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If you have a good competitive moveset for Gliscor, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Gliscor Pokédex and learnset for reference.

Sprite

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31 Answers

5 votes

Gen 5

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 200 HP / 56 Atk / 252 Spe
Jolly Nature
- Fling: Badly poison the opponent
- Acrobatics: Powerful STAB after you've used Fling
- Earthquake: STAB
- Protect / Swords Dance / Ice Fang: Extra healing + Poison stall, an attack boost, or more coverage.

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I find this the best moveset :P
Though you copied mine >:(
i like the toxic orb and fling thing
PokeGamerZMan

I use the Fling-Crobatics style too, (see my post), but mine is much more defensive.
Is its ability Poison Heal?
@BlazingStaraptor definitely, otherwise toxic orb wouldn't be there
2 votes

Gen V

Gliscor (M) @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Swords Dance
- Stone Edge
- Quick Attack

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2 votes

I'm gonna pin down here one of the most common and most appreciated Gliscor sets i.e the SubStall set.

enter image description here
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 236 Spe / 28 Def
Impish Nature
- Protect
- Toxic
- Substitute
- Earthquake

The motto of this set is simple. Protect to buy a turn to activate your Toxic Orb, poison your opponent if necessary, set up your Substitute and spam Earthquake to stall out your opponent.
This set is very annoying to bring down if you don't have the right Pokemon and can cripple several walls while walling them with relative ease. It becomes immune to status after Toxic Orb, and heals a good amount of damage every turn through Poison Heal. This is crucial as its in concord with Toxic stall, meaning you can stall easily while wearing down your opponent and simultaneously healing at a ridiculously fast rate.

This set's flaw though, is that it can't touch the likes of Pokemon that are immune to poisoning and Earthquake, like Skarmory, opposing Gliscors and Air Balloon steel types.

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I like this set, very nice
1 vote

Hmm.. With hyper cutter it can be a perfect attack passer..

Role: Baton passer
Gliscor @ Yache Berry / Salac Berry
Ability: Poison Heal
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Sword Dance
- Earthquake
- Substitute / Fire Fang
- Baton Pass

Strategy: Give him Yache Berry if you are afraid of Ice-tyoe attacks. Salac berry for passing and a bit speed. In the first turn use substitude if you have pick it up or directly sword dance if you chosen fire fang for coverage. After you boosted with S-Dance pass it. I generally add Gliscor to my sandstorm team and I pass the atk to Garchomp. It makes it a real beast!

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1 vote

Gligar @ Eviolite
Ability: Immunity
EVs: 6 HP / 252 Def / 252 SpD
Careful Nature
- Toxic
- Stealth Rock / Rest / U-turn / Roost
- Protect
- Earthquake


The evil that is a Toxic staller. Toxic is for stalling as I said before. Stealth-rock is good for a lead but you can only have it if you use Sand-veil, Rest or Roost is if you really want a healing move but it is a bit risky while Roost is great for healing, U-turn can help you escape from Pokemon you can't stall. Protect is EVIL just EVIL, there are few things more annoying than the Toxic+Protect combo. Earthquake is for STAB and removes Steel types and Poison Types. This guy is VERY bulky with the Eviolite: 272 HP, 375 SpD, and a HUGE 462 Defense stat.

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In the games, there's a Girl ( I believe it was a girl ) Who can tell you if you've maxed your ev's out or not, but if you've filled out only 508 ( Even though you've gotten all of your stats worth ) she won't confirm that you've maxed out your EV's.
Why not Roost?
I do have Roost as an option, it would be a definite one but it can not be there with Immunity
Wouldn't the eviolite not work given that this is an evolved pokemon
The image was originally supposed to be of Gligar, but the image is now broken. I've changed it so that it says in the answer that the Pokemon is Gligar and not Gliscor.
1 vote

Gliscor (M) @ Toxic Orb
Ability: Poison Heal
EVs: 4 HP / 252 Def / 252 Spe
Impish Nature (+Def, -SpA)
- Stone Edge
- Power Trick
- Earthquake
- Swords Dance/ Rock Polish / Facade

Power Trick Gliscor, fairly uncommon. Power trick gives it a nice 125 base attack, and a respectable base 95 defense, keeping its bulkiness. Earthquake is STAB, and stone edge is coverage. Swords Dance / Rock Polish is for boosting, or Facade for neutral coverage.

