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What is a good moveset for Charizard?

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Charizard (M) @ Leftovers
Trait: Blaze
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Belly Drum
- Earthquake
- Fire Punch
- Substitute
Charmeleon (M) @ Salac Berry
Trait: Blaze
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Belly Drum
- Fire Punch
- Crunch
- Brick Break
Charizards tier is nu.

Idk why it is very stupid of smogon.
It's NU for a reason.
Special Attack & Attack @ Charizardinite X

-Flamethrower
-Blast Burn
-Fly
-Dragon Claw

57 Answers

0 votes

Yo bros check this set out

Charizard (X)
Trait:tough claws
Jolly nature (+spd,-sp atk)
-fire punch
-hone claws
-dragon rush
-earthquake/stone edge

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0 votes

charizardX
nature jolly
EV's 252atk 252spd(+spd/-satk)
-fire punch
-thunder punch
-roost
-dragon claw

one of the great things about this is it is unexpected charizard has respectable defenses and takes neutral damage to the water type they are probably switching in. with thunder punch (gen 5 move tutor move) getting a boost from tough claws it is great water bait, and comes out no worse for wear and if it does roost. dragon claw and fire punch both provide good tough claws boosted stab

answered by
Charizard X
 Blaze
Flametrower
Dragon Dance
Dragon Claw
Steel Wing
0 votes

Modest
Drought(mega-ability)
Charizardite Y
EV 255 Sp.Attack 255 Speed

Solar Beam(coverage + not waiting from drought)
Flamethrower(STAB)
Air Slash (STAB)
Hidden P.-Ground (Coverage)

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"Charizard X Will Rip Your Face Off With A Well Aimed Fart"
Ability: Tough Claws (Only Ability, but increases the power of Physical attacks)
Nature: Brave (+Attack, -Speed)
Item: Obviously, the Charizardite X
EV's: 252 Attack, 252 Sp. Defense, 6 Speed
Moves:

Flare Blitz/Fire Punch/Flame Charge- Flare Blitz has 120 Damage, STAB, increase from Tough Claws, and has a boost from Charizard X's huge Attack and Attack EV's. However, after doing a lot of damage, it takes a third of the immense damage it dealt, which, when OHKOing a Pokemon, will take serious health off the bar. It also has a chance to burn, and with 100 accuracy, to some it might be worth the risk. Then, there is Fire Punch. Less damage, same PP, same accuracy, and same chance to burn. However, all of Charizard X's boosts make it still do a lot of damage, and without the risk of recoil. And finally, there is Flame Charge. Still less damage, same accuracy, and doesn't have a chance to burn. However, I'll say it again, boosts from Charizard X make it do a lot of damage, and increases Speed every time. Holy crap, that took a minute.

Outrage/Dragon Claw- Outrage does 120 Damage, had 100 Accuracy, and hits multiple times. However, it then confuses Charizard X, so if it hits itself in confusion, it will do a pretty good amount of damage, for the hit from confusion is Physical (I don't know if hits from confusion actually are affected by Tough Claws, but I know that having high Attack does.) Now, for Dragon Claw. Less damage, same accuracy, and more PP. Nothin' else to it, besides not causing confusion. Both deal with Dragon types, one of it's weaknesses.

Solarbeam/Earthquake- Charizard X is weak to Rock and Ground types as well as the Dragon type, so Solarbeam works well. Charizard X already has powerful Sp. Attack, so paired with Sunny Day, this could potentially eliminate most of Charizard X's weaknesses. Then there's Earthquake. Paired with Swords Dance, this move can be devastating. This provides coverage against types that resist Fire and Dragon types, or those who are weak to Ground.

Swords Dance/Sunny Day- Along with Charizard X's Ability, his high Attack/Attack EV's, most of his moves STAB, and his Attack friendly nature, now increasing his Attack by 2 Stages sounds OP... I like it! However, if you want Solarbeam to hit immediately, I would recommend Sunny Day. As well as making Solarbeam hit without charging, it also increases the power of Fire type moves used in battle until it fades.

answered by
0 votes

Ability: Blaze

Item: Charizardite Y

EVs: 252 Sp. Attack, 252 Speed, 4 Defense

Nature: Modest

Flamethrower: STAB, plus when he mega evolves into Charizard Y, his ability is Drought which boosts fire-type moves.

