PokéBase - Pokémon Q&A
1 vote
5,866 views

DISCLAIMER: I know this was asked before (without signature moves though), but that was in 2014 now it is almost 2019. So I think we could get a new question about this.

Recoil Damage/Under 100% Accuracy Moves should be included, but after them you should place the one without recoil/under 100% accuracy moves. Both Physical and Special moves should be apart. Z-Moves could be included, but like the rest they still should be apart.

{NO ANSWERS ANYMORE} I have enough to check :P
That's all. SeeYaLater!

by
edited by
None of these answers are right.
How so?
+Nuivo what are you talking about you’ve said factually incorrect things like 3 times please stop. Also what kind of question is “what are tiers?’ And please don’t offer Pokémon with the OT “PKHeX” for trade nobody wants hacked mons they’re worthless. Someone (I don’t mean sunwun) please edit this to sound more friendly, idk how you’d word this better
None of these answers are right? That's one of the craziest things I've ever heard in my life.
https://pokemondb.net/pokebase/17442

Ty edit: Clearing flags since outdated and this includes multiple types of moves (besides, this thread is better :P)

3 Answers

13 votes
 
Best answer

Normal
Physical
Signature: Multi-Attack
Recoil: Explosion
Regular: Last Resort
Inaccurate: Giga Impact
Z: Pulverizing Pancake
Special
Signature: Techno Blast
Recoil: None
Regular: Boomburst
Inaccurate: Hyper Beam
Z: Boomburst/Hyper Beam
Fire
Physical
Signature: V-Create
Recoil: Flare Blitz
Regular: Blaze Kick
Inaccurate: Fire Fang
Z: V-Create
Special
Signature: Mind Blown/Shell Trap
Recoil: Mind Blown
Regular: Eruption
Inaccurate: Blast Burn
Z: Blast Burn/Eruption/Mind Blown/Shell Trap
Water
Physical
Signature: None
Recoil: None
Regular: Liquidation
Inaccurate: Crabhammer
Z: Crabhammer
Special
Signature: Origin Pulse/Steam Eruption
Recoil: None
Regular: Water Spout
Inaccurate: Hydro Cannon
Z: Hydro Cannon/Water Spout
Electric
Physical
Signature: Bolt Strike
Recoil: Volt Tackle
Regular: Thunder Punch
Inaccurate: Bolt Strike
Z: Castropika
Special
Signature: Parabolic Charge
Recoil: None
Regular: Thunderbolt
Inaccurate: Zap Cannon
Z: Zap Cannon
Grass
Physical
Signature: Trop Kick
Recoil: Wood Hammer
Regular: Solar Blade
Inaccurate: Power Whip
Z: Power Whip/Solar Blade/Wood Hammer
Special
Signature: Seed Flare
Recoil: None
Regular: Petal Dance/Solar Beam
Inaccurate: Frenzy Plant
Z: Frenzy Plant
Ice
Physical
Signature: Freeze Shock
Recoil: None
Regular: Ice Punch (Icicle Spear May do more sometimes)
Inaccurate: Ice Hammer
Z: Freeze Shock
Special
Signature: Ice Burn
Recoil: None
Regular: Ice Beam
Inaccurate: Blizzard
Z: Ice Burn
Fighting
Physical
Signature: None
Recoil: High Jump Kick (If it misses)
Regular: Focus Punch
Inaccurate: High Jump Kick
Z: Focus Punch
Special
Signature: Secret Sword
Recoil: None
Regular: Aura Sphere
Inaccurate: Focus Blast
Z: Focus Blast
Poison
Physical
Signature: None
Recoil: None
Regular: Poison Jab
Inaccurate: Gunk Shot
Z: Gunk Shot
Special
Signature: None
Recoil: None
Regular: Sludge Wave
Inaccurate: Belch
Z: Belch
Ground
Physical
Signature: Precipice Blades
Recoil: None
Regular: Earthquake
Inaccurate: High Horsepower
Z: Precipice Blades
Special
Signature: None
Recoil: None
Regular: Earth Power
Inaccurate: Mud Bomb
Z: Earth Power
Flying
Physical
Signature: Dragon Ascent
Recoil: Brave Bird
Regular: Drill Peck
Inaccurate: Sky Attack
Z: Sky Attack
Special
