the starter on the team. You're welcome to suggest otherwise, but again it is kind to mention other options.

  • Please provide ample explanation.

Infernape, Staraptor, Gengar, Floatzel, Roserade, Garchomp
Empoleon, Staraptor, Gengar, Roserade, Garchomp, Machamp

28 Answers

6 votes

With Turtwig as the starter: Torterra, Staraptor, Gengar, Rapidash, Floatzel, Lucario

Torterra: Earthquake, Rock Slide, Razor Leaf, Rock Climb/Cut
-Your Starter. Earthquake is STAB and it is excellent at that. Rock Slide is coverage. Razor Leaf is Grass type STAB. Rock Climb is an HM attack. As is Cut. Rock Climb is the better attack but I think Cut is more useful for ingame.

Staraptor: Fly, Return, Close Combat, Aerial Ace
-Your Flying type. Needs to have Fly, which is one of the most useful utilities ingame. Aerial Ace provides more reliable STAB though. So does Return, although Return doesn't have SE coverage. Close Combat does though. Having high attack, high Speed, and the excellent Intimidate makes this thing more usable than past Flying types. Thing is BL, which is pretty much OU.

Gengar: Shadow Ball, Thunderbolt, Energy Ball, Sludge Bomb
-Even if you can't trade you can still get a Gengar if you have any of the Gen III games. You can also get one through the trade glitch. Shadow Ball and Sludge Bomb are STAB while Thunderbolt and Energy Ball are coverage. Gengar is great in that it has excellent typing (immunities are even more amazing ingame than in competitive, as many foes won't have coverage attacks) and excellent Special Attack and Speed.

Rapidash: Flamethrower, Strength, Megahorn, Iron Tail
-Pretty much the only Fire type you can get ingame, at least before he E4. It has decent offenses, and nice Speed. An immunity with Flash Fire isn't the greatest in DP ingame, but it doesn't hurt. Flamethrower is STAB. Megahorn and Iron Tail are coverage. And Strength is a helpful HM.

Floatzel: Surf, Waterfall, Crunch, Rock Smash
-Every ingame team needs a Water type, if only for the fact that Surf is the most important move in the game. Like everything else on the team, Floatzel has good offenses and good Speed. And it can be obtained early, again like most everything on the team (the entire team can be obtained before the 7th Gym. And 5/6 can be obtained before the 3rd Gym). Floatzel is like an HM slave, it has Surf, Waterfall, and Rock Smash. Crunch is coverage.

Lucario: Aura Sphere, Flash Cannon, Dark Pulse, Dragon Pulse
-Everybody wants a Lucario. An awesome Pokemon with the coveted Steel typing, plus the lovely Fighting type. Excellent offenses and solid Speed makes this Pokemon a keeper for ingame. Flash Cannon and Aura Sphere are STAB, Dark Pulse and Dragon Pulse are coverage.

edited by
who could you use instead of gengar?
mismagius, but only if you are playing pearl.
If you can`t trade with a friend then you can use Froslass instead of Gengar, although despite that Haunter is also good stat wise having base 115 sp attack and 95 speed.
2 votes


Empoleon - Water/Steel
Ability: Torrent/Defiant(Hidden)
Moveset: Surf/Waterfall/Earthquake/Drill Peck
Surf gains STAB, and is HM
Waterfall gains STAB and can flinch, but Empoleon have low speed, and is HM
Earthquake for coverage Electric weakness and is very strong and popular
Drill Peck for coverage Fighting weakness

Drifblim - Ghost/Flying
Ability: Aftermath/Unburden/Flare Boost(Hidden)
Moveset: Hidden Power(Fighting)/Shadow Ball/Fly/Cut
Hidden Power(Fighting) for coverage Dark, Rock and Ice
Shadow Ball gains STAB and can lower's the special defense
Fly gains STAB, and is HM
Cut only deals damage, and is HM

Rapidash - Fire
Ability: Flash Fire/Run Away/Flame Body(Hidden)
Moveset: Solar Beam/Flamethrower/Flare Blitz/Sunny Day
Solar Beam for coverage Rock, Ground and Water weakness, so can defeat all with one move
Flamethrower gains STAB and can burn
Flare Blitz gains STAB and will be the most strong move. Can be more powerful with the Reckless(Hidden Ability)
Sunny Day is to deal suport: use Solar Beam in 1 turn, power up Flamethrower and Flare Blitz