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You really want another coverage move such as Knock Off or Aqua Tail in the final slot, with the great coverage it has you want to make use of it if going offensive. Love the concept BTW.
1 vote

Ill take a shot at Gligar :D

Gligar (M) @ Eviolite
Ability: Sand Veil
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Substitute
- Roost
- Toxic
- Earthquake

Dis guy has the best defense in UU, with Eviolite reaching the almighty 508! Now that's tough to get by. His SpD is also remarkable but not as good as his Defense >:D

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1 vote

THE REASON WHY GLISCOR IS GREAT IN OU

enter image description here

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 188 Def / 72 Spe
Impish Nature
- Protect / Taunt
- Toxic
- Roost / Taunt
- Knock Off

How too use
I'm not extremely good at explaining this kind of stuff but to keep it straight forward this set uses the old Toxic => Protect => healing move combo adding in some great natural healing every turn thanks to Poison Heal and the very annoying Knock Off which I wouldn't honestly replace by anything especially not Earthquake since this set doesn't use Swords Dance and even then you have other Pokemon who can do better usage of Earthquake you could replace Protect or even Roost with Taunt but I will cover that a bit later.

Extra annoying set great to stall and wall anything with physical damage even the hard hitting Pokemon of the OU tier.
This set is a good match-up against the like of Tyranitar which once you Knock Off his Choice Scarf, even a Jolly Nature Tyranitar gets outspeeded and is ready to be stalled. Same goes for Mega Lopunny who doesn't really carry anything to hit Gliscor especially hard because of his typing.

Mega Charizard - X could get a surprisingly hard time going through this Gliscor and breloom is pretty much checked by it unless he is Jolly to outspeed it but quite honestly most people go Adamant breloom and heavily rely on mach punch for the priority. if Altaria-Mega is going to use a Physical attacker he won't be able to get through Gliscor and Garchomp can't really take much of a bite out of Gliscor's HP every turn.

Conkeldurr probably can still hurt this Gliscor a good bit. I would presume because of how hard he can hit but I didn't get to use this set against Conkeldurr yet so I can't say for sure. Those are just a few of the high physical sweepers of this meta who can get seriously stalled by Gliscor if you play it right.

Second Option
As I said earlier you can replace Protect or Roost by Taunt if you wish but this changes everything since now you are gonna turn this Gliscor into a wallbreaker / stallbreaker and a different set of EVs can get more useful there probably going something like this:
EVs: 244 HP / 192 SpD / 72 Spe
Careful Nature
Some people seem to be liking this build but honestly I didn't try it much and from what I got results where only half decent since a lot of the Stallers / Walls in OU can get pass the little 257 SpD of Gliscor and with the fairy types using Magic Guard and Magic Bounce your better just taking away Knock Off and putting in Earthquake even though you won't hurt them much anyway especially with toxic becoming useless against them.

Taking Roost off and adding Taunt instead while keeping the first set wasn't half bad from what I experienced since predicting a switch in from a sweeper trying to get a free set up of Swords dance or Dragon Dance would allow me to Taunt them, making them unable to set up for a few turns leaving me on the other hand, able to safely enough toxic them and Knock Off their items before they could do much damage.

However, on the long term Gliscor's longevity gets pretty lowered and comes down to basically being able to take down 1 Pokemon and afflicting Toxic or Knocking Off the item of another Pokemon before falling this however played a nice roll in some of my matches and was far from useless if predicted well and kept for the later game

FINAL VERDICT

Gliscor definitely has its place in the OU tier being a pretty strong Physical stall / wall despite being seriously endangered when facing a Special attacker or a Weavile / Kyurem Black . Starmie is also a really bad match up for him and his usefulness kinda fall sort if you end up facing a Steel-Type like Mega Metagross and Mega Scizor to name only those two. If you are looking for a tough physical stallGgliscor is definetly worth looking at in my opinion and can be pretty useful if used properly.