Signature: Aeroblast
Recoil: None
Regular: Gust
Inaccurate: Hurricane
Z: Hurricane
Psychic
Physical
Signature: Heart Stamp
Recoil: None
Regular: Psychic Fangs
Inaccurate: Zen Headbutt
Z: Psychic Fangs/Zen Headbutt
Special
Signature: Prismatic Laser
Recoil: None
Regular: Future Sight
Inaccurate: (None) The only Inaccurate special psychic moves are Psycho Boost and Psywave
Z: Prismatic Laser/Psycho Boost/Light That Burns The Sky
Bug
Physical
Signature: Attack Order
Recoil: None
Regular: X-Scissor/Lunge/Leech Life
Inaccurate: Megahorn
Z: Megahorn
Special
Signature: Pollen Puff
Recoil: None
Regular: Bug Buzz
Inaccurate: None
Z: Pollen Puff/Bug Buzz
Rock
Physical
Signature: Rock Wrecker
Recoil: Head Smash
Regular: Smack Down
Inaccurate: Stone Edge
Z: Rock Wrecker/Head Smash
Special
Signature: None
Recoil: None
Regular: Power Gem
Inaccurate: None
Z: Power Gem
Ghost
Physical
Signature: Shadow Force
Recoil: None
Regular: Phantom Force
Inaccurate: None
Z: Soul-Stealing Seven-Star Strike
Special
Signature: Moongeist Beam
Recoil: None
Regular: Shadow Ball
Inaccurate: None
Z: Menacing Moonraze Maelstrom
Dragon
Physical
Signature: None
Recoil: None
Regular: Outrage
Inaccurate: Dragon Rush
Z: Outrage
Special
Signature: Roar Of Time
Recoil: None
Regular: Dragon Pulse
Inaccurate: Draco Meteor
Z: Roar Of Time
Dark
Physical
Signature: Hyperspace Fury
Recoil: None
Regular: Foul Play
Inaccurate: None
Z: Hyperspace Fury
Special
Signature: Night Daze
Recoil: None
Regular: Dark Pulse
Inaccurate: Snarl
Z: Night Daze/Dark Pulse
Steel
Physical
Signature: Sunsteel Strike
Recoil: None
Regular: Iron Head
Inaccurate: Iron Tail
Z: Searing Sunraze Smash
Special
Signature: Doom Desire
Recoil: None
Regular: Flash Cannon
Inaccurate: Mirror Shot
Z: Doom Desire
Fairy
Physical
Signature: None
Recoil: None
Regular: None
Inaccurate: Play Rough
Z: Lets Snuggle Forever
Special
Signature: Light Of Ruin
Recoil: Light Of Ruin
Regular: Moonblast
Inaccurate: (None) Only Light Of Ruin, Fleur Cannon, and Nature's Madness
Z: Light Of Ruin

Source: I Looked through Here and Here :P

Hope I Helped!

by
selected by
I think I am the only one who separated Recoil and Inaccurate (And signature, too)
I'm guessing this took even longer than my answer did. You earned my upvote. :P
Wdym? I did that. You see, my first section for each type was just overall. So moves like Explosion that had negative effects didn't matter. She mentioned to separately include moves without recoil and with perfect accuracy. I assumed she meant ALL types of negative effects, whether it would be lowering your stat, taking 2 turns to charge, etc. I included that in my second area.
And she said "including signature moves" They didn't have to be separate. :P
I am sorry, after how long it took me to type that, my brain(s) died. I am currently reviving it(them) with Hershey's Twizzlers :P
Mine too lol. I wasn't sure how to organize my answer, so I just went with that.
lolololol I'm no more.
Lololol my brains should be repaired for checking ALL the answers for being correctly (wish me luck :P).
holy mew that is long but u get my vote
Psycho Boost isn't a Z-Move e.e
I didn't say it was a Z-move, when I put Psycho Boost in the z-move category, I meant a Psychic Z-move based off of Psycho Boost was the strongest Psychic Z-move in said z-move category (in this case tying with a z move based off of Prismatic Laser, and the species specific Z-move Light That Burns The Sky) :P
7 votes

