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If you have a good competitive moveset for Dragapult, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Dragapult Pokédex and learnset for reference.

Sprite

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27 Answers

0 votes

Battle Stadium Singles


Dragapult @ Weakness Policy
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature

  • Dragon Darts
  • Steel Wing
  • Phantom Force
  • Fly / Dragon Dance

Dragon Darts is STAB that breaks Substitute and Focus Sash. Steel Wing is coverage, however its main purpose is to give Dragapult a defense boost when Dynamaxed so that it can activate Weakness Policy without much trouble. Phantom Force is STAB and loses the 2 turn effect in Dynamax, while also lowering Defenses. PF also lets Dragapult stall an enemy's Dynamax turns after reverting. Fly also stalls Dynamax turns but is pretty useless outside of that niche in its regular form. However, Dynamax Fly is a powerful 1-turn coverage move that raises Dragapult's Speed, making it extremely hard to revenge kill. Dragon Dance is also a great option to not completely rely on Dynamax to sweep.

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0 votes

Gen 8 OU


Dragapult @ Leftovers
Ability: Infiltrator / Cursed Body
EVs: 208 HP / 48 SpA / 252 Spe
Timid Nature

  • Will-O-Wisp
  • Thunder Wave
  • Hex
  • U-turn

2 status moves look weird on paper, but it lets Dragapult deal with more Pokemon. Thunder Wave is good for fast mons like Spectrier, Cinderace-Fire, Thundrus-Therian, opposing Dragapult, and Magearna. Will-O-Wisp is for physical attackers like Tyranitar, Garchomp, Landorus-Therian, Melmetal, Excadrill, Dragonite, Non-fire Cinderace, Kartana, and Excadrill. Hex is a powerful STAB option if the enemy is statused. U-turn to pivot.

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0 votes

Gen 8 NFE

Drakloak @ Eviolite
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage / Steel Wing
- Phantom Force
- U-turn

Dragon Dance boosts your attack and speed. Outrage is strong STAB but do note that you get locked into it for 2-3 turns. Steel Wing can be an option to hit fairy and ice types. Phantom Force is STAB. U-Turn is to pivot out of bad matchups.

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0 votes

Dragapult @ Choice Specs
Ability: Clear Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Draco Meteor
- U-turn
- Flamethrower

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0 votes

Dragapult @ Assault Vest
Ability: Infiltrator
Evs: 252 Atk, 252 Spe, 4 Def
Adamant Nature
Moveset:
Dragon Darts
Sucker Punch
Phantom Force
Psychic Fangs

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0 votes

Another Random Set:
Catapult (Dragapult) @Life Orb | Ability: Infiltrator | Nature: Adamant Nature (+Atk, -Sp.Atk) || EVs: 252 Atk, 252 Spe, 4 HP
1.) Will-O-Wisp
2.) Dragon Dance
3.) U-Turn
4.) Dragon Darts

Explanation:
-This set should surprise Physical Sweepers with a sudden Will-O-Wisp, and they can't protect themselves from it due to Infiltrator. If they chose to use a Dark-Type to defeat you, use U-Turn and say "bye bye, see you later". 142 Base Speed mean you will out-speed a ton of threats and either escape or cripple them with a Will-O-Wisp. Dragon Darts is obvious, because, why not?

And yet another random set, and this one, I find it fun to use:
Dragapult (F) @Grip Claw | Ability: Infiltrator | Nature: Timid Nature (+Spe, -Atk) | EVs: 252 Sp.Atk, 252 Spe, 4 HP
1.) Infestation
2.) Toxic/Will-O-Wisp
3.) Protect
4.) Hex

Explanation:
-Traps enemies effectively. Grip Claw to trap them longer (7 turns), and would surely annoy them. Toxic/Will-O-Wisp is obvious, as well as Protect, for that stall combo. Using Hex will hurt them a lot while they're badly poisoned/burned as well as trapped. You may also use Will-O-Wisp if you trap physical sweepers.

-You don't really need to hit that hard. But you can go choose Modest nature and hit harder with Hex if you're confident about your speed.

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It doesn't get toxic
0 votes

Dragapult @ ChoiceBand (Boosts Physical Damage)
Ability: Infiltrator
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
-Dragon Darts (Main Dragon Move)
-U-turn (Damages Pokemon and Switches out)
-Phantom Force (Main Ghost Move)
-Sucker Punch (Execute Move)
Use U-turn when needs to switch
if the opponent is weak against Dragon type Use Dragon Darts
if the opponent is weak against Ghost type Use Phantom Force
Sucker punch always goes first, its recommended when a Pokemon is at low health

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