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2 votes
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If you have a good competitive moveset for Boltund, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Boltund Pokedex & learnset for reference.

Boltund sprite

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8 Answers

4 votes

Boltund @ Life Orb
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Thunder Fang
- Crunch / Play Rough
- Fire Fang
- Psychic Fangs

Thunder Fang is STAB and boosted by Strong Jaw. The other 3 moves are coverage that are boosted by Strong Jaw (except Play Rough). Life Orb makes Boltund even stronger.

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This is an amazing Moveset! I wish Boltund could learn Ice Fang, because then it could cover it's one weakness.
3 votes

Gen 8 Doubles
Boltund
Boltund @ Throat Spray
Ability: Competitive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Discharge
- Hyper Voice
- Snarl
- Protect

Most people run physical Boltund. If someone switches out for an a Pokemon with the ability Intimidate, Competitive doubles Boltund's Special Attack. Discharge is STAB. Hyper Voice and Snarl is where it gets interesting. If you use Hyper Voice or Snarl, it will activate the Throat Spray, boosting your Special Attack by one stage, and if you gotten a Special Attack boost from Competitive, you could have a +3 Special Attack. Protect is to protect yourself. This set is intended for Double Battles.

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This looks like a good doubles set if you had discharge as a alternate for t bolt and volt switch with protect
Thanks for the advice. I changed the moves to Discharge and Protect.
2 votes

Boltund @ Choice Band
Ability: Strong Jaw
EVs: 252 Atk/ 4 SpA / 252 Spe
Naughty Nature
- Thunder Fang
- Fire Fang
- Psychic Fangs
- Volt Switch

Someone at GameFreak hates this poor pup. If they didn't, it'd get Ice Fang. Sadly it doesn't get U-turn either, so we have to go with Volt Switch. It can't take a decent hit to save its life and its Special Attack is 90 just like its Attack, so going with Naughty to boost Attack but not hinder its Special Attack since it'll get one-shotted anyways doesn't really matter. If you really want to you can make it Adamant and throw those 4 SpAtk EVs into HP instead.

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1 vote

Boltund @ Anything
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Thunder Fang
- Fire Fang
- Psychic Fangs
- Crunch / Play Rough / Volt Switch / Flame Charge / Thunder Wave

Thunder Fang is STAB and better than Wild Charge after a Strong Jaw boost. Fire Fang and Psychic Fangs are also boosted by Strong Jaw, and provide coverage.

Pretty standard stuff.

First 3, not much explanation.

If you choose Flame Charge (to raise it's great speed even more), you may choose to swap out Fire Fang, but this move has low power.
Thunder Wave is an option because Thunder Fang's Paralysis chance is only 10%, and Paralysis is really good for this dog.

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0 votes

Role: Physical Sweeper

Boltund @ Life Orb
Ability: Strong Jaw
EVs: 4 HP / 252 Atk / 252 Spe
Jolly / Adamant Nature
- Thunder Fang
- Play Rough
- Psychic Fangs
- Crunch

Thunder Fang is STAB, and gets a boost from Strong Jaw
Play Rough is coverage
Psychic Fangs is also coverage, gets a boost from Strong Jaw, and can break through moves such as Reflect and Light Screen
Crunch is coverage. Gets a boost from Strong Jaw.

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Thunder fang is stronger than wild charge with strong jaw. Having two electric stabs is pointless, especially when one is always better than the other
Okay I'll get rid of Wild Charge and replace it with Crunch.
0 votes

Boltund @ Expert Belt / Life Orb
Ability: Strong Jaw
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Thunder Fang
- Fire Fang
- Play Rough
- Crunch / Volt Switch (Pivot is nice, even if it doesn't do much damage)

I've used Boltund before in ZU and it recks. It's got competition with Luxray, Manectric, Electivire and Raichu to name a few, sure, but it's faster and can be a reliable physical Electric-type unlike Luxray and Electivire with Strong Jaw and Thunder Fang. Heck, run Psychic Fangs over Play Rough if you want to!

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0 votes

Boltund @ Focus Sash
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Thunder Fang
- Fire Fang
- Psychic Fangs
- Bite/Crunch/Play Rough/Thunder Wave

Explanation: Thunder Fang is STAB, Fire Fang & Psychic Fangs is coverage with the Strong Jaw boost. Bite is boosted by Strong Jaw and has a chance to flinch. Crunch is a stronger alternative to Bite, and Play Rough is another coverage move. Thunder Wave is to paralyse.

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Electrify changes the opponent’s move to electric not their type. And that only happens if you move first. So you won’t hit all types super effectively. I would recommend changing up the moveset as it doesn’t really have any gimmick now
0 votes

Boltund @ Wide Lens
Ability: Competitive
EVs: 252 SpA / 252 Spe/ 4SpD
Timid Nature
- Thunderbolt
- Electro Ball
- Hyper Beam
- Electric Terrain

If someone uses a Pokemon with the ability Intimidate, competitive kicks in and doubles Boltund's special attack, increasing the strength of electroball and hyperbeam. Boltund being a pretty speedy Pokemon, electroball is the perfect move. Hyperbeam is a strong move the only disadvantage being its accuracy. Wide lenses take care of that but reduce the power to 140 which I think is not a problem. Electric terrain increases the power of electric type moves, making the already very strong thunderbolt and electroball much stronger. Thunderbolt is also a pretty strong move. Though most people use Boltund as a physical attacker I think it a better special attacker.

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You’re missing 4 EVs.
I added the 4 missing EVs