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1 vote

If you have a good moveset for Hypno, post an answer below and upvote the best ones. Remember, this is for competitive movesets, not in-game. Ability, EVs etc should be included, and we encourage sets for VGC doubles as well as singles. Make sure to read all the guidelines here.

Hypno Pokedex & learnset for reference.


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Hypno (M) @ Light Clay
Trait: Insomnia
EVs: 252 HP / 168 Def / 88 SDef
Bold Nature (+Def, -Atk)
- Wish
- Light Screen
- Reflect
- Psychic

9 Answers

3 votes

Hypno were always complicated for me to judge on. They don't really have any specified Niche. I'm afraid the only Recommendation I can make is to replace Brick Break with a tactical move like Reflect or Safeguard.

If your Hypno has the ability Synchronize, then teach it Safeguard. If the opponent poisons you or burns you, you don't want Synchronize to kick in and throw off your Hypnosis strategy, otherwise you've just lost use of all of your attacks except Shadow Ball.

If it has Forewarn, put Reflect on it for Added Defense. That's pretty Self-Explanatory.

I'm a little rusty on Hypno, so forgive me if this wasn't helpful...

That's fine. Hypno is a hard Pokemon to judge. Nice idea with Safeguard.
2 votes

Good night
Item: Wide-lens
Ability: Insomnia
Nature: Timid
EVs: 252 Speed, 100 S.Attack, 158 Hp


Hypnosis puts the opponent to sleep obviously. Dream-eater is STAB and Healing. Barrier gives him high Defense. Nightmare is for doing more damage in there sleep while Focus-blast is there if you are afraid of Dark/Steel types.

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1 vote

Gen V

Hypno (M) @ Life Orb

Trait: Insomnia

EVs: 64 HP / 72 Atk / 252 SDef / 120 Spd

Careful Nature (+SDef, -SAtk)

  • Psycho Cut
  • Drain Punch
  • Meditate
  • Thunder Wave

The more rare physical Hypno. Meditate might not be amazing considering the current state of the metagame, but it gets the job down, especially with help from Life Orb. Speed isn't so much a problem with Thunder Wave. Psycho Cut provides STAB, while Drain Punch provides type coverage, mainly against Steel and Dark. It also heals you, helpful for restoring the health lost from Life Orb. Insomnia stops you from being put to Sleep, which is always annoying. Your EVs provide you with some bulk and a decent enough Attack to use for Meditate to boost. The Speed EVs should allow you to outspeed the foe when you use Thunder Wave, and for some of the slower Pokemon who plague Poison and Steel typing.

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1 vote

My first post ^3^
Belly Wish
Item: leftovers
Ability: Insomnia
Nature: Adamant/Jolly
EV: 252 HP/ 252 attack/ 4 speed

Belly drum (the fun part of the set)
Wish (Use this on the turn right before drumming)
zen headbutt/ psycho cut (reliable STAB)
Drain Punch (Continuously heal back HP while you sweep)

This set turns hypno into a bulky set up sweeper, and is able to catch the opponent off guard as belly drum is uncommon, especialy on hypno. Max investment in attack lets you heal back more HP from drain punch. The wish + belly drum combo is unique to only hypno I think, and lets him heal back HP before the opponent realizes it.

0 votes

Hypno (M) @ Leftovers

Role: Tank

Trait: Insomnia

EVs: 160 HP / 252 Def / 92 SAtk / 4 SDef

Bold Nature (+Def, -Atk)

  • Signal Beam
  • Psyshock
  • Hidden Power [Ground]
  • Calm Mind

Straight to the point.

Signal Beam Covers Dark and Other Psychics.

Hp Ground Takes out Fire Rock Eletric Poison and Steel Types, even though Poison is Already covered by Psyshock, there are moments where Poison pokemon like Muk Excel in Defense over Special Defense.

Psyshock For Special Walls, and STAB

Calm Mind - Bulks up His Special Defense higher, and Lets him hit harder.

I would vote this up if I could. :C
0 votes

Double/triple battle

Hypno (M) @ Light Clay
Trait: Inner Focus
EVs: 160 HP / 212 Def / 136 SDef
Sassy Nature (+SDef, -Spd)
- Reflect
- Light Screen
- Flatter/Swagger
- Trick Room

Team support. Dual Screens, Trick Room, and Flatter or Swagger for Own Tempo Pokemon and the like.

Single/Double battles

- Reflect

- Light Screen

- Pyschic

- Trick Room
Hypno (M) @ Light Clay ( sorry trachy )
0 votes

Hypno @ Choice Specs
Trait: Forewarn
EV: 140 Hp/ 252 Def/ 116 SpD
Bold Nature
-Foul Play

Hypno can be a great lead for your team. Trick your opponent to lock them into a move and they will most likely switch. Swagger to power up Foul Play and psychic is just for STAB.

0 votes

This particular set works great for doubles and triple battles but works best in 1 v 1.

Star Gazing Hypno
Item: odd incense
Ability: Forewarn
EVs: 180 S. Atk, 252 Speed, 76 S. Def

  • Future Sight
  • Hypnosis
  • Nightmare
  • Psychic

Ever wonder how to use a Darkrai inspired set on a poke without it retreating and switching? This is the way. Set future sight up first thing when it comes in, follow it up by hypnosis. By now the opponent knows he'll have to switch but if he does he'll get hit by future sight and possibly get hit by another hypnosis, or keep his poke in and get hit by dream eater and then finish off his current poke with the future sight. If you are playing doubles or triples make sure that the other Pokemon can defend hypno. Once hypnosis is revealed hypno will become the focal point of the enemy attacks. With this build I have been able to nearly sweep whole teams but it requires a bit of skill and a lot of mind games. All in all its a fun little set.

0 votes

Pimpnite's Hypno-

Hypno @ Assault Vest
Ability: Insomnia
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Drain Punch
- Power-Up Punch
- Psycho Cut
- Ice Punch

A great physical Hypno to use- start with Power-up Punch and use Ice Punch and Psycho Cut for coverage/ STAB, and Drain Punch to heal. Not sure what EVs and nature Pimpnite used in his sweep, but I bet these are close!

A variation-

Hypnotist (Hypno) @ Leftovers
Ability: Insomnia
EVs: 252 HP / 4 Atk / 252 SpD
Impish Nature
- Power-Up Punch
- Zen Headbutt / Psycho Cut
- Barrier
- Drain Punch

Another physical Hypno, but this time, it has Leftovers combined with Barrier and more Defensive EVs to tank hits while using Power-up Punch. Works well!

Special Hypno

Hypno @ Zoom Lens
Ability: Insomnia
EVs: 252 HP / 72 Def / 184 SpA
Quiet Nature
- Hypnosis
- Dream Eater
- Shadow Ball
- Nasty Plot

A great Hypno set I got from this YouTube video, and probably tweaked the EVs a bit. Zoom Lens and low speed, including 0 IVs in it, will now make Hypnosis almost always have an accuracy of 72, while Dream Eater is used for healing and STAB and Shadow Ball is for Ghost-types.

P.S. Hypno is my favorite Psychic type Pokemon so that's why I gave so much sets (all of these can be used in-game too, so I don't have Wish or Belly Drum like other Hypno do.) Enjoy!

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