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0 votes

gliscor
abilty: poisen heal
item: toxic orb
nature adamant
evs 252 attack 252 speed

  • earthquake
  • stone edge
  • fling
  • ice fang
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the fling is smart there, i like it!
Maybe replace fling with facade, it will do 140 damage plus you get heal form poison heal
0 votes

Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Brick Break
- Thunder Fang
- Swords Dance
- Facade

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0 votes

Toxivol (Gliscor) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 Atk / 200 Def / 58 Spd
Adamant Nature (+Atk, -SAtk)

  • Swords Dance
  • Bulldoze
  • Brick Break
  • Aerial Ace

Swords Dance is for the +2 Attack, which Gliscor can't complain about.

Most will ask "Why Bulldoze when he has access to E-Quake??" I'm using it for the speed drop.
Scenario:

Turn 1:
Infernape used Acrobatics
Gliscor used Bulldoze (SE) (I moved Second)
Gliscor is healed with Poison Heal

Turn 2:
Gliscor used Bulldoze (I moved First)
Infernape fainted.
Gliscor is healed with Poison Heal

See, I was able to kill him before he got to attack a second time and got 2 straight Poison Heals (1/4 of my health). But if anything, I lowered it's Speed for my next Pokemon.

Aerial Ace is STAB, which is nice to have.
Brick Break is for screens and damage to Ice Types and certain Levitators (Probopass and Bronzong neutral for instance)
___
\m/o_o\m/

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I doubt an infernape would stay in to a gliscor who usually carrys earthquake.
What i would change here is switch bulldoze for earthquake.
I know your strat is to lower speed but 1 earthquake does just under double damage that 2 bulldozes have which is basicly wasting your swords dance boost.
Also switch areal ace for ice fang.
Areal ace is low powered even with stab and covers very little where as ice fang covers most used dragons such as dragonite appearing on most teams.
Ice fang i would consider, i just don't like the 95% acc. I, like most, seem to have horrible luck with even that. I will try Earthquake for a trial run. Thanks for the info you wise son of a gun.
lol yeh i always have bad hax i missed 3 special rends out of 3 against hex in the tourney in the 2 battles, it has 95acc :L
this is good if gliscor and infernape are the final 2 pokemon in the battle. Every one would switch out infernape if not
0 votes

This set sounds a little crazy, but I'm sure it works well. This is a Stall/Baton Pass team.

Gliscor (F) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature (+SDef, -SAtk)
- Facade
- Baton Pass
- Sword Dance
- Roost

Don't hate if it sucks... It might be better if someone baton passes Ingrain or Aqua Ring.

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0 votes

I can't believe I didn't see this one:

Gliscor: flying gem
Nature: jolly/adamant
Evs: 4hp 252 atk 252 spd
Ability: poison heal/ hyper cutter
Moves: acrobatics
Earthquake
Roost/substitute
Swords dance

This guy is a beast. Flying gem boosts acrobatics to a ridiculous power level for one use. Earthquake is secondary stab to deal with rock and steel types who resist acrobatics. Swords dance is an obvious boosting move. Roost makes up for the lack of poison heal recovery, while substitute facilitates set up. Fire fang and ice fang can also go on here for coverage

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0 votes

My Gliscor is awesome! His nickname is Gliscar because thats what he'll give you in the end. Ready?

Gliscar (M) @ Leftovers
Ability: Sand Veil
Nature: Jolly (+Spd, -SAtk)
EVs: 252 Atk, 252 SDef, 4 HP

-Sandstorm (Ability boosts evasiveness for Swords Dance)
-Swords Dance (I'm not going overboard with attack, right? ;) )
-Thunder Fang (For the Water weakness and Flying-types)
-Earthquake (Don't need to say much about that. I mean, it's EQ with STAB)

Sandstorm can also be swapped out for Sky Uppercut on Sandstorm teams, to deal with that pesky Ice weakness. Anyway, hope you like it!

