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3 votes
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If you have a good competitive moveset for Comfey, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Comfey Pokedex and learnset for reference.

Comfey sprite

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retagged by
Seems to be designed as a dedicated doubles or triples medic/screener.  Movepool is...  disappointing.

7 Answers

3 votes

Comfey seems to suffer from a distinct lack of being able to do anything special. 110 Special Defence would be solid for lower tiers like RU and NN when they exist fully, but as of right now in higher tiers and Wifi it's nothing to shout about. 100 speed is pretty nice for a defensive mon but unless you really want role compression it's not a huge selling point. It also doesn't get any special moves beyond Leech Seed, Calm Mind, Taunt and Aromatherapy. Fairy typing is good though. Just wish it was Fairy/Grass so it's related moves and abilities would be more viable.

Since Comfey doesn't have an official tier yet and RU being in Beta, I'm going to base the moveset on UU, so the EVs and Natures will probably have to change at some point.

Comfey

Comfey @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 SpD / 252 Spe
Timid Nature
- Taunt
- Synthesis / Leech Seed / Aromatherapy
- Toxic / Leech Seed / Aromatherapy
- U-turn / Dazzling Gleam

Triage seems like an interesting ability but to be honest being able to pivot in and out of status is more valuable. EVs are to avoid 2HKO's from Amoongus and Tenta so it can pivot them easier. A fast Taunt is super useful for shutting down walls like the aforementioned two and Blissey. The second slot is for your choice of reliable healing for better pivoting, wearing down enemies whilst increasing longevity or providing team support. The third is the same again but Toxic is recommended unless you really need role compression as it helps Comfey be a not trash tier Stallbreaker in junction with Taunt. U-Turn helps it be a pivot while Dazz dents stuff like Krook.

Honestly I should really split it's two roles separate but Comfey really doesn't excel at either so I might as well throw them together and call it Fast Utility.

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1 vote

Comfey @ Leftovers
Ability: Triage
Evs: 252 Spe / 252 SpA / 6 Hp
Timid Nature (+Spe, -Atk)

Synthesis
Calm Mind
Energy Ball
Draining Kiss

Explanation: Triage is a cool Ability
that gives +3 Priority to healing moves.
Synthesis is For healing and Priority with Triage. Calm Mind raises Special Attack and Special Defense by 1 stage each. Energy Ball is Water, Rock and Ground type coverage. Draining Kiss is STAB and Priority with Triage.

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0 votes

Ok, this moveset is seen as a bit of a current meta in doubles so here goes all.

Comfey @ Leftovers
Ability: Triage
EVs: 4 HP / 252 SpD / 252 Spe
Timid Nature
- Floral Healing
- Draining kiss
-Synthesis
- Petal Dance

Honestly I think Comfey is a great poke'mon in doubles but is not that great in singles. The extra priority given by Triage is amazing for healing moves, making it good for doubles when you heal something like a +4 Def and SpD Toxipex, or a Belly Drum Snorlax. Given the right setup it can also be used as a good helping hand supporter but it'll not stay on the field for
as long unless you have a recovery move. If you find this is a good moveset give me a response with your feedback. All is appreciated even if it's in telling me a better moveset than this.

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0 votes

Comfey@Life Orb
ABILITY: Triage
NATURE: Modest (+SpAtk -Atk)
EVs: 252 Def/252 SpDef/4 HP

Draining Kiss
Giga Drain
Calm Mind
Hidden Power Ground

Draining Kiss as STAB. Giga Drain as coverage. Calm Mind to boost stats and Hidden Power Ground to cover all weaknesses.

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edited by
So far the best moveset i've seen here for Comfey.
0 votes

[email protected] Z
Trait: Triage
Nature: Bold (+Defense, -Attack)
EVs: 252 Speed, 128 Defense, 128 Sp. Defense
Role: Healing Wall (Double/Triple Battle)

Moves:

  • Floral Healing
  • Aromatherapy
  • Leech Seed
  • Toxic
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0 votes

this is a similar set to Sphere_of_Aura's moveset, but modified to be a sub-seed / revenge killer hybrid.

Comfey @ life orb/ big root / leftovers (sustain or more reliable revenge killing)
Ability - Triage
EV's - ( 252 HP / 104 Def / 132 SpA / 20 Spe for max speed jolly Incineroar to get a charm or leech seed off.)
Nature - Modest, Bold, or Calm
Moveset:
- Draining Kiss
- Giga Drain
- Substitute / Protect / Calm Mind / Aromatherapy (sometimes needed, but not preferred) / Charm ( to make up for its mediocre physical bulk and force switches.)
- leech seed

This moveset is designed to deal chip damage with it's teammates until they are in range to be cleaned up with it's priority moves thanks to Triage and possibly a life orb to increase it's damage. since there is no coverage against poison, steel, grass, and fire types, it loves to have ground or fire type teammates, who help against those Pokemon and like it's capabilities to stop bulky waters, as well as ground and rock types. grassy terrain can help it's longevity and giga drain damage, but may not be worth the trouble depending on your team because it heals the opposing team too.
Sources:
- Smogon
- this website

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edited by
This set seems great, but I’ve use calm mind replace Sub / Protect
0 votes

This pokémond is totoally amazing, I don’t understand why smogon put it in UU only...

Comfey @ Leftovers
Ability: Triage
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Draining Kiss
- Giga Drain
- Leech Seed
- Calm Mind

This set is simple, first, use leech seed for good recovery in each turn with leftovers. Than, use calm mind, the 252 HP will let you hold more hits. After all the stat boost, use Draining kiss, because of the ability Triage, this Pokemon will almost always move first.
Check and Counter:
strong steel, poison type could easily let this Pokemon fainted, and grass type was immune to leech seed.

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edited by
thanks for the feedback on my moveset. my feedback to your moveset is why you have so much speed EV's since all of its attacking moves will have priority. a few is good, to break the base 100 speed tie though.
Wouldn't it be for a fast calm mind setup? So it can do it and take a hit better?
Oh sorry! It should be 252 HP / 252 SpA / 4 SpD.....i just copy and paste the wrong one :p