Normal:

Overall: Explosion
Physical Overall: Explosion
Special Overall: Hyper Beam

Excluding Negative Effects: Boomburst
Physical Excluding Negative Effects: Multi-Attack
Special Excluding Negative Effects: Boomburst

Z-Move: Pulverizing Pancake

Grass:

Overall: Frenzy Plant
Physical Overall: Solar Blade
Special Overall: Frenzy Plant

Excluding Negative Effects: Leaf Blade / Energy Ball / Petal Blizzard
Physical Excluding Negative Effects: Leaf Blade / Petal Blizzard
Special Excluding Negative Effects: Energy Ball

Fire:

Overall: V-Create
Physical Overall: V-Create
Special Overall: Blast Burn / Shell Trap / Inferno / Mind Blown

Excluding Negative Effects: Fusion Flare / Searing Shot
Physical Excluding Negative Effects: Fire Lash
Special Excluding Negative Effects: Fusion Flare / Searing Shot

Water:

Overall: Hydro Cannon / Water Spout
Physical Overall: Crabhammer
Special Overall: Hydro Cannon / Water Spout

Excluding Negative Effects: Surf
Physical Excluding Negative Effects: Liquidation
Special Excluding Negative Effects: Surf

Z-Move: Oceanic Operetta

Electric:

Overall: Bolt Strike
Physical: Bolt Strike
Special: Zap Cannon

Excluding Negative Effects: Fusion Bolt / Plasma Fists
Physical: Fusion Bolt / Plasma Fists
Special: Thunderbolt

Z-Move: Catostropika
Physical: Catostropika
Special: 1,000,000 Volt Thunderbolt

Ice:

Overall: Ice Burn / Freeze Shock
Physical: Freeze Shock
Special: Ice Burn

Excluding Negative Effects: Ice Beam
Physical: Ice Punch
Special: Ice Beam

Fighting:

Overall: Focus Punch
Physical: Focus Punch
Special: Focus Blast

Excluding Negative Effects: Sacred Sword
Physical: Sacred Sword
Special: Secret Sword

Poison:

Overall: Belch / Gunk Shot
Physical: Gunk Shot
Special: Belch

Excluding Negative Effects: Sludge Wave
Physical: Poison Jab
Special: Sludge Wave

Ground:

Overall: Precipice Blades
Physical: Precipice Blades
Special: Earth Power

Excluding Negative Effects: Earthquake
Physical: Earthquake
Special: Earth Power

Flying:

Overall: Sky Attack
Physical: Sky Attack
Special: Hurricane

Excluding Negative Effects: Oblivion Wing / Drill Peck
Physical: Drill Peck
Special: Oblivion Wing

Psychic:

Overall: Prismatic Laser
Physical: Psychic Fangs
Special: Prismatic Laser

Excluding Negative Effects: Psystrike / Photon Geyser
Physical: Psychic Fangs
Special: Psystrike / Photon Geyser

Z-Move: Light That Burns the Sky

Bug:

Overall: Megahorn
Physical: Megahorn
Special: Pollen Puff / Bug Buzz

Excluding Negative Effects: Pollen Puff / Attack Order / Bug Buzz
Physical: Attack Order
Special: Pollen Puff / Bug Buzz

Rock:

Overall: Rock Wrecker / Head Smash
Physical: Rock Wrecker / Head Smash
Special: Power Gem

Excluding Negative Effects: Power Gem
Physical: Smack Down
Special: Power Gem

Z-Move: Splintered Stormshards

Ghost:

Overall: Shadow Force
Physical: Shadow Force
Special: Moongeist Beam

Excluding Negative Effects: Moongeist Beam
Physical: Spectral Thief
Special: Moongeist Beam

Z-Move: Menacing Moonraze Maelstrom
Physical: Soul Stealing Seven Star Strike
Special: Menacing Moonraze Maelstrom