Solar Beam: Drought turns this onto a 1-turn move.

Air Slash: STAB, there is also a chance to make the opponent flinch.

Dragon Pulse: Just because.

answered by
0 votes

Here's mine

And it's surprisingly good.
enter image description here
Charizard @ Charizardite Y
Nature: Modest/Timid
Ability: Solar Power ---> Drought
EVs: 252 Sp.atk/252 Spd/4 Hp
-Solarbeam
-Roost
-Heat Wave/Flamethrower
-Air Slash.
Lemme explain. EVs are pretty self explanatory. The nature is depending whether you have Sticky Web and/or Tailwind support or not. Solarbeam is a nice coverage move and covers most of its weaknesses. Roost is for it to last longer on the field and provides recovery from Stealth Rocks which it is x4 weak to but Roost solves that problem right there. Heat Wave is for doubles and Flamethrower is for Singles. Air Slash is is a good move while also giving STAB which boosts it up to 112.5 BP. Hope this set brings victory to manY! :D

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edited by
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enter image description here
Special Sweeper:
[email protected]
Timid/Modest
252Sp.A,252Spe,4HP

Flamethrower
Air Slash
Solar Beam
Dragon Pulse/Hidden Power(Ground)

answered by
0 votes

MixZard Y

Charizard @Charizardite Y
Trait: Blaze --> Drought
Hasty Nature
EVs: 100 Atk, 156 SpA, 252 Spe
-Dragon Dance
-Solar Beam
-Fire Punch
-Dragon Claw

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0 votes

Has anybody thought of

Mega Charizard X holding charizardite X of course
Role: Lead Pokemon
Nature: Jolly
Ability: Tough Claws
EV's Attack: 252, Speed: 252, Sp.D:6

Belly Drum (First move, maximize attack)
Dragon Claw (Strong, accurate STAB with Tough Claws and only having to worry about fairy and steel)
Flame Wheel (for fairy and steel but also to guarenteed further increase speed) Even though it's only 50pwr, with Belly Drum max attack does damage + STAB + Tough Claws
Roost/EQ

With this set, once he has max attack, you wouldn't really have to worry about ANYTHING. I didn't put outrage because of the confusion afterwards and if the opponent switches in a fairy or steel and counters your screwed. So with a max attack it's best to try and keep as much control as possible.

answered by
0 votes

Charizard @ Charizardite Y
Trait: Solar Power----->Drought
Nature: Timid (+Spe, -Atk)
EVs: 252 Spe/252 SAtk/4 HP
Moveset:

  • Flamethrower
  • Air Slash
  • Solar Beam
  • Dragon Pulse

This set works nicely in the sun. Flamethrower and Air Slash are its two main STAB moves, and they deal a good amount of damage, especially Flamethrower in Drought. Solar Beam occurs right away in the sun, and gives good coverage, along with Dragon Pulse.

answered by
0 votes

This is a sp. atk Pokemon

Charizard @ Charizardite Y

Trait: Blaze

Evs: 4 HP, 252 Sp Atk, 252 Spe

Moveset:

Heat Wave: Good STAB, and move powers up in drought

Solar Beam: A strong grass type move to take out water, rock, etc.

Dragon Pulse: Good Dragon move

Air Slash: Good STAB, and 30% chance to make target flinch

answered by
0 votes

For my Charizard I use:

Charizard (M) @ Life Orb
Timid Nature (+Speed, -Attack)

  1. Flamethrower / Heat Wave
    - You can choose 5 more power or 100% accuracy. I stick with Flamethrower. STAB move that complements high Sp. Atk.

  2. Air Slash
    - STAB move that is less predictable and more reliable than Fly, in my opinion, because it takes one turn as opposed to Fly, and gets boosted in power by Life Orb. Also Air Slash is a special attack which is Charizard's specialty, and the move has a 30% chance of making the target flinch.

  3. Dragon Pulse / Earthquake
    - Both are awesome coverage moves. However Dragon Pulse is a special attack, and I would personally take it over the popular Earthquake.

  4. Roar
    - When in doubt, throw it out. Charizard sometimes has really bad matchups and it would be better off if you utilized Charizard's higher speed and swapped out the opponent.