Lucario - Fighting/Steel
Ability: Steadfast/Inner Focus/Justified(Hidden)
Moveset: Aura Sphere/Water Pulse/Flash Cannon/Rock Climb
Aura Sphere never miss and has 90 base power, so is one of strongest Fighting move
Water Pulse is to coverage Ground and Fire weakness and can confuse the target
Flash Cannon can lower the oponent special defense
Rock Climb can confuse the target, and is HM

Raichu - Electric
Ability: Static/Lightingrod(Hidden)
Moveset: Thunderbolt/Grass Knot/Volt Tackle/Rock Smash
Thunderbolt gains STAB and can paralyz
Grass Knot for coverage Ground weakness
Volt Tackle gains STAB, but takes recoil and can paralyz
Rock Smash can lower the target's defense, and is HM

Ability: Sand Stream/Sand Force(Hidden)
Moveset: Strenght/Thunder Fang/Earthquake/Fire Fang
Strenght only deals damage, and is HM
Thunder Fang for coverage Water weakness
Earthquake deal high damage and can hit all Pokemons in tag battle and gains STAB
Fire Fang for coverage Ice and Grass weakness

No need HM 05 - Defog cause dont will make much difference
Comment if this help you and to I make more best team =)

edited by
can you tell me the strategie of how you will &when you will get the pokemon
1 vote

Hello friends, here I am posting my epic in game team for DP!
This team has made the game incredibly easy, and as long as you keep about 5-10 levels above the Gym Leaders, you should be good for the win. Enjoy :D.

Starters: enter image description here-->enter image description here-->enter image description here

The Team:

enter image description here
Trait: Overgrow

  • Earthquake
  • Wood Hammer
  • Curse
  • Leech Seed

This is my favourite set for in game. Leech Seed is great to set up, and sap the foes health slowly as you set up Curse, not out speeding but at least building up some good Defence and Attack. Then get ready to Earthquake and Wood Hammer Sweep.
enter image description here
Trait: Motor Drive

  • Earthquake
  • Brick Break
  • ThunderPunch
  • Ice Punch

This is a pretty straight forward set for Electivire. Thunder Punch is STAB, Brick Break is taught by TM, Earthquake too, and Ice Punch is from the Move Tutor. This set is made to hit hard and provide some good sweeping, the game becomes easy with this thing around.
enter image description here
Trait: Steadfast

  • Swords Dance
  • ExtremeSpeed
  • Close Combat
  • Poison Jab

Very Very handy to have. Set up one Swords Dance, then just defeat the opponent. It's just so easy and it actually sweeps like we do in the Competitive area. It's job is to set up and defeat (OHKO'ing) almost everybody in the way.
enter image description here
Trait: Natural Cure

  • Dragon Claw
  • Dragon Dance
  • Fly
  • Perish Song

This is the Flyer of the team and is hilarious. Use Perish Song and just kill the opponent. This is what I did to defeat Cynthia's Garchomp. I used Perish Song, and kept on using Potions to tank out and at the last turn, switched out to somebody else.
enter image description here
Trait: Run Away

  • Megahorn
  • Flare Blitz
  • Strength
  • Iron Tail

I know for a fact this is pretty much the only Fire Type you can get in Platinum except for trading and if you didn't choose Infernape. I'll tell you here that it is better than Infernape and is great. Enough said.
enter image description here
Trait: Storm Drain

  • Surf
  • Ice Beam
  • Recover
  • Earth Power

Ah Gastrodon. So bulky and powerful xD. Recover for such reliable Recovery and Surf and Earth Power (learned at Move Tutor) are the STAB's. Ice Beam is for Grass Type coverage, so overall yeah, this is kewl.

Well, hope you liked it!

edited by
I don't really think Rapidash is better than Infernape. Infernape has a higher stat total and is a lot more well rounded.
Praz123, if your justifying Pokémon by stat total, then why aren't all legendaries, slaking, and pseudo-legendaries in the uber tier?
"...as long as you keep about 5-10 levels above the Gym Leaders, you should be good for the win."
Are you crazy? Nearly any team has this quality. A "good" team is meant to be able to defeat Pokemon at similar or slightly higher levels than themselves.
1 vote

This was my team as I played through Diamond. They were amazing. Keep in mind that Honchkrow is exclusive to Diamond and is not available in Pearl. There are many other Pokemon you can substitute as a flying type in Pearl though. Also, I feel items are preference, whether you like berries, or items to boost a Pokemon's stat, it is up to you.

Ice Beam
Drill Peck
Aqua Ring

Empoleon is a special attacker. Surf is a STAB. Ice Beam is for coverage. Drill peck... cause why not. Aqua Ring though is an egg move though, so it is up to you. If you don't want to go through the trouble of breeding, use another move to your preference.

