Mime Jr. - Generation 5 learnset
This page lists all the moves that Mime Jr. can learn in Generation 5, which consists of these games:
- Pokémon Black
- Pokémon White
- Pokémon Black 2
- Pokémon White 2
At the bottom we also list further details for egg moves: which compatible Pokémon can pass down the moves, and how those Pokémon learn said move.
Note: many moves have changed stats over the years. The power, accuracy and other information listed below is as it was in the respective games. Check a move's detail page for stats in the most recent games and when they changed.
Moves learnt by level up
Mime Jr. learns the following moves in Pokémon Black & White at the levels specified.
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Barrier | Psychic | — | — | |
| 1 | Confusion | Psychic | 50 | 100 | |
| 1 | Tickle | Normal | — | 100 | |
| 4 | Copycat | Normal | — | — | |
| 8 | Meditate | Psychic | — | — | |
| 11 | Encore | Normal | — | 100 | |
| 15 | DoubleSlap | Normal | 15 | 85 | |
| 18 | Mimic | Normal | — | — | |
| 22 | Light Screen | Psychic | — | — | |
| 22 | Reflect | Psychic | — | — | |
| 25 | Psybeam | Psychic | 65 | 100 | |
| 29 | Substitute | Normal | — | — | |
| 32 | Recycle | Normal | — | — | |
| 36 | Trick | Psychic | — | 100 | |
| 39 | Psychic | Psychic | 90 | 100 | |
| 43 | Role Play | Psychic | — | — | |
| 46 | Baton Pass | Normal | — | — | |
| 50 | Safeguard | Normal | — | — |
Egg moves
Mime Jr. learns the following moves via breeding in Pokémon Black & White. Details and compatible parents can be found below.
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Charm | Normal | — | 100 | |
| Confuse Ray | Ghost | — | 100 | |
| Fake Out | Normal | 40 | 100 | |
| Future Sight | Psychic | 100 | 100 | |
| Healing Wish | Psychic | — | — | |
| Hypnosis | Psychic | — | 60 | |
| Icy Wind | Ice | 55 | 95 | |
| Magic Room | Psychic | — | — | |
| Mimic | Normal | — | — | |
| Nasty Plot | Dark | — | — | |
| Power Split | Psychic | — | — | |
| Teeter Dance | Normal | — | 100 | |
| Trick | Psychic | — | 100 | |
| Wake-Up Slap | Fighting | 60 | 100 |
Moves learnt by HM
Mime Jr. does not learn any HMs in Pokémon Black & White.
Moves learnt by TM
Mime Jr. is compatible with these Technical Machines in Pokémon Black & White:
TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 03 | Psyshock | Psychic | 80 | 100 | |
| 04 | Calm Mind | Psychic | — | — | |
| 06 | Toxic | Poison | — | 90 | |
| 10 | Hidden Power | Normal | 60 | 100 | |
| 11 | Sunny Day | Fire | — | — | |
| 12 | Taunt | Dark | — | 100 | |
| 16 | Light Screen | Psychic | — | — | |
| 17 | Protect | Normal | — | — | |
| 18 | Rain Dance | Water | — | — | |
| 19 | Telekinesis | Psychic | — | — | |
| 20 | Safeguard | Normal | — | — | |
| 21 | Frustration | Normal | — | 100 | |
| 22 | SolarBeam | Grass | 120 | 100 | |
| 24 | Thunderbolt | Electric | 95 | 100 | |
| 25 | Thunder | Electric | 120 | 70 | |
| 27 | Return | Normal | — | 100 | |
| 29 | Psychic | Psychic | 90 | 100 | |
| 30 | Shadow Ball | Ghost | 80 | 100 | |
| 31 | Brick Break | Fighting | 75 | 100 | |
| 32 | Double Team | Normal | — | — | |
| 33 | Reflect | Psychic | — | — | |
| 41 | Torment | Dark | — | 100 | |
| 42 | Facade | Normal | 70 | 100 | |
| 44 | Rest | Psychic | — | — | |
| 45 | Attract | Normal | — | 100 | |
| 46 | Thief | Dark | 40 | 100 | |
| 48 | Round | Normal | 60 | 100 | |
| 56 | Fling | Dark | — | 100 | |
| 57 | Charge Beam | Electric | 50 | 90 | |
| 70 | Flash | Normal | — | 100 | |
| 73 | Thunder Wave | Electric | — | 100 | |
| 77 | Psych Up | Normal | — | — | |
| 85 | Dream Eater | Psychic | 100 | 100 | |
| 86 | Grass Knot | Grass | — | 100 | |
| 87 | Swagger | Normal | — | 90 | |
| 90 | Substitute | Normal | — | — | |
| 92 | Trick Room | Psychic | — | — |
Transfer-only moves
Mime Jr. can only learn these moves in previous generations. It must be taught the moves in the appropriate game and then transferred to Pokémon Black & White.