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0 votes

I can't believe no one answered this
I found a strategy while fighting someone on Pokemon Showdown
Try this (Works best with double toxic spikes on)

Gen V

Gliscor (M/F) @ Toxic Orb

Trait: Poison Heal

EVs: 252 Attk / 4 SpDef / 252 Spd

Jolly Nature (+Spd, -SAttk)

  • Earthquake - STAB
  • Ice Fang - Gets rid of those flying types and the levitators
  • Protect - See Below
  • Substitute - See Below

    To use this, first get a burn, poison or badly poison on the target. Then comes the ultimate stalling since you outspeed most Pokemon in OU (non-scarfed). Use Protect, and Toxic Orb turns on. Use Substitute, then the substitute presumably dies. Afterwards. use protect again. Keep repeating and bring chips/popcorn while watching your opponent die.
    
    IF your Substitute doesn't get destroyed, or if you have no Burn or Poison or Badly Poison on your target, this is when E-quake and I-Fang come in. Use E-quake after a sub that's not yet destroyed. Use Ice Fang instead of E-Quake when it's obvious (Like fighting a Flying type, or something else). If you have no Burn/Poison/Badly Poison, keep stalling either till Substitute doesn't get destroyed and you can use E-Quake/I-Fang OR until your opponent runs out of PP or switches out. If your opponent misses on your Sub, you can also attack.
    
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I hope you realize that besides your sweeper EVs and no Toxic, this is literally the only set Gliscor runs in OU.
0 votes

Physically Defensive Set

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 6 Atk / 252 Def
Impish Nature
- Ice Fang: Helps a lot facing other Gliscors.
- Earthquake: No need to be explained.
- Protect: Block Pokemon using Knock Off/Trick/Switcheroo/ etc. and stall out some damage.
- Fling: Poison something and get some extra damage as well as 2x damage to psychic types.

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0 votes

let's use a moveset Without the cheap, Poison Heal set (yea, you heard, cheap).

Batman? (Gliscor)@Focus Sash

enter image description here
Ability: Sand Veil
EVs: 248 Atk, 252 Sp.D, 8 HP
Nature: Careful
-Double Team (even more evasion in Sandstorm)
-Earthquake (no explanation needed)
-Sky Uppercut (covers 4x weakness and Ice Beam Greninja)
-Toxic/ Thunder Fang (annoyance or coverage)

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0 votes

Gliscor
Trait: Poison Heal
Item: Toxic Orb
EVs: 252 HP/252Def/4Atk
Nature: Impish (+Def, -SAtk)
-Protect
-Substitute
-Earthquake/Stone Edge
-Knock off/Toxic

Basically, on the first turn I would use protect so the toxic orb will poison Gliscor. Then I would use Substitute. Since Substitute looses 1/4 of your HP and Poison Heal heals 1/8 of your HP you'll regain you're starting health back if you use protect after substitute.
Earthquake/Stone Edge is your choice if you want STAB of want to hit flying types.
Toxic is to help stall and knock off is to hit flying types if you chose earthquake.

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0 votes

A Gliscor I always use.
Gliscor @ Flying Gem
Nature: Adamant
Ability: Sand Veil
EVs: 252 Atk, 128 SpD, 128 Spd

  • Swords Dance
  • Sky Uppercut
  • Sandstorm
  • Acrobatics
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0 votes

Wow. I can't believe nobody has thought of this yet! This Gliscor can wreck anything really.
Gliscor with Toxic Orb | EV Distribution| 252 Speed, 128 Sp. Def, 128 Hp
Poison Heal, Jolly
__
Hone Claws
Guillotine
Iron Tail/Sand Tomb/Fire Fang/Thunder Fang
Rock Slide/Sand Tomb/Earthquake
___
Hone Claws increases accuracy. Use it as many times as safe. Then wreck the team with Guillotine. If an opponent with Sturdy enters play, use one of the other offensive moves, as Gliscor will also have a greatly boosted attack stat. The biggest issue I found was Skarmory. So I suggest either having Fire or Thunder Fang in the case of Skarmory, as it may have Sturdy. Sand Tomb will take out the strongest of physical tank stallers, as the majority of them are weak to ground type moves/residual damage. Earthquake works better normally though. I suggest having either Rock Slide, Iron Tail, or Fire Fang to deal with Ice type Pokémon. Now go mess some Pokemon up with this breeding free set.

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