Brick Break

Thunderbolt... cause he's Raichu... Brick Break is good because we are not going to be really dedicating one Pokemon to fighting. Agility to make em' fast. For Raichu, attract is preference. I personally love it on Raichu, very effective. Keep in mind that Raichu is both a special and physical attacker.

Flare Blitz
Iron Tail
Double Team

Rapidash is pretty much the only fire type you can use if you don't pick Chimchar as your starter. Flamethrower is your STAB. Flare Blitz is very good on Rapidash because her physical attack is higher then her special. Iron Tail is also good as it is also a physical attack. The last move is up to you. I put on Double Team because I thought it fit nicely.

Magical Leaf
Sludge Bomb/Solar Beam

Roserade is huge on special attack. Magical Leaf = STAB. Synthesis cause.. yeah. Toxic is perfect for long battles, as it increases in damage over time. Use Sludge Bomb if you want a good poison type move on your Roserade, but Solar Beam if you wanna' be cool.

Dark Pulse
Shadow Ball
Nasty Plot

Honchkrow is by far one of my favorite Pokemon. Fly, Dark Pulse, and Shadow Ball are all amazing moves. Nasty Plot boosts your sp. attack by two stages helping out the damage your Dark Pulse and Shadow Ball do. You may also use Perish Song, which is a very fun move to use. It is an egg move though.

Dragon Claw
Swords Dance

Garchomp is another great one. Earthquake + Dragon Claw + Crunch = <3. And all swords dance does is just make all those moves better. So yeah.

Hope I helped! :)

1 vote

Pokémon 1: Torterra

Giga Drain
Rock Smash
Rock Climb

This Pokémon has a decent moveset, and can destroy Cynthia's Milotic, Lucario and Gastrodon, along with Roark, Byron, Volkner, Crasher Wake, and Maylene. It only has problems with Candice, Aaron, and Flint.

Pokémon 2: Staraptor

Close Combat
Steel Wing

This Pokémon can handle Aaron, Maylene, and Cynthia's Roserade. It also can destroy most of Flint's team.

Pokémon 3: Luxray

Rain Dance

This Pokémon can easily beat Crasher Wake, and has a good attack, being able to OHKO most opponents

Pokémon 4: Drapion

Cross Poison
Rock Slide
Fire Fang

This Pokémon is great for Fantina and Lucian. Since it has access to Fire Fang, it can destroy Bronzong and Aaron

Pokémon 5: Weavile

Ice Beam
Night Slash
Metal/Shadow Claw

Due to Weavile's great speed, it can take out Cynthia's Garchomp with an Ice Beam. It also can demolish Flint's Drifblim, Cynthia's Roserade and Lucian.

Pokémon 6: Gyarados

Dragon Pulse

Gyarados was chosen over the other Water Types because it 4x Weakness is rarely seen, and you should know by then that water doesn't like electricity. Rock is its 2x weakness, but a Waterfall or Earthquake it OHKO/2HKO it.

0 votes

Infernape Torterra leaf storm wood hammer earthquake stone edge
flare blitz Empoleon steel wing hydro cannon hydro pump drill peck
close combat
thunder punch

dragon rush
draco meteor
aerial ace

close combat
brave bird
endeavor/ aerial ace

water pulse
ice beam
shadow ball
iron tail

shadow ball
dream eater

Pikachu/ raichu
volt tackle
iron tail
secret power/ dig/thunder bolt/ slam/quick attack

0 votes

Type: Fire/Fighting
Ability: Blaze
Hold Item: Leftovers/Flame Plate/Fist Plate/Scope Lens
~Evolve your Chimchar(if you chose him as the starter)
Close Combat/Focus Blast
Flare Blitz/Fire Blast
Flamethrower(If you want fire type move with greater accuracy and higher PP)
Brick Break(If you want fighting type move with no negative side-effects and higher PP)
~It's up to you if you want to change the last two moves.

