Meta Battle Subway PokeBase - Pokemon Q&A
162 votes

I breed pokemon in the game and am pretty good at IVs and EVs and such. I have thought of a few good tactics, such as

  • Safe Guard and Outrage/Petal Dance/Thrash (avoids confusion ailment)
  • Mimic and Imprison (permanent Disables last move)
  • Swagger/Flatter and Psych Up/Haze (either gives you upped stats or resets theirs)
  • Defense Curl followed by Roll Out (makes roll out stronger)
  • Rain Dance and Thunder (Thunder never misses)
  • Belly Drum and Rest (works best with a chesto berry. Maximizes attack)
  • Sunny Day and Solar Beam (solar beam no longer needs to charge)
  • Endure and Flail/Reversal (makes the attack moves really strong compared to normal)

What are some of the best move combos that you have found so far? :D
Explain your choices, and why they make good combos.

Please read all the answers before posting, to avoid duplicate answers. Yes, all 100+ of them.

And no full on movesets either, there are separate questions for that :-)

asked by
edited by
We already have that combo listed.
Oh. Thanks. (So it *is* a "combo"!)
Wow I never thought this would pass 110...
Exactly 150 upvotes. o3o
I think a snorelax with rest and snore (you can keep hp up and still attack)
supersonic and thunderwave (makes it hard for them to attack)

187 Answers

3 votes

Here is a nice troll.
You need Zoroark, Mismagius, and Lucario.
1st turn: Lead with Zoroark(Sashed), and Mismagius last. Use Nasty Plot.
2nd turn: They see ghost, so they switch to dark. Use Focus Blast!
3rd turn: Use it again, they attack and see it is Zoroark, so they switch to fighting.
4th turn: Switch to Mismagius. They Switch.
5th turn: Switch to Lucario with Justified. Use Hi Jump Kick.

answered by
edited by
3 votes

Double Battle.

Zapdos and Gyarados

Have Zapdos have the Ability Lightning-rod and Gyarados Intimidate is better IMO for this but Moxie is also great.

Now Gyarados has only 1 weakness and anytime someone tries to use an Electric move on Gyarados, Zapdos gets a boost. Also if you use Intimidate your Pokemon get great bulk with both of them already having good base S.Defense they get an effective boost to their Defense. Because of this boost it actually safe to use D-dance on Gyarados to make him fast and have an even Higher Attack.

answered by
edited by
Gyarados is weak to rock.
Yes, I said "has only one weakness" that weakness is rock. His electric weakness is nullified by Zapdos' Lightning-rod.
I need better reading skills.....
first: You can't legitly get a zapdos with lightning rod.

second: If you switch into zapdos, you do get the boost except if you switch back to gyrados, you lose it.

overall, I just recomend giving the gyrados a battery.
First: PO allows you to.
Second: It says DOUBLE BATTLE.
Third: You still take damage from Electric moves even with Cell Battery.
3 votes

Healing Wish + Retaliate

This makes an injured pokemon in team to regain perfect health, and strike back with double force (70 Base Power X2)

Warning : Does not work against Ghost Type Pokemon( unless in case of bull's Eye/ Ring Target).

answered by
3 votes

Drought ability with Overheat, Hypnosis, Nasty Plot. Only possible on Ninetales.

Overheat in the sunny weather is pretty deadly though the special attack loss is a bummer. Thats when you put them to sleep and use nasty plot to get the loss back. Now you are ready to attack full force overheat again. Energy ball is just there to cover ground and water weakness. Ill put this on the ninetales moveset question too.

answered by
edited by
Ninetales has the ability Drought so why don't you put Solarbeam instead of Energy Ball ?
because its not so reliable when politoad or tyranitar switch in making it a 3 turn attack
This goes in the moveset question for Ninetales.
thats why i put one there to my main combo is nasty plot and overheat
3 votes

Flatter/Swagger and Own Tempo/Safeguard

To be used in double battles.

Pachirisu used Flatter!
Lilligant's Sp. Att. rose!
Lilligant's Own Tempo prevented it from getting confused!

You get a free stat boost with no harmful effects.

answered by
3 votes

Memento/Explosion/Self-Destruct + Retaliate on the next Pokemon to switch in.

answered by
edited by
thnx for editing it for lazy me, Trachy! :)
3 votes

Serperior with the trait Contrary(Unreleased)+Leaf Storm=Deadly Killer on first turn

answered by
3 votes

In a double battle, use a Magnezone with Magnet pull and a Kecleon. Have Kecleon skill swap his color change ability to a desired target, then follow up with Magnezone using Flash cannon. This changes its type to steel, meaning it cannot switch out because of magnet pull, it gives them a useless STAB on top of eliminating their own, it potentially gives Kecleon a great ability considering some of the stuff out there, and it also locks in a potentially dangerous pokemon. Obviously carry moves super effective against Steel to bring them down.

answered by
OMG that is such a good idea! I need to use that in double battles every single time it is soooo going to be OP.
3 votes

Have a Slow pokemon with Assurance and Confuse Ray. Use Confuse Ray to confuse opponent. Just spam Assurance and if the opponent is faster and hits itself, You get the 2x bonus with Assurance.

answered by
3 votes

Hammer Arm + Gyro Ball + Curse + Brave + Attack EVs + Golem = Destruction!!!

answered by
LoL nice one :D
3 votes

An i have a combination to lock your opponent into a status move, which will ruin those boosters.


First send in a kadabra (or someone to set up stage one)and wait for someone to use a boosting move like Calm Mind. Then use Encore to ensure they keep using Calm Mind for a while. If they dont switch you can move on to the next step.

Switch into a Choice item pokemon(Band,Specs,Scarf, though the Scarf works best.) like this guy and have it use trick while the person is locked into Calm Mind. They are now stuck to not using that boosting move for the rest of the match.

