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202 votes
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I breed Pokemon in the game and am pretty good at IVs and EVs and such. I have thought of a few good tactics, such as

  • Safe Guard and Outrage/Petal Dance/Thrash (avoids confusion ailment)
  • Mimic and Imprison (permanent Disables last move)
  • Swagger/Flatter and Psych Up/Haze (either gives you upped stats or resets theirs)
  • Defense Curl followed by Roll Out (makes roll out stronger)
  • Rain Dance and Thunder (Thunder never misses)
  • Belly Drum and Rest (works best with a chesto berry. Maximizes attack)
  • Sunny Day and Solar Beam (solar beam no longer needs to charge)
  • Endure and Flail/Reversal (makes the attack moves really strong compared to normal)

What are some of the best move combos that you have found so far? :D
Explain your choices, and why they make good combos.

Please read all the answers before posting, to avoid duplicate answers. Yes, all 200+ of them.

And no full on movesets either, there are separate questions for that :-)

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edited by
yeah. I kind of find that crazy.  just the average wanting to know something, and he/she makes 180 points on his/her only question as well as it being the most answered AND most voted (at 200, the second most being 86) post in the history of the pokebase. Jealous. Also to the people that asked why he/she only has 200 points on his/her wall, you can only receive a maximum of 200 points via upvotes from a single post.

214 Answers

2 votes

A move that lowers a stat (e.g. draco meteor) + Contrary.

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Almost everyone knows this :I
It's still a good combo and it hasn't been posted yet.
2 votes

Double Battles:
Send out a Male Meowstic, and use Safeguard.
You should have a Mega Kangaskhan out with the Meowstic. Make sure Mega Kangaskhan has Power Up Punch.
Be sure for Meowstic to move first with Safeguard.
Then make Mega Kangaskhan uses Power Up Punch.
Now that the turn is over (after the opponent moves). Make Meowstic use Swagger on Mega Kangaskhan. Yep, on your own teammate.
Swagger will make it go up +2 with the other +2. And Safeguard will not make Mega Kangaskhan confused!