Yeah I probably suck really bad but this is my first deck.
Pokemon
x1 Mew can give energy to gothitelle so it's Madkineses attack can do more damage if necessary. x3 Gothita has the ability to send pokemon to sleep. Needed for evolution. x2 Gothorita can discard energys of the opponent which is handy. Needed for evolution. x2 Gothitelle is pretty helpful to have. I like it's ability, because item cards are extremely important at times. Also, the least amount of damage it can do is 90, because it needs 3 energys to attack. Stronfness. X3 Koffing. Needed for evolution. x2 Weezing is kinda like a revenge killer. If an opponent put a hurt pokemon in their bench I can finish it off, although the attack is weak and the cost of energy is large. x3 Zubat. Needed for evolution x2 Golbat. Needed for evolution. x2 Crobat is A-M-A-Z-I-N-G. It can draw cards for me, plus if it inflicts poison it does 40 damage instead of 10 per turn. If I retreat it for gothitelle, it can't use any items that heal poison.
Energy
x6 Double Rainbow energy for those attacks that take up too much energy.. x2 Full Heal energy. Muuhhhh. x12 Psychic energy. Duh.
Trainers and Supporters
x4 Energy Restore x3 Life Herb x3 Master Ball x2 Switch x2 Mum's Kindness x2 Leftovers x4 Sitrus Berry
New Ideas
Old Gothita New Gothita
Replace 1 Master ball with ACE SPEC Life Dew Replace 2 Master ball with a reliable celios network (Look it up if you want to know what it is)
2 Double Rainbow energy cannot be here you must rid of them and replace them with 1 Silver Mirror 1 Evosoda
Replace your crobat with THIS New crobat