Type: Flying/Normal
Ability: Intimidate
Hold Item: Leftovers/Sharp Beak/Sky Plate
~Evolve Starly -> Staravia
Close Combat (just coverage for its weakness like Rock and Ice types)
Aerial Ace(unavoidable flying attack)
Brave Bird(If you want a high damage Flying Attack just beware of its recoil damage)

Type: Water/Ground
Ability: Sticky Hold/Storm Drain
Hold Item: Leftovers/Soft Sand/Earth Plate/Splash Plate
~Evolve Shellos(I suggest to get it earlier in the game in the Valley Windworks)
Surf(a decent HM move)
Ice Beam/Blizzard
Waterfall(you can change this however)

Type: Electric
Ability: Intimidate/Rivalry
Hold Item: Magnet/Black Glasses/Dread Plate/Zap Plate
~Evolve Shinx -> Luxio
Toxic(if you don't want, you can change it)

Type: Psychic/Steel
Ability: Levitate/Fire Proof
Hold Item: Mind Plate/Iron Plate
~Evolve Bronzor
Gyro Ball(so you can use his slow speed as his advantage)
Pay Back(just like what I said for Gyro Ball)
Grass Knot(so you can defeat Water/Ground types easily and also all the Water/Ground type Pokemons in this game has such slow speed)

Type: Dragon/Ground (sorry for another Ground type Pokemon, but he is just a great Dragon Pokemon here in Pokemon Diamond)
Ability: Sand Veil
Hold Item: Draco Plate/Dragon Fang
~Evolve Gible -> Gabite
Dragon Rush
Draco Meteor
Earthquake(you can change this either)
Brick Break(for decent coverage for Ice type Pokemons? :D)

If you don't want a double Ground Type, then I recommend to put away
Garchomp and put in Skuntank

Type: Poison/Dark
Ability: Stench/Aftermath
Hold Item: Dread Plate/Toxic Plate/Black Glasses/Poison Barb
~Evolve Stunky
Night Slash
Sludge Bomb/Poison Jab
Flamethrower(for Steel Types but you can change this if you want)

I would better prefer metagross . And I would not keep gastrodon and bronzong in my team. Nor I kept skuntank and garchomp.
0 votes

Moves: Flamethrower, Flare Blitz/Fire Blast/Blast Burn, Close Combat, Stone Edge
-Flamethrower is a good fire type move, good accuracy, STAB, with no side effects
-The powerful fire attacks are for hard hits, to make sure the opponent takes serious damage
-Close Combat is a good fighting type move, STAB, just be careful about the defense drops, because Infernape's defenses aren't good anyway.
-Stone Edge counters flying types, its a good move in general, but low accuracy so don't rely on it.

Moves: Fly, Brave Bird, Close Combat, Hyper Beam/U-Turn
-Fly is a good flying move, and you need it to beat the game, its a HM
-Brave Bird is an really powerful move, but watch out for the recoil
-Close Combat counters rocks, good move overall
-Hyper Beam is powerful, STAB, just be careful because of side effects, U-Turn to get out of there quick

Moves:ThunderBolt, Thunder, Crunch, Iron Tail
-ThunderBold is STAB, good accuracy.
-Thunder is really powerful, 100% accuracy in rain
-Crunch is just good
-Iron Tail is powerful but inaccurate

Moves: Surf, Waterfall, Ice Beam/Ice Punch, Brick Break
-Surf is good, Floatzel's a better attacker than special attacker, but you need Surf to get through the game
-Waterfall is good too, and you need it
-Ice Beam is a nice ice type move that a lot of water types learn, but I would recommend ice punch
-Brick Break is just good

Moves: Energy Ball, Petal Dance, Sludge Bomb, Shadow Ball
-Energy Ball is a nice grass type, and Roserade has way better Special Attack than Attack
-Petal Dance is an awesome move, more PP than Energy Ball, but it has to repeat and you get confused at the end
-Sludge Bomb is STAB, nice poison move
-Shadow Ball is a nice ghost move for Roserade

Garchomp dat BOSS
Moves: Dragon Claw, Dragon Rush/Outrage, E-Quake, Crunch
-Dragon Claw is a descent dragon move, nice accuracy
-Dragon Rush is a great powered, but really inaccurate move, I would have Outrage but you have to breed to get it. If you do get Outrage be careful after some uses you get confused.

I would catch a random Bibarel or two and teach it some HMs, use it when you need it. Also, if you don't like any of these move sets just keep in mind the different Pokemon stats like DO NOT GIVE GARCHOMP SP. ATTACKING MOVES HE IS A PHYSICAL ATTACKER NO MATTER WHAT

Pretty nice team but keep in mind luxray is not a sp. attacker so I would give him thunder fang or wild charge but you get wild charge on lvl 63 I think.  I know it is hard with a infernape as starter but there is not really a "tank" in this team who has very good def. and sp. def. stats.
Very nice team . But dont think that Gyarados is better than floatzel?
Great team! A lot of coverage
"I would give him thunder fang or wild charge but you get wild charge on lvl 63" but wild charge doesn't exist in gen 4.
0 votes

I plan on rerunning my diamond game with my old team and I thought I would share it with you.


