PokéBase - Pokémon Q&A
5 votes
197,967 views

If you have a good competitive moveset for Hawlucha, post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Hawlucha Pokédex and learnset for reference.

Sprite

by

29 Answers

9 votes

Hawlucha @ Power Herb
Ability: Unburden
EV's: 252 Att/252 Spe/4 Def
Nature: Adamant/Jolly
Moves:
- Hone Claws
- Sky Attack
- Hi Jump Kick
- Stone Edge

I think the point of this moveset is pretty obvious. Get the chance to use Hone Claws, and then sweep. Hone Claws raises Attack and Accuracy, which is particularly useful for not missing your Hi Jump Kick's. But all these moves have less than 100 accuracy, so it is good for all of them. Sky Attack is executed in one turn with the Power Herb, which will also boost its Speed when it is used, thanks to Unburden. Hi Jump Kick is its other STAB move, and a very powerful one at that. Stone Edge is coverage, although can be changed if you are concerned about fighting a particular type.

by
edited by
I changed stone edge to acrobatics to make use of the lost power herb and because it is not a two turn again like sky-attack
Wouldn't focus sash work as well and then you could switch out sky attack or acrobatics. Admittedly, it's a little riskier but it'll give you set up time
I think flying press is way better to coverage because it is 4x STAB(Is it?) but if it isn't then it still covers 2 types, so use something like hone claws and 2 elemental punches or roost would be better
flying press is less powerful then both acrobatics and hjk. Elemental punches don't provide great coverage other than hitting other flying types. Roost is not good on hawlucha. It's too frail
This set is not effective. So you've used Power Herb Sky Attack once. What about the next time you want to use it? You have to waste 2 turns using it while the enemy can set-up on you or just outright destroy you.
4 votes

Gen 5

Hawlucha @ Flying Gem
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature / Adamant Nature
- Acrobatics
- High Jump Kick
- Swords Dance
- Encore

Fighting/Flying is such good STAB, and Acrobatics and High Jump Kick hit with so much base power, that I would argue you do not need other coverage moves. Stone Edge can of course be useful in dealing with Zapdos, but I'd prefer the utility offered by Encore. You Encore a Pokemon when they use a stat boosting move or what not, then use the free turn you get in order to use Swords Dance, which is sort of required in order to actually do effective neutral damage with Hawlucha.

by
edited by
i would have put a set with stone edge, but really great set!
Defective set on Showdown.

Flying Gem is not allowed in Pokebank tiers in Showdown. Therefore this set is ruined, and we'll need a better move than Acrobatics.

"- Death From Above (Hawlucha)'s item Flying Gem is unreleased."

-Showdown rejecting my Hawlucha with this set. I swear, hours ago it let me use him this way. :P
You can´t have Flying Gem in Gen 6 only Normal Gem
so yeah that´s all I think
Is there a good alternative to a flying gem with this set?
I'd probably suggest replacing a Flying Gem for any sort of Suitable Berry or Temporary Item for Halwucha to hold. (Example, a Damage Reducing Berry or a Sitrus Berry if your willing to replace Encore for Substitute would be a bit helpful for it.) Personally, I Just have a Pokèmon with the moves Swords Dance And Baton Pass to carry on it's effect towards my Hawlucha which in turn, I'll have a permanent held item ready for it until, I use the move Fling on my opponents, helpfully getting rid of the Item whether It'd be a Focus Sash, And Boosting my Hawlucha's Speed and Attack in the process.
Flying Gem is unreleased?
1 vote

Gen 5

enter image description here
Hawalucha @ Flying Gem:
Trait: Unburden
EV: 252 Atk / 252 Speed / 4 HP
Jolly Nature

  • Flying Press
  • Acrobatics
  • Rock Slide
  • U-Turn

Flying Press has its unique trait of being both Flying and Fighting, thus getting an odd but impressive range of attacking capabilities, plus it 80 BP and STAB. Acrobatics is the key activating the combination of Item and Ability; it gets a Flying Gem boost, gets boosted for the rest of the battle and abuses Unburden to counter some Agiliball strategy, mainly mine. Rock Slide covers Flying and Ice disadvantage and abuses Unburden to mock strong Pokémon by outspeeding and flinching them. U-Turn finally is used for mainly scout purpose as well as covering the Psychic weakness.

by
edited by
Dat boss Hawlucha o3o
Hawlucha doesn't take super effective damage from rock types...
Where the heck did you see I mentionned a Rock Weakness ??
Good set!
No flying gem
1 vote

Gen 5

image
Nacho Libre @ Flying Gem
Ability: Unburden
EVs: 252 Atk, 252 Speed, 4 HP
Nature: Jolly/ Adamant
-Acrobatics
-High-Jump Kick
-Steel Wing/ Stone Edge
-Swords Dance

Very slightly different suggestion.

