Here comes another troll set! I've always wondered why Greninja is better in its Special attack than is Physical attack, because its a ninja, but that's not the point. Here is a Physical Ash-Greninja!
Greninja @ Life Orb / Expert Belt
Ability: Battle Bond
EVs: 252 Atk / 252 Spe
Jolly Nature
- U-turn
- Low Kick
- Waterfall
- Ice punch
A personal favourite of mine. Life Orb if you don't mind losing HP or Expert Belt if you manage to hit something super effectively. Low kick is for unsuspecting dark or Ice type. Also, if a steel types that is heavy comes along, low kick is so strong on them. Ice Punch is for Dragon and Grass types and U-Turn if you need to get outta here. Waterfall can flinch and is STAB. Jolly is so it can outspeed more things.
And while I'm at it, why not a spikes troll set (also Physical).
Greninja @ Focus Sash
Ability: Protean
EVs: 252 Atk / 252 Spe
Jolly Nature
IVs: 0 HP / 0 Def / 0 SpD
- Spikes
- Acrobatics
- Waterfall
- Night Slash
Works a bit like ETN's Acrobatics Sceptile that she let me use on my Pokemon Database theme team. Spikes can turn you into Ground type and sets up hazards. When the opponent gets you to 1 HP and you lose your focus sash, use acrobatics. It is now powered up and STAB. Waterfall is STAB and may flinch. Night Slash is STAB and has a high critical hit ratio. Jolly is the same as the other set.