Move | Type | Cat. | Power | Acc. | Method |
|---|---|---|---|---|---|
| Captivate | Normal | — | 100 | Generation 4 — TM | |
| Endure | Normal | — | — | Generation 4 — TM | |
| Focus Punch | Fighting | 150 | 100 | Generation 4 — TM | |
| Natural Gift | Normal | — | 100 | Generation 4 — TM | |
| Secret Power | Normal | 70 | 100 | Generation 4 — TM | |
| Shock Wave | Electric | 60 | ∞ | Generation 4 — TM | |
| Headbutt | Normal | 70 | 100 | Generation 4 — Move tutor | |
| Mud-Slap | Ground | 20 | 100 | Generation 4 — Move tutor |
Moves learnt by level up
Mime Jr. learns the following moves in Pokémon Black 2 & White 2 at the levels specified.
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Barrier | Psychic | — | — | |
| 1 | Confusion | Psychic | 50 | 100 | |
| 1 | Tickle | Normal | — | 100 | |
| 4 | Copycat | Normal | — | — | |
| 8 | Meditate | Psychic | — | — | |
| 11 | DoubleSlap | Normal | 15 | 85 | |
| 15 | Mimic | Normal | — | — | |
| 18 | Encore | Normal | — | 100 | |
| 22 | Light Screen | Psychic | — | — | |
| 22 | Reflect | Psychic | — | — | |
| 25 | Psybeam | Psychic | 65 | 100 | |
| 29 | Substitute | Normal | — | — | |
| 32 | Recycle | Normal | — | — | |
| 36 | Trick | Psychic | — | 100 | |
| 39 | Psychic | Psychic | 90 | 100 | |
| 43 | Role Play | Psychic | — | — | |
| 46 | Baton Pass | Normal | — | — | |
| 50 | Safeguard | Normal | — | — |
Egg moves
Mime Jr. learns the following moves via breeding in Pokémon Black 2 & White 2. Details and compatible parents can be found below.
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Charm | Normal | — | 100 | |
| Confuse Ray | Ghost | — | 100 | |
| Fake Out | Normal | 40 | 100 | |
| Future Sight | Psychic | 100 | 100 | |
| Healing Wish | Psychic | — | — | |
| Hypnosis | Psychic | — | 60 | |
| Icy Wind | Ice | 55 | 95 | |
| Magic Room | Psychic | — | — | |
| Mimic | Normal | — | — | |
| Nasty Plot | Dark | — | — | |
| Power Split | Psychic | — | — | |
| Teeter Dance | Normal | — | 100 | |
| Trick | Psychic | — | 100 | |
| Wake-Up Slap | Fighting | 60 | 100 |
Move Tutor moves
Mime Jr. can be taught these attacks in Pokémon Black 2 & White 2 from move tutors (details):
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Covet | Normal | 60 | 100 | |
| Drain Punch | Fighting | 75 | 100 | |
| Helping Hand | Normal | — | — | |
| Icy Wind | Ice | 55 | 95 | |
| Magic Coat | Psychic | — | — | |
| Magic Room | Psychic | — | — | |
| Recycle | Normal | — | — | |
| Role Play | Psychic | — | — | |
| Signal Beam | Bug | 75 | 100 | |
| Skill Swap | Psychic | — | — | |
| Sleep Talk | Normal | — | — | |
| Snatch | Dark | — | — | |
| Snore | Normal | 40 | 100 | |
| Trick | Psychic | — | 100 | |
| Uproar | Normal | 90 | 100 | |
| Wonder Room | Psychic | — | — |
Moves learnt by HM
Mime Jr. does not learn any HMs in Pokémon Black 2 & White 2.
