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3 votes
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If you have a good competitive moveset for Cinderace, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Cinderace Pokédex and learnset for reference.

Sprite

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30 Answers

7 votes

4 Attack

Cinderace @ Life Orb/Heavy-Duty Boots
Ability: Libero
EVs: 252 Atk / 252 Spe / 4 HP
Adamant Nature / Jolly Nature

  • Pyro Ball
  • Court Change / U-Turn / Sucker Punch / High Jump Kick / Zen Headbutt / Gunk Shot / Bounce (for dynamax)
  • U-Turn / Sucker Punch / High Jump Kick / Zen Headbutt
  • U-Turn / Sucker Punch / High Jump Kick / Zen Headbutt

Choice Band

Cinderace @ Choice Band
Ability: Libero
EVs: 252 Atk / 252 Spe / 4 HP
Adamant Nature / Jolly Nature

  • Pyro Ball
  • U-turn
  • High Jump Kick
  • Gunk Shot

1 HP Cinderace

Cinderace @ Liechi Berry
Ability: Blaze (Libero when that ability comes out)
EVs: 252 Atk / 252 Spe / 4 SpD
Adamant Nature / Jolly Nature
- Substitute
- Pyro Ball
- Reversal
- Sucker Punch / Zen Headbutt

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libero is on pokemon sword just need home
You should change the abilities to Libero since it's been released, and add the remaining 4 EVs to the third set.
no offense I would really like to use a focus sash on cinderace especially when I'm fighting a pokemon who could one shot cinderace. Then I could use high jump kick
2 votes

I call this one the banded bunny!

Cinderace (M) @ Choice Band
Ability: Blaze (libero when it comes out)
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- U-turn
- Iron Head

Pyro ball is cinderace’s main stab, iron head and hjk are for coverage and u-turn would never hurt!

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Hugh Jump Kick is a move Cinderace can learn?

Are you sure about that, I don’t see it on the list of moves Cinderace is able to use.
It is an egg move on Scorbunny. :P
Oh, well that’s just perfect, I can’t get that then. I have a male Cinderace on my team. But I’m not too upset since I have this moveset: Pyro Ball, Blaze Kick, Iron Head, Bounce

It’s not possible to breed a Scorbunny with a male Scorbunny right? I just want to be sure.
You could just breed it with a ditto until you get a female. :P
@jc_fireshot15 IF you REALLY wish to let your original cinderace to know the move Hi Jump Kick, you can get a FEMALE hawlucha or a FEMALE Scafty, and then put that female in the daycare with your cinderace with at least one moveslot available on the cinderace.
@BloodVorse111, that only works for Pokémon of the same species. So, he'd have to breed a Scorbunny that knows HJK, evolve that to Cinderace, then put the HJK Cinderace and his original Cinderace (with at least one eempy moveslot) together in the daycare and then walk around for a bit for the move to transfer to the original Cinderace.
2 votes

Bulk Up

Cinderace @ Heavy-Duty Boots
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Pyro Ball
- High Jump Kick
- Sucker Punch/Quick Attack/U-turn

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2 votes

This is a Clear moveset for Cinderace, not one where they give you 16 different moves to choose from. Also, this is a bit different so please bear with me:

Cinderace @ Wide Lens (yes you heard me, Wide lens)
Ability: Libero
EVs: 252 Atk / 252 Spe
Jolly Nature

  • Gunk Shot
  • Pyro Ball
  • High Jump Kick
  • U-Turn

It's different because it doesn't run the Life Orb set - but Wide Lens. From personal experience (and this has been extremely frustrating), using a Pyro Ball, only to realize you have missed. With Wide Lens, it makes High Jump Kick a much safer motion, allowing it to hit Normal Types, Rock Types, Steel Types, Ice Types and Dark Types extremely hard. Pyro Ball for the stab, Gunk shot for the fairies and U-Turn for the scout.

If you feel you are a lucky person and barely miss shots, go for Life Orb.

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When you said pyro Ball was for STAB, isn't everything stab on Libero cinderace? If I'm not wrong, why don't you have a sleet type move in there?
I feel the very rare chance of miss is considered inferior to damage output. Therefore, Wide Lens seems to be unviable.
1 vote

Hazard Control/Taunter :P

Cinderace @ Leftovers
Ability: Blaze / Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Taunt
- Court Change
- U-turn

Hope I Helped!