Dragon:

Overall: Roar of Time
Physical: Outrage
Special: Roar of Time

Excluding Negative Effects: Core Enforcer
Physical: Dragon Hammer
Special: Core Enforcer

Z-Move: Clangorous Soulblaze

Dark:

Overall: Hyperspace Fury
Physical: Hyperspace Fury
Special: Night Daze

Excluding Negative Effects: Foul Play
Physical: Foul Play
Special: Dark Pulse

Z-Move: Malicious Moonsault

Steel:

Overall: Doom Desire
Physical: Iron Tail / Sunsteel Strike
Special: Doom Desire

Excluding Negative Effects: Sunsteel Strike
Physical: Sunsteel Strike
Special: Flash Cannon

Z-Move: Searing Sunraze Smash

Fairy:

Overall: Light of Ruin
Physical: Play Rough
Special: Light of Ruin

Excluding Negative Effects: Moonblast
Physical: None
Special: Moonblast

Z-Move: Let's Snuggle Forever

by
I really hope this helped. It took an hour lol.
I'm beginning to realize that this was not worth the time...
Don't worry buddy- it's not like it'll... or it might. But hey, it is over now, you can rest your eyes n stuff :P
Thanks for the kind words.
Not as good as molthree or stakatacool (StakataSquad where u at) but I’ll upvote for the sake of that hour of your life wasted lol
Not as good as Molthree or Stakatacool? I included non recoil etc. moves separately and Molthree didn’t. -_- I am offended.
Yours was really good! I liked all these answers. But eXcess's one was the most easy to read.
5 votes

Normal: Explosion (Phy.)/Hyper Beam (Spe.)/Pulverizing Pancake (Z)
Fire: V-Create (Phy.)/Blast Burn (Spe.)/Inferno Overdrive w. V-Create (Z)
Water: Crabhammer (Phy.)/Water Spout (Spe.)/Hydro Vortex w. Water Spout (Z)
Grass: Solar Blade (Phy.)/Frenzy Plant (Spe.)/Bloom Doom w. Frenzy Plant (Z)
Electric: Bolt Strike (Phy.)/Zap Cannon (Spe.)/Catastropika (Z)
Ground: Precipice Blades (Phy.)/Earth Power (Spe.)/Tectonic Rage w. Precipice Blades (Z)
Ice: Freeze Shock (Phy.)/Ice Burn (Spe.)/Subzero Slammer w. Freeze Shock (Z)
Fighting: Focus Punch (Phy.)/Focus Blast (Spe.)/All-Out Pummeling w. Focus Punch (Z)
Poison: Gunk Shot (Phy.)/Belch (Spe.)/Acid Downpour w. Gunk Shot (Z)
Flying: Sky Attack (Phy.)/Hurricane (Spe.)/Supersonic Skystrike w. Sky Attack (Z)
Psychic: Psychic Fangs (Phy.)/Prismatic Laser (Spe.)/Light That Burns The Sky (Z)
Bug: Megahorn (Phy.)/Bug Buzz (Spe.)/Savage Spin-Out w. Megahorn (Z)
Rock: Rock Wrecker (Phy.)/Power Gem (Spe.)/Continental Crush w. Head Smash (Z)
Ghost: Shadow Force (Phy.)/Moongeist Beam (Spe.)/Menacing Moonraze Maelstrom (Z)
Dragon: Outrage (Phy.)/Roar Of Time (Spe.)/Devastating Drake w. Roar Of Time (Z)
Dark: Hyperspace Fury (Phy.)/Night Daze (Spe.)/Malicious Moonsault (Z)
Steel: Sunsteel Strike (Phy.)/Doom Desire (Spe.)/Searing Sunraze Smash (Z)
Fairy: Play Rough (Phy.)/Light of Ruin (Spe.)/Twinkle Tackle w. Light of Ruin (Z)

by
I had to go somewhere. BRB!
Ok. But don't forget that Recoil moves should be apart. Lol :P
Okay. LoL
I mean non-recoil moves should be apart.