P.S. i used these guys as an example because they are what im using one one of my NU teams.

answered by
edited by
Until they switch out. Maybe specs or band, since you giving them scarf will just make them faster and can pose a problem for you. Imagine giving Scizor specs?? It's murderous.
yea it would
I would pair with mean look...
3 votes

Why not some crippling combos:

  • Toxic + supersonic/confuse ray = guaranteed increased damage every turn and a possibility for damage
  • Swagger + leer = more damage when it hurts itself because of higher attack and even more damage because of lower defense
  • Shock wave + supersonic/confuse ray = lower the opponents speed, possibility for opposition self damage, and a high chance of not your opponent not attacking at all

On any/all of these you can then leech seed the opponent to regain hp every turn while they take damage either occasionally or every turn depending on which strategy you use.

Just be aware of pokemon with the ability guts when applying statuses because the attack will increase, but supersonic/confuse ray will add the possibility of that higher attack being used against them.

answered by
edited by
I upvoted.
what the hell is this
3 votes

THE ALMIGHTY Double Battle Strategy


Raikou @ Life Orb
Trait: Volt Absorb
Evs: 4 Hp / 252 Spa / 252 Spe
Timid Nature
~ Discharge
~ Hidden Power Ice
~ Substitute
~ Calm Mind

Don't even ask. They do not have to be shiny.

Jolteon @ Life Orb
Trait: Volt Absorb
Evs: 4 Hp / 252 SpA / 242 Spe
Timid Nature
~ Discharge
~ Signal Beam
~ Shadow Ball
~ Hidden Power Grass

The Strategy:

Use Discharge when your health is low and you can attack the opponent as well as heal yourself! You would never die! You Can easily recover from the recoil use by doing this.

answered by
Until a ground type comes in and is unafected by both discharges, and is scarfed or something and uses earthquake
right. well a scarfed ground type is the only thing stopping me because of jolteons high speed it would probably outspeed whatever its hitting
3 votes

My own double battle stategy!!
So, you send out electivire (with motor drive) and jolteon (with volt absorb)
1. Have Electivire use protect while Jolteon uses magnet rise.
2. Use discharge with jolteon to up electivire's speed. Then, use earthquake with Electivire and jolteon wil remain untouched.
3. repeat step 2 until magnet rise runs out. then, use step 1
Doubles only!!

answered by
3 votes

Shuckle (Ability: Sturdy, Held Item: Rock Gem) - O EVs Speed, 252 Defense, 252 Sp. Defense

  • Trick Room
  • Power Trick
  • Stone Edge
  • (Any Attack of Choice)

  • Wall first attack by opponent (Shuckle has the lowest speed of all Pokemon, so the first step shouldn't be that hard)

  • Use Trick Room
  • Use Power Trick (This will switch Shuckle's abysmal attack stat with it's high as hell defense)
  • Sturdy the next attack by opponent (This is surefire but is difficult. If you Shuckle does not have Sturdy, though unreccomended, use Focus Sash)
  • Stone Edge + Boost by Rock Gem = Instant Kill
  • Since Trick Room is still up, continue using Stone Edge. After that, Shuckle is pretty much a sitting duck

This isn't really a technique, but it is quite a decent gimmick. Just don't use against Ground or Steel Types with high defense.

answered by
If you take a hit on the 1st turn, Sturdy will no longer activate.
Of course, it could be set up if your opponent is locked into a non-damaging move from Encore... Which means this could actually work ^_^
Pretty cool!
3 votes

Note this is a double battle strategy

A pokemon with Anger Point as a ability. Take Primeape for example. Pair him up with a pokemon that can learn Frost Breath or Circle Throw. They always result in Critical Hits. Anyways the pokemon i will be using is Frosslass. Have Frosslass use Frost Breath on your . Watch as your primeape get Anger Point activated and you get max attack and you can even give primeape something like a Choice Scarf to make it faster. Now sweep with your massive attack.

answered by
*Switches into resistant Pokemon
Lolz *Primeape used Close Combat* *Mew sent out Frosslass*

"Frosslass come back" "Go Rotom-W"(Holding life orb) "Rotom-W used Trick" Now Primape has a Life Orb and Rotom-W has a Scarf. Sweep with Hydro Pump kill the others with Primeape
3 votes

Rest+Shed skin=Full heal!!
(Every turn, it has a 1 in 3 chance of healing from a status condition like sleep)

answered by
edited by
2 votes

This one kills.

Magic Guard + Cosmic Power.

Switch in on a wall or staller, set up Cosmic Power many and many times, and then youare invincible! Watch out for phazing...

answered by
2 votes

This one Boushes xD

You need a gliscor holding a toxic orb and poison heal...o ya fling too

Act 1:

Gliscor gets into battle with a opponent whos not poison/steel/unaffected by poison

Gliscor happily absorbs toxic orbs power

Gliscor:Aw its empty here you can have it Fling

Opponent:Oh thx...Gets badly poisoned...

Gliscor Uber Pwned xD

answered by
Do some Acrobatics at the end for a finishing touch. XD
2 votes

I haven't see this one, so I'll post it:
1. Use a Linnone with either silk scarf or life orb
2. Belly drum, this will max this Pokemon's attack
3. Extreme speed, this attack make any other Pokemon couldn't attack him with a very powerful strike
4. Repeat step 4 until either extreme speed have lost all its pp, life orb eat all his hp, or the enemy use ghost-type

Hope this help

answered by
if the opponent plans on attacking you after you used belly drum you're screwed
Well, you can end the weakness of this one with the sitrus berry or leftovers, its a risky tech, but can beat a lot of enemy with it