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You might want to remove Court Change for Sucker Punch, it's good combined with Taunt. I know it's a hazard control, but just sayin'.
I really like that moveset lol... maybe sucker punch instead of something but idk
1 vote

Banded 2.0

Cinderace @ Choice Band
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- U-turn
- High Jump Kick
- Sucker Punch/Quick Attack

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1 vote

Cinderace @ Life Orb / Leftovers
Ability: Blaze / Libero (preferably Libero)
EVs: 252 Atk / 252 Spe / 4 HP
Adamant Nature / Jolly Nature

  • Pyro Ball: STAB, high power
  • Iron Head: Decent flinch chance works with speed, works great with libero as steel is good as defensive type.
  • High Jump Kick: Great power offensive as a type gets STAB after Libero + high power
  • Bounce / U-Turn / Flare Charge / Blaze kick / Flare Blitz
    If going for extra STAB, Blaze and Charcoal may be useful.
    No use of Gunk Shot unless you want poison as Fire covers Grass and Steel covers Fairy.
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Gunk Shot isn't that bad—it deals with Tapu Fini which is neutral to Iron Head.
1 vote

Role: Sweeper, Effect Swapper
Zaydaan (Cinderace) @ Charcoal
Ability: Libero (because it is incredible and just came out)
EVs: 252 Atk / 252 Spe
Jolly (+Spe, -SpA)

  • Court Change (To swap reflect and light screen mainly)
  • Pyro Ball (STAB + Charcoal + Good Power)
  • U-Turn ( To get out of bad situations)
  • High Jump Kick (Good Power, can change type to live and attack again, -only problem is missing)
    High Jump Kick and U-Turn will also get STAB from Libero.
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Good set! Don’t forget that high jump kick and u-turn get STAB from Libero. Might want to add that
Thanks for reminding me, I fixed it
Great set!
1 vote

Cinderace @ Life Orb/None
Ability: Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Pyro Ball
- Gunk Shot
- Acrobatics/Zen Headbutt

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Life orb or no item? no, no, no. Heavy Duty Boots is much better so it doesn't die to Stealth Rocks. Plus Libero makes everything STAB so Life Orb is a bit unnecessary.
Acrobatics's power is doubled if the user has no item, and if STAB + Life Orb is unnecessary, why was it Protean Greninja's most used item? However you are right about Heavy-Duty Boots being great
0 votes

Cinderace @ Heavy-Duty Boots
Ability: Libero
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- U-turn
- Court Change

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0 votes

Cinderace (F) @ Assault Vest
Ability: Blaze (Go for Libero whenever it comes out though)
EVs: 12 HP / 248 Atk / 248 Spe
Jolly Nature
- U-turn - This is used when you come across anything Cinderace can't fight against such as water and ground types)
- Pyro Ball - STAB with high power with good accuracy and burn chance
- High Jump Kick - Great damage and good against rock and steel types, also good type coverage
- Iron Head/Sucker Punch - Iron Head to deal with pesky rock types and good vs fairy types, Sucker Punch for priority against anyone who may be faster than you in a sweep attempt

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0 votes

Cinderace @ Life Orb
Ability: Blaze / Libero
EVs: 252 Atk / 252 Spe / 4 HP
Adamant Nature

  • Pyro Ball > STAB
  • High Jump Kick > Rock Coverage
  • U-Turn > Fighting an opponent it has no chance against
  • Protect or Anything you want
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Everything is STAB with Libero. I recommend Gunk Shot or Court Change for the last slot.
0 votes

Cinderace @ Heavy-Duty Boots
Ability: Blaze
EVs: 252 Atk / 252 Spe / 4 HP
Jolly Nature (+Spe, -SpA)

  • Pyro Ball
  • Court Change
  • U-turn
  • Sucker Punch / Taunt / High Jump Kick
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0 votes

[email protected] Orb
Ability: Libero
EVs: 252 Spe / 252 Atk / 4 HP
Jolly Nature (+Spe, -SpA)

Moves:

  • Pyro Ball: STAB, great power, decent accuracy.
  • Iron Head: Covers Rock Weakness, great flinch chance (30%).
  • Zen Headbutt: Good flinch chance (20%), coverage
  • U-Turn: Switch out if needed.
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I suggest using Heavy Duty Boots so you don't get rekt by rocks. And about saying that Pyro Ball is STAB, everything is STAB because Libero, which makes Life Orb a bit unnecessary.
0 votes

Physical Attacker

Cinderace @ King's Rock
Ability: Libero
EVs: 252 Atk / 252 Spe / 4 HP
Adamant Nature / Jolly Nature
- Pyro Ball
- U-Turn
- High Jump Kick /Zen Headbutt /Gunk Shot / Iron Head / Bounce
- High Jump Kick /Zen Headbutt /Gunk Shot / Iron Head / Bounce

Pyro Ball does a lot of damage (and looks cool). U-turn is to pivot. The last two slots are for Cinderace to switch type and do some damage. I don't think Sucker Punch is good for Cinderace because it is already fast but you can use it anyways.

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why Electro Ball as an option if you have Jolly/Adamant Nature? Why Leftovers on a frail, fast, offensively inclined Pokemon? You didn't specify the EVs, and Pyro Ball is definitely the best fire move for CInderace but in competitive looks don't matter
And Libero was misspelled.
don't think this is a good moveset but it's not flag worthy. flags are used for things that don't answer a question. this IS a cinderace moveset, is it not?
"Include ALL standard set details. This means item, nature, EVs, ability and moves. It is also helpful to mention your intended game mode; for example, Gen 8 Smogon OU or VGC 2020."
(from guidelines)
It doesn't have real EVs, which makes it flag-worthy. Not sure why flags got cleared tho.
I usually accept "max x, max y" for EVs (and in any case, they're now edited with the actual values).
0 votes

Cinderace-Gmax @ Life Orb/Heavy-duty boots
Ability: Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Gunk Shot/High Jump Kick
- Sucker Punch
- U-turn
Great set in Ubers. Pyro Ball is it's main STAB and deals a lot of damage, also covering Zacian-C. Gunk Shot can poison oppoments, Sucker Punch can OHKO Calyrex-Shadow which is good, U-Turn can quickly switch out Cinderace to something that can take a hit from the oppoment. High Jump Kick can deal lots of damage and covers Cinderace's Rock weakness.
Recommended teammates:
Rillaboom-Covers all of a Fire types' weaknesses. Goes great with Grassy Seed Unburden Hawlucha too.

I've hoped I've helped!

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0 votes

Cinderace @ Focus Sash
Ability: Libero
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- High Jump Kick
- Pyro Ball
- Zen Headbutt
- U-turn

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0 votes

Cinderace @ Life Orb
Ability: Blaze / Libero
EVs: 252 Atk / 252 Spe / 4 SpA
Adamant Nature / Jolly Nature

  • Pyro Ball (excellent STAB)
  • Agility (speed boost)
  • Electro Ball (to take advantage of EVs and Agility)
  • High jump kick (fighting coverage)
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A Cinderace with a special move, especially one with an Adamant/Jolly Nature, is just awful.
As X said above, you really don't need Electro Ball. At all. You have a -SpA nature with a Special attacking move. While this can work in some cases, like Fire Blast on Life Orb Salamence and Dragapult, Cinderace is just too weak on the specialy offensive side to do any meaningful damage with super-effective Electro Ball
0 votes

Cinderace (F )@ Heavy Duty Boots
Ability: Libero
EVs: 252 Atk / 252 Spe / 4 HP
Naughty Nature
- Pyro Ball
- High Jump Kick
- Zen Headbutt
- Court Change

Pyro Ball is an obvious and amazing move seriously you cannot have a good Cinderace without this move. Plus, it's STAB. High Jump Kick is to hit hard against Pokemon like Tyranitar, Blissey, Snorlax, Melmatal, and more!!!
Zen Headbutt is also a great move for coverage against poison types, which their use always grows more and more and more. Court Change is Court Change

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0 votes

Doubles Support (yes, support cinderace)

Cinderace @ Sitrus Berry
Ability: Libero
EVs: 252 HP / 4 Atk / 12 SpD 156 SpD / 84 Spe
Careful Nature

  • Coaching
  • Helping Hand
  • Taunt
  • Super Fang
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