Ability: Torrent
Moves: Surf, Ice Beam, Grass Knot, Stealth Rock
Good special attack, resistances against common attacking types, coupled with stealth rock makes Empoleon a strong force in-game. Also grass knot and stealth rock are obtained early in-game and surf is a useful HM.


Ability: Flash Fire
Moves: Megahorn, Flare Blitz, Poison Jab, Strength
My physical powerhouse, obtained early-midgame and is the only other fire type besides Infernape and GBA insertion Pokemon. Strength is another useful HM which I threw in because I was unsure on it's 4th moveslot, Only downside is it evolves at level 40.


Ability: Natural Cure
Moves: Sludge Bomb, Synthesis, Energy Ball, Facade
The reason I threw in facade is because I planned on teaching shadow ball to another Pokemon, also, paired with natural cure you can switch out after using facade to remove the status effect. It is obtained early on in the gale but is pretty much useless until it evolves from Budew to Roselia so I tend to catch a Roselia later on ingame, around Pastoria. Also I beleive shiny stone can be obtained underground.

Ability: Super Luck
Moves: Nasty Plot, Dark Pulse, Shadow Ball, Roost
Found it difficult to fill the moveslots of a physical Honchkrow without the use of the move tutor which is only in PtHgSs so I went for a special sweeper instead. Threw in Roost because of frail defences. Murkrow is obtained early on and has to be evolvled with a dark stone, which I think can be found underground along with shiny stone.

Ability: Intimidate
Moves: Close Combat, Brave Bird, Fly, U-Turn
I know it's not a good idea to have 2 flying type Pokemon but I made an exception because I liked both Honchkrow and Staraptor. Found very early on and easy enough to train, starly was the first Pokemon I caught. Staraptor is my glass cannon, with poweful moves such as close combat and brave bird that have hindering effects to itself it easily OHKOs or 2HKOs most Pokemon. Fly is for convenience as is U-Turn.

Ability: Sand Veil
Moves: Dragon Claw, Brick Break, Earthquake, Crunch
Probably the last Pokemon I caught anf difficult to train but, when it evolves it is completely worth it a better physical attacker than Staraptor and Rapidash, I often just bring PP restoring items and spam earthquake for most of the E4.

I hope you will use my team in future playthroughs and I am happy to have been of anyones assistance.

0 votes

This was my team back when I played diamond:

Item: Any
Flare Blitz STAB
Close Combat STAB
Grass Knot Covers Water Weakness
Metal Claw Psychic Cover

Item: Quick Claw (Because of Fly)
Fly Attack first with quick claw + STAB
Brave Bird STAB + Good Damage
Heat Wave Deals with Ice weakness
Close Combat Deals with Rock weakness

Aqua Tail STAB
Dig Electric Coverage
Brine STAB + Works well with Aqua Tail
Ice Punch Grass Coverage

Shadow Ball STAB + chance of lowering Sp. Def + Ghost Type Coverage
Nasty Plot Sp. raised to threathening levels
Omnious Wind STAB + chance to raise Stats

Item: Any
Wood Hammer STAB
Blizzard STAB
Water Pulse Fire Coverage
Brick Break Bug + Rock Coverage

Item: Any
Draco Meteor STAB + Dragon Type Cover
Flamethrower Ice Coverage
Dragon Rush STAB + Dragon Cover

garchom(o) really????????????????????
But Brick Break isn't good against Bug types...
0 votes

recommended team
moves:hydro cannon,surf,drill peck,ice beam
item:quick claw since speed may be slow
empoleon is awesome at defense but lacks speed

moves:draco meteor,dragon pulse,flamethrower,anymove
item:amulet coin to gain money
garchomp is all round awesome

moves:grass whistle,xscissor,leafblade,shadowball
leafeon is a speeedy devillish easy to evolve grass type

moves:thunder,thunderwave,iron tail,brickbreak
raichu is probably the best electric type but electivire could be better

moves:meanlook,night shade fly, aerial ace
good special attacker and mean look sure comes in handy

moves:metalburst,earthquake,focus punch,any move of your choice
item:anything really
aggron is a tank he is really hard to take out he was my last Pokemon against cynthia and he beat her lucario spiritomb and gastrodon .

thanks for reading
by bimbo22!!!

0 votes

Okay,Let's Do This!