This post is a little late, but I have decent movesets.

answered by
0 votes

Charizard
moveset:
Flamethrower
Dragon claw
Air slash
Blast burn

answered by
0 votes

This could give you two good options

Charizard (M) Charizardite Y
Trait: Drought
Special attack

-Blast Burn: Extremely powerful, and gets boost from the sunny day.
-Dragon Pulse:Good power and good accuracy to deal with dragon types.
-Focus Blast:Powerful stab and can lower Spc Defense.
-Solar Beam: Very powerful, covers water and rock types, and doesn't need to charge because of drought ability.

Charizard (M) Charizardite X
Trait:Tough Claws
Physical attack

-Flare Blits: Powerful stab, and does great damage.
-Outrage:Powerful move, and deals with dragons.
-Earthquake:Extremely powerful, and covers many types.
-Super Power:Powerful stab that won't cause you recoil damage.

Hope it's helpful.

answered by
0 votes

Yea I know this is a late answer....but still.
Charizard (M) @ Leftovers(Charcoal might be a choice but I prefer Leftovers)
Ability:Blaze obviously
EVs:252 Atk / 4 Def / 252 Spe
Jolly Nature (+Spe,-SAtk.)
-Dragon Claw(decent attack and STAB if you are going M Charizard X)
-Flare Blitz(Nice attack,only payback is it's recoil,but it's worth it)/Outrage(DEFINITELY)
-Earthquake(I'm pretty sure I don't need to explain)
-Rock Slide(Surely you know why)/Air Slash(decent attack,a little less accuracy but flinching chance is worth it and STAB)/Aerial Ace(Decent Attack,has STAB and guaranteed hit if you are looking for that)

answered by
0 votes

Would this be a good set for a charizard because I need to cover my salamences weakness's:

Salamence :
Adamant nature
Held Item : Salamencite
EVS: 252Atk/252Spd/4HP
Move set:
EQ
D-Dance
Return
D-Edge/Thinking of replacing for flamethrower

Charizard :
Lax nature/ I wanted a different one but I cant change it I want to use ma shiny charizard
Held Item: Havent chosen yet
EVS: 252SpAtk/252Spd/4SpDef
Move set:
Flamethrower
Air Slash
Dragon Pulse
Focus Blast

answered by
0 votes

I would highly sugest as a good moveset for Charizard that you first take into consideration whitch mega form, if any, you want your charizard to be. I would sugest that as a base moveset you have heatwave, solar beam, steel wing, and dragon tail. If you want a mega charizard y, or if don't want a mega, then you can, and maby should, switch out dragon tail for dig. Because charizard y and regualer charizard are flying types, dig will have the effect of totaly protecting Charizard form any attacks, and will be good aginst rock and electric types, bothof witch carizard is weak aginst. Of corse, dragon tail is still good because it will force the peson you are battling to switch Pokemon, thefore protecting your charizard from electric type attacks timparaly. Note that if you intend to use charizard to help catch Pokemon, Dragon tail will make the wild Pokemon flee. If you want a Mega Charizard X, dig still might be a good attack to switch with one of the other attacks because it is a phisical attack and Mega Charizard's ability alows physical attacks to be much stronger. However, note that Mega Charizard X will not be protected aginst ground type attacks, and therfore, depending on what type of attacks the opposing Pokemon has, may not be a good idea. You could also teach charizard eathquake to have the same afect. Also note that if you are planing on doing a double battle, Eathquake is definitly not a good idea. If you want earthquake because it damages all enimies, note that heat wave, whitch I suggested earlier, has the same efect but without damaging any allies. Heatwave is in general a strong attack, and because Charizard is a fire type, heatwave will do 1.5 normal damage. I chose heatwave for the reasons listed above, and also because many super-strong attacks have nasty side effects. If possible, I would suggest a different grass type move, because of solar beam's recharge time, but solar beam seemed to be the only grass type attack charizard can learn period. You may also want to consider teaching charizard sunny day, to eliminate the charge-up time of solar beam. This should not be done if you want a Mega Charizard Y, as it's ability will have the exact same effect as sunny day, and therfore would make sunny day a waste of a move slot. In case you were wondering why steel wing was up there, it is to combat fairy types if you want to chose Mega Charizard X, and because it is always best to have an extra attack to counter rock with, since all forms of charizard, exept Mega Charizard X, are extremaly weak aginst rock type attacks. I hope you read and considered my suggestion and hope it made sence. I am very sory about all the spelling erors, I am a very bad speller and couldn't find the spell check.

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