Steel Wing to cover Fairy weakness, or Stone Edge for some extra coverage. Steel Wing would only give coverage against Fairy Weakness, while Stone Edge would give coverage against Flying weakness, so choose accordingly to your team.

Main threats to Nacho Libre here are Gliscor/ Gilgar and Skarmory; there's not much it can do to either of them, and if it switches out its Unburden boost resets. It's also a shame that it doesn't get Earthquake when it has Mold Breaker as its hidden ability.

Here's hoping that it gets the elemental punches through breeding.

by
edited by
We all basically have the same set: Unburden + Flying Gem + Acrobatics.
I don't really think there's a better alternative for Nacho Libre other than Unburden + item boost. Shame that it gets Mold Breaker but not Earthquake, but even if it did get Earthquake, I guess the Unburden speed is too nice to forfeit...
True. Limber is pretty useless when you get to double your speed.
First of all, Steel Wing covers Fairy AND Ice types, and Stone Edge handles ice and flying. You should choose Steel Wing, cuz hi jump kick already covers ice! Second, Limber is really good! It prevents you from being unable to attack PLUS lowering Speed by 75%, people! If a Hawlucha with Unburden gets paralyzed, its Speed is still less than half of its original Speed without the ability!
1 vote

Choice Band
Hawlucha @ Choice Band
Ability: Limber
Jolly Nature
EVs: 252 Atk/252 Spd/4 HP

~High Jump Kick
~U-Turn
~Stone Edge
~Flying Press

by
Good set, except Why does everyone have a preference for Jolly? -.-
Jolly is better on every set except Unburden ones, where Adamant is usually preferred.
Because the Band boost is 50%, meaning the nature should be positive for speed since it's not boosted.
Hmmm True , Jolly would work better on Band Sets because your already getting a huge boost of attack with the band
Thx that u added a set with limber!!
1 vote

Hawlucha @ Power Herb
Ability: Unburden
EV Spread: 252Att/252Spe/4HP or Def
Nature: Adamant
Moves:
-Sky Attack
-Acrobatics
-High Jump Kick
-Stone Edge/Hone Claws

I don't exactly get why everyone prefers the Flying Gem. If I did the math correctly, Sky Attack does more damage that Acro + Gem (since at that point you're still holding the item). It's all about personal preference, really (if you think Sky Attack is a waste of a slot). Obviously Acrobatics is for ridiculous damage after using the herb, and High Jump Kick is for a fighting stab and Stone Edge is for coverage. Hone Claws is also an option if you're not willing to work with a 90% accuracy on Sky Attack/HJK.

by
Bulbapedia: "If the user is holding a Flying Gem, the item is consumed before this move checks whether the Pokémon has an item or not; therefore, the power is still doubled."
Link: http://bulbapedia.bulbagarden.net/wiki/Acrobatics_(move)#Effect
1 vote

I had expected to see a fling/acro set:

Hawlucha @ Poison Barb/Iron Ball
Ability: Unburden
EVs: 252 Attack, 252 Speed, 4 HP
Nature: Adamant

Fling
Acrobatics
Flying Press
High Jump Kick/Brick Break

Fling is used, poisoning the target if holding poison barb, or doing 130 base damage with the iron ball. Poison barb fling is 70 base damage. Then unburden activates, and acrobatics' power goes crazy. Flying press for it's uniqueness. High Jump Kick for power, or Brick Break for accuracy and screen removals. This combo is dangerous, no doubt. Be careful with iron ball, as Hawlucha loses ground immunity and speed while holding it.

by
King's Rock is a better alternative to Iron Ball, imo.  
Kings rock automatically flinches your opponent with fling, then knock them out using acrobatics and that Unburden boost next turn
1 vote

Hawlucha @Red Card
Ability: Unburden
EVs 252Atk / 252Spe / 4SpDef
Jolly / Adamant Nature

  • Swords Dance
  • Acrobatics
  • High-Jump-Kick
  • Stone Edge
by
0 votes

enter image description here

Hawlucha (M) @ Life Orb
Ability: Limber
EVs: 252 Spd / 4 HP / 252 Atk
Jolly Nature
- Flying Press
- U-turn
- Detect
- Encore

Anti-lead Hawlucha.