Torterra It is a VERY Bulky Pokemon and has very good attack too,the only problem is that it's speed is 50 but other than that is is very good
Moveset:Wood Hammer(Stab),Giga Drain/Leech Seed(More stab,+it heals torterra)Earthquake(Even more Stab),Crunch(Even more stab than that)

Luxray None of it's stats are bad at all with physical attack being the highest
Moveset:Thunder(Stab)Thunderbolt(More stab,Cruch(Coverage against ghost types),Scary Face(lowers Speed).

Staraptor This Pokemons Attack is VERY good at a height of 125! Trust me you want this Pokemon very badly.
Moveset:Fly(Good stab and good hm move too),Brave Bird(Now These ARE words of clemont the scientist,"Brave Bird is By Far one of the strongest flying type moves!",If he says it,you know it's true),Close combat(coverage for rock type weakness),aerial(It always hits even after protect)

Garchomp None of it's stats are bad honestly,it is actully kinda like dragonite,accept somehow better. Moveset:Dig/Earthquake(Regular stab)Dragon Claw,Dragon rush(both of these are just stabs),Crunch(Well,why not,It's crunch and it's powerful so i'm keeping it)

Gyrados Most of you will hate me for this because ik Magikarp is VERY hard to train,but once you get that Magikarp to lvl.20 your hard trainin days are OVER Moveset:Surf(Stab and Hm),Ice beam(Coverage against dragon-types),Hydro pump("staby' water-type move),Crunch(again no reason for having it,it's there because crunch is a good move)

Rapidash It's the awsome fire-type member,Great at attack and speed,It's RAPIDASH!
Moveset:Megahorn(Staby bug-type move),Flare blitz(staby fire-type move,ignore the recoil),Stomp,(good stab and has a chance of making target flinch),Bounce(kinda like fly and it's just really good.

Crunch isn't STAB for Torterra and for Luxray I would say to put wild charge/ spark since it has higher attack. Also, aerial ace doesn't hit if protect is used, and megahorn, stomp, and if you put leech seed on torterra they would all not have STAB.
0 votes

Piplup - Prinplup - Empoleon
Surf Drill Peck
Waterfal Ice Beam

Starly - Staravia - Starraptor
Fly Brave Bird
Close Combat Aerial Ace

Budew - Roselia - Roserade
Sludge Bomb Giga Drain
Solar Beam Sunny Day

Shinx - Luxio - Luxray
Thunder Thunder Fang
Strength Crunch

Riolu - Lucario
Aura Sphere Close Combat
Water Pulse Dragon Pulse

Gible - Gabite - Garchomp
Earthquake Dragon Rush
Draco Meteor Slash

Umm, Lucario can't learn Water Pulse even from TM... Also, Garchomp can't learn Draco Meteor.....
0 votes

I'll try to keep it brief... and please note, there will not be a fire type but I don't think they're extremely helpful in this game besides infernape.


Wood Hammer
Leech Seed

super reliable tanky starter of pure death. try to make it a decent nature like adamant or impish. despite its severe ice weakness, it can take ice punch and ice shard like a champ. just leech the opponents life away while you set up curse, then kill.

Machamp with no guard

Dynamic Punch
Stone Edge
Rock Climb

Machop is obtained early in the game by the first gym, and is super reliable with no guard as it kills things so easily through the game and is really reliable for strength and rock climb. I used mach amp instead of the usual Rapidash because Machamp is more usable in game and Rapidash is kinda disappointing.


Brave Bird
Close Combat

Most reliable flying type in game. I like honchkrow and Togekiss, but Staraptor is super easy to obtain, is your first encounter in the game, and learns amazing moves. Close combat is always helpful, Fly is almost required, Brave Bird for an all out attack in hope to kill, and Roost or U-Turn to heal or switch from brave bird's recoil.


Dragon Claw
Brick Break

Ok I'm not sure about this moveset, but you can change it if you need to. Gible can be obtained under the cycling road in a hidden cave, so look it up if you can't find him. Garchomp is a super reliable Pokemon that can do things quickly. These moves take care of most ice types, and give good coverage and stab like all of these other Pokemon.


Flash Cannon
Aura Sphere
Dragon Pulse
Psychic/ Shadow Ball

Wow I wish this thing could have 5 moves. Riolu is given to you on iron island in an egg by riley. Level it up with happiness in day time and you now have a Lucario. This is just a hard hitting coverage machine that is very useful.


Ice Beam
Earth Power

Again, this thing needs 5 moves. I want waterfall, but its a sp. attacker so, ill just go with this. a super reliable tank given to you early on that is good at taking hits. I chose this rather than the more popular floatzel, because floatzel is not a glass cannon, but more so a Paper cannon. It will maybe take one hit, then die. Thats why I like gastrodon.

