I'm asssuming youre asking about the logic behind these types? Well there is no true answer, but here are my thoughts:
Electric and Water: If you're in water and electricity hits the water... Bad things will happen.
Ground and Steel: Think of it as if the earth is reverting the steel back to its natural form. Also, theres the Nature > Man-Made Creations thing.
Psychic and Poison: Think of psychic as being smart and poison as dirty tricks. Good > Evil, right?
Flying and Fighting: If you can fly, you'll usually get an advantage in fights.
Fighting and Normal: A person trained for fights will be stronger than an average guy on the street. Also, they cant give the normal type too many weaknesses, it would become unbalanced.
Electric and Flying: A bird struck by lightning isnt going to be very happy. You wouldnt be either if your plane was hit by lightning.
Ice and Dragon: Dragons are reptiles, which are cold-blooded. In the cold, they would be struggling.
Of course, you can also just blame it on game freak logic or for the sake of having balanced types.