Moves learnt by TM
Mime Jr. is compatible with these Technical Machines in Pokémon Black 2 & White 2:
TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 03 | Psyshock | Psychic | 80 | 100 | |
| 04 | Calm Mind | Psychic | — | — | |
| 06 | Toxic | Poison | — | 90 | |
| 10 | Hidden Power | Normal | 60 | 100 | |
| 11 | Sunny Day | Fire | — | — | |
| 12 | Taunt | Dark | — | 100 | |
| 16 | Light Screen | Psychic | — | — | |
| 17 | Protect | Normal | — | — | |
| 18 | Rain Dance | Water | — | — | |
| 19 | Telekinesis | Psychic | — | — | |
| 20 | Safeguard | Normal | — | — | |
| 21 | Frustration | Normal | — | 100 | |
| 22 | SolarBeam | Grass | 120 | 100 | |
| 24 | Thunderbolt | Electric | 95 | 100 | |
| 25 | Thunder | Electric | 120 | 70 | |
| 27 | Return | Normal | — | 100 | |
| 29 | Psychic | Psychic | 90 | 100 | |
| 30 | Shadow Ball | Ghost | 80 | 100 | |
| 31 | Brick Break | Fighting | 75 | 100 | |
| 32 | Double Team | Normal | — | — | |
| 33 | Reflect | Psychic | — | — | |
| 41 | Torment | Dark | — | 100 | |
| 42 | Facade | Normal | 70 | 100 | |
| 44 | Rest | Psychic | — | — | |
| 45 | Attract | Normal | — | 100 | |
| 46 | Thief | Dark | 40 | 100 | |
| 48 | Round | Normal | 60 | 100 | |
| 56 | Fling | Dark | — | 100 | |
| 57 | Charge Beam | Electric | 50 | 90 | |
| 70 | Flash | Normal | — | 100 | |
| 73 | Thunder Wave | Electric | — | 100 | |
| 77 | Psych Up | Normal | — | — | |
| 85 | Dream Eater | Psychic | 100 | 100 | |
| 86 | Grass Knot | Grass | — | 100 | |
| 87 | Swagger | Normal | — | 90 | |
| 90 | Substitute | Normal | — | — | |
| 92 | Trick Room | Psychic | — | — |
Transfer-only moves
Mime Jr. can only learn these moves in previous generations. It must be taught the moves in the appropriate game and then transferred to Pokémon Black 2 & White 2.
Move | Type | Cat. | Power | Acc. | Method |
|---|---|---|---|---|---|
| Captivate | Normal | — | 100 | Generation 4 — TM | |
| Endure | Normal | — | — | Generation 4 — TM | |
| Focus Punch | Fighting | 150 | 100 | Generation 4 — TM | |
| Natural Gift | Normal | — | 100 | Generation 4 — TM | |
| Secret Power | Normal | 70 | 100 | Generation 4 — TM | |
| Shock Wave | Electric | 60 | ∞ | Generation 4 — TM | |
| Headbutt | Normal | 70 | 100 | Generation 4 — Move tutor | |
| Mud-Slap | Ground | 20 | 100 | Generation 4 — Move tutor |
Mime Jr. egg move parents
Mime Jr.'s egg groups: Undiscovered
Mime Jr. is not breedable itself, but other evolutions are. Check the Mr. Mime learnset page for the moves and compatible Pokémon.