Yes, I know there are 2 fighting, and 3 ground types, But this isn't the best competitive team. This is best in game team for Pokemon diamond and pearl. and besides ice for ground, this isn't a problem whatsoever really. Hope This Helped!

0 votes

I played this game a long time ago....

Depending on what starter you take..ill suggest the following teams...

With Torterra (Grass/Ground)- Giga Drain, Earthquake, Crunch, Stone Edge
Staraptor (Flying)- Fly, Close Combat, Roost, Aeriel Ace
Lucario (Fighting/Steel)
- Aura Sphere, Extremespeed, Dig, Dragon Pulse
Floatzel (Water)- Warerfall, Aqua Jet, Ice Fang, Crunch
Rapidash (Fire)- Flamethrower, Bounce, Sunny Day, Megahorn
Snorlax (Normal)- Bodyslam, Strength, Solarbeam, Surf

With Infernape (Fire/Fighting)- Flamethrower, Close Combat, Dig, Calm Mind
Garchomp (Dragon/Ground)- Earthquake, Dragon Pulse, Giga Impact, Crunch
Floatzel (Water)- Waterfall, Surf, Ice Fang, Crunch
Raichu (Electric)- Volt Tackle, Thunderbolt, Irontail, Strength
Drifblim (Ghost/Flying)- Ominous Wind, Psychic, Fly, Will-o-Wisp
Abomasnow (Ice/Grass)- Wood Hammer, Icebeam, Sheer Cold, Brick Break

With Empoleon (Water/Steel)- Waterfall, Hydro Pump, Icebeam, Drill Peck
Rapidash (Fire)- Flamethrower, Bounce, Sunny Day, Megahorn
Snorlax (Normal)- Bodyslam, Strength, Solarbeam, Surf
Roserade (Grass/Poison)- Giga Drain, Synthesis, Toxic, Attract
Lucario (Fighting/Steel)- Aura Sphere, Extremespeed, Dig, Dragon Pulse
Crobat (Poison/Flying)- Fly, Mean Look, Poison Jab, Supersonic

Feel free to reply..!

for empoleon, i would get rid of waterfall or hydro pump for Flash Cannon.
0 votes

Torterra (Babylon) @ Quick Claw
Ability: Overgrow

  • Wood Hammer
  • Earthquake
  • Rock Slide
  • Rock Climb

Wood Hammer (Recoil damage) gains STAB as does Earthquake. Rock Slide (Flinch chance) is for coverage and Rock Climb (confuse chance) is an HM move.

Crobat (Acrobat) @ Black Sludge
Ability: Inner Focus

  • Cross Poison
  • Fly
  • U-Turn
  • Roost

Cross Poison (High Critical Hit Ratio + Poison Chance) gains STAB. Fly gets you around Sinnoh and gains STAB, U-Turn is for coverage but also returns Crobat after usage and Roost keeps Crobat alive longer.

Rapidash (Helios) @ Flame Plate
Ability: Flash Fire

  • Flamethrower
  • Megahorn
  • Strength
  • Iron Tail

Flamethrower (burn chance) gains STAB and Megahorn and Iron Tail (defence drop chance) are for coverage. Strength is also an HM move.

Floatzel (Riptide) @ Life Orb
Ability: Swift Swim

  • Surf
  • Waterfall
  • Ice Punch
  • Crunch

Surf and Waterfall (flinch chance) are both STAB HM moves and Ice Punch (freeze chance) and Crunch (defence drop chance) are for coverage.

Gengar (Antasma) @ Leftovers
Ability: Levitate

  • Shadow Ball
  • Sludge Bomb
  • Focus Blast
  • Giga Drain

Shadow Ball (Special defence drop chance) and Sludge Bomb (poison chance) both gain STAB and Focus Blast (Special Defence drop chance) and Giga Drain (HP restore) are for coverage.

Lucario (Ryu) @ Expert Belt
Ability: Inner Focus

  • Aura Sphere
  • Dark Pulse
  • Flash Cannon
  • Dragon Pulse

Aura Sphere (Never miss) and Flash Cannon (Special defence drop chance) gain STAB and Dark Pulse (flinch chance) and Dragon Pulse are for coverage.

edited by
0 votes

Torterra: wood hammer, crunch, leaf storm, earthquake. Leaf storm and wood hammer is STAB crunch is coverage and earthquake because it's earthquake

Infernape: Flamethrower, fire blast, close combat, brick break. Flamethrower and fire blast are STAB and close combat is just strong and brick break gets rid of reflect and light screen.

Gastrodon: surf, waterfall, ice beam, earthquake. Surf and waterfall are necessarily and STAB ice beam is coverage and earthquake is powerful and STAB.

Staraptor: fly, brave bird, aerial ace, close combat. Fly is necessary, brace bird STAB aerial ace never misses and coverage and close combat is OP.

Mismagius: Shadow ball, psychic, confuse ray, thunderbolt. Shadow ball STAB, psychic and thunderbolt is coverage and confuse ray is useful to have.

Snorlax: Body slam, rock climb, yawn, belly drum. Body slam and rock climb STAB yawn is coverage and belly drum halves hp for attack snorlax is a tank so this move is buff.

0 votes

Mach punch
Sword dance
Blaze kick
Flare blitz

Muddy water
Ice beam

Gyro ball
Shadow ball

Charge beam
Grass knot
Zen headbutt
Iron head

Cross poison
Poison fang
Knock off

Ice beam
Wood hammer

0 votes

- Surf
- Flash Cannon
- Ice Beam
- Aqua Jet

- Sludge Bomb
- Giga Drain
- Solar beam
- Shadow Ball

- Crunch
- Thuderbolt
- Iron Tail
- Thunder

- Fly
- Aerial Ace
- Close Combat
- U-Turn

- Flamethrower
- Fire Blast
- Strength
- Megahorn

- Close Combat
- Aura Sphere
- Dragon Pulse
- Rock Climb

(easy obtainable Pokemon)

0 votes

This was the team I used (Sorry Pearl users, this is a Diamond team because 2 version exclusives)

Area - Starter
Wood Hammer (Heart Scale Once evolved into Torterra)
Earthquake (Learns as soon as evolving into Torterra)
Rock Climb (HM at the snowy route)
Crunch (Level Up)

Wood Hammer is STAB. Watch out for recoil though. Earthquake is also STAB, and a really useful move to have. Rock Climb is filler, you can acctually replace it with whatever move you want, and Crunch is useful for Lucian and Fantina. You'll need him for Roark, Wake, Volkner, and Bertha.

Area - Route 207
Cross Chop (Level Up)
Return (TM at (If I Remember correctly, Lost Tower?))
Brick Break (TM at Oreburgh gate, unobtainable without Rock Smash and Bike)
Fire Blast (TM at Veilstone Mart)

Cross Chop and Brick Break are really good STAB. Return is for coverage, and Fire Blast is for other Pokemon. Not much to say here. If you cannot Trade, Machoke should (Hopefully) Work. Super Helpful For Roark, Byron, and Candice.

Area - Eterna Forest
Aerial Ace (TM By Pastoria)
Dark Pulse/Night Slash (Both By Level Up)
Fly (HM at Veilstone)
Steel Wing (TM By Solaceon)

Aerial Ace is STAB. Fly is for getting around easily, and also kinda useful in-battle. Dark Pulse/Night Slash is STAB, and Steel Wing is coverage. Will be helpful for Gardenia, Maylene, Fantina, Aaron, and Lucian.

Area - Underground
Rock Slide (TM at Mt. Coronet)
Head Smash (Level Up)
Zen Headbutt (Level Up)
Strentgh (HM at Lost Tower)

Rock Slide is STAB. Head Smash, while stronger, has MASSIVE recoil. Zen Headbutt is coverage, and Strentgh is for HM purposes. Nice to have for Candice, Aaron, and Flint.

Area - Safari Zone
Surf (HM at Celestic)
Waterfall (HM at Sunnyshore)
Blizzard (TM at Veilstone Mart)
Iron Tail (TM at Iron Island)

Surf and Waterfall are STAB. Waterfall is the better of the two, ESPECIALLY if you have Huge Power. Seriously, if your marill has Thick Fat, find a new one with Huge Power. Blizzard is for Garchomp. Iron tail is for coverage, and helps with Huge Power. Double Edge and Aqua Tail are other options as well. Pretty Good for Byron, Bertha, and Flint.

Area - Wayward Cave
Crunch (Learns as soon as evolving into Garchomp)
Dragon Claw (Level Up)
Dragon Rush (Level Up)
Earthquake (TM in Wayward Cave)

Dragon Claw/Rush are both STAB, equally as good. Earthquake is other STAB, and Crunch is for coverage. Helpful for Volker and Flint.

I hope you enjoyed the team. If you are playing Pearl, you should do with Mismagius instead of Honchkrow, and Bastiodon or Golem instead of Rampardos. Anyways, Toodles!