Limber to prevent Thunder Wave from doing anything. EVs and nature highlight speed, which is what this set revolves around. Life Orb gives that kick of damage, and can confuse the other player into thinking this set is purely offensive.

Detect + Encore to break Stealth Rockers. U-Turn for when Encore is going to be predicted. Encore is good for switching in to a Ground-type attack too.
Flying Press for coverage and best STAB move for both Flying and Fighting. Works as a last minute sweeper to let him die when you don't need him.

by
0 votes

Fast Bulky Support

Hawlucha @ Sitrus Berry
Ability: Unburden
EVs: 248 HP / 8 Atk / 252 Spd
Jolly Nature
- Baton Pass
- Bulk Up
- Acrobatics
- High Jump Kick

Nature and EVs highlight speed and HP, with the rest in attack. This set really revolves around using Bulk Up then either cleaning away threats or Baton Passing to someone else. When the Sitrus is activated, so is Unburden, so staying in after you've restored HP is a good idea.

Acrobatics and High Jump Kick are the only attacking moves, because this set is primarily for setup only. Acrobatics becomes great with the Unburden boost, since it's double power and Hawlucha is double speed. If High Jump Kick misses, the Sitrus Berry and Unburden are activated, which is awesome.

by
0 votes

Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 Att/252 Spe/4 HP
Nature: Jolly/Adamant

-Sky Attack
-Stone Edge
-Acrobatics
-Flying Press/Hi Jump Kick

In my opinion, Hawlucha is not bulky enough to take advantage of Swords Dance. However, this set is just as good.

Hawlucha @ Focus Sash
Ability: Unburden
EVs: 252 Att/252 Spe/4 HP
Nature: Jolly

-Swords Dance
-Stone Edge/Rock Slide
-Acrobatics
-Flying Press

Hi Jump Kick is a bit too risky on this set; also Flying Press is super effective against five types.
Same basic strategy, more attack power. If only Hawlucha got a good priority move...

by
0 votes

Hawlucha @ Power Herb
Ability: Unburden
EV's 252 Att/ 252 Spe/ 4 Def
Nature: Adamant/ Jolly
Moves:
- Flying Press
- Sky Attack
- Stone Edge
- U-Turn

The point of this moveset is basically to destroy everything with Flying Press and Stone Edge until you get to their last Pokèmon, which you use Sky Attack on. Now you're probably thinking, "But what about Rock and Steel types?" That's why I have U-Turn. Just switch out to Aegislash or Tyrantrum and use Sacred Sword or Earthquake. That's just how I use that moveset though.

by
0 votes

I can't believe no one's posted this set
[email protected] Herb
Trait:unburden
EVs:252 Spd, 252 Atk, 4 HP
-Sp.A +Spd

-Sky Attack
-Acrobatics
-High Jump Kick
-Roost

I know most prefer Flying Gem, but you do more damage with Sky Attack and Acrobatics, than with one powered Sky Attack. First use Sky Attack, this will use Power Herb and double Acrobatics and activate Unburden. Then use High Jump Kick
or Acrobatics. When he gets low, use Roost.

by
0 votes

Speedy Physical Attacker
[email protected] Lens/Flying Gem/Focus Sash
Ability: Unburden
EV's: 252 Att/252 Spe/4 Def
Nature: Adamant/Jolly (Atk up, Sp. atk down/Spe up, Sp. Atk down)

-Hone Claws (Accuracy and Attack)
-Hi Jump Kick (Helped with hone claws, STAB)
-Flying Press/Acrobatics (STAB)
-Iron Head/Steel Wing (Covers Ice and Fairy Weaknesses)

I like this moveset, and you can tweak at your will. Hope it helps you :)

by
edited by
There is no item called berserk gene
Berserk Gene was a item exclusive to Gen 2.
0 votes

THERE IS NO FLYING GEM IN GEN VI.

Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature

  • Dig
  • Acrobatics
  • Drain Punch / Iron Head / X-Scissor
  • Rock Slide

Dig activates the Power Herb, therefore activating Unburden and making it faster than any unboosted Pokémon in the game (without any EVs or nature). It will not make Hawlucha vulnerable to Ground-type attacks like Earthquake, so using it without the Power Herb is essentially a non-priority but very fast Protect, followed by the attack. It also covers Hawlucha's Electric weakness.

Acrobatics, as on every single other set here, makes use of the now-empty item slot to get a 110 base power STAB Flying-type move, with 100% accuracy.

Rock Slide covers weakness to Ice-types and Flying-types, and hits both opponents in doubles.

Drain Punch is for STAB recovery, and also hits Ice-types. Iron Head covers Ice- and Fairy-types. X-Scissor covers Psychic-types. You can also use U-turn here, but be aware that once you switch out, your Speed boost from Unburden is gone forever. I recommend Drain Punch here.

by
edited by
0 votes

Hawlucha (M) @ Focus Sash
Ability: Unburden
EVs: 252 Atk / 6 SpA / 252 Spe
Lonely Nature
IVs: 0 HP / 0 Def / 0 SpD
- High Jump Kick
- Acrobatics
- Rock Slide/Stone Edge
- Swords Dance

by
0 votes

[email protected] Sash
Ability:Unburden
EV's :4 HP/252 Atk/252 Spe
Nature:Adamant
Moves:
-Acrobatics
-High Jump Kick
-Stone Edge/ Poison Jab
-Bulk Up/ Hone Claws/ Swords Dance

-Unburden: After using HJK, Hawlucha's whoopin' 118 speed DOUBLES, allowing it to outspeed, EVERY single, unboosted poké in the entire game.
-EV spread: 4 HP gives Hawlucha an odd HP number, allowing it to switch into Stealth Rock more times. Max Attack and Speed allow it to use it's most worthwhile stats to be a good fast, physical sweeper.
-Focus Sash: Allows Hawlucha to boost at least once, while activating Unburden.
Moves:
-Acrobatics: After using the Focus Sash Acrobatics reaches a whoopin' BP of 165.
-HJK: Good Power, STAB, takes advantage of Hone Claws
-Stone Edge/ Poison Jab: Coverage/ Hits fairies super effectively
-Bulk Up/ Hone Claws/ Swords Dance: Boosts Attack+Defense/ Attack+Accuracy/ Attack+Attack

by
Sorry dude, focus sash doesn't disappear once it activates
It triggers unburden so...
0 votes

Hawlucha (M) @ King's Rock
Ability: Unburden
EVs: 12 HP / 244 Atk / 252 Spe
Jolly Nature
- Fling
- Swords Dance
- Acrobatics
- High Jump Kick

Use Fling to flinch your opponent and lose you're item. Then immediately Swords Dance and hope to God you don't get OHKO'd. Then wreck anything.

by
0 votes

This set was made for Generation 6 Monotype, though it might work in other Generation 6 6v6 singles formats.

Hawlucha @ Chesto Berry
Ability: Unburden
EVs: 252 Att, 80 Def, 176 SpD*
Nature: Adamant
Moves:
-Swords Dance
-Rest
-Acrobatics
-Drain Punch

Swords Dance until you don't think you can take another hit, Rest, and commence abuse of Unburden. Acrobatics for power, Drain Punch for type coverage and healing after the Chesto Berry is used. Note that I did not give it Speed EVs because a Hawlucha with perfect IVs and Unburden already outspeeds the fastest Deoxys and most Pokemon with scarves. I gave it EVs in Defenses rather than HP because Drain Punch heals a number of hit points rather than a fraction of the total. With better defenses, each hit point is more valuable.

Strengths: Stalls give time for Hawlucha to set up, especially those that use Toxic or Will-o-Wisp, thinking that a sweeper would get crippled by it. Very few Pokemon resist both Fighting and Flying attacks.
Weaknesses: All-out attackers, especially those with Choice Band or Choice Specs. Also becomes completely useless if the opponent knows a move that forces a switch, as a switch nullifies Unburden.

by
edited by
0 votes

[email protected] power herb
Ability Unburden
Evs attack 252/ defense 252/ speed 4
Nature Adamant
Moves
Sky attack: to activate ability unburden
High jump kick: stab and good damage(but witha risk of hitting yourself)
Stone edge: stab
Acrobatics: doubles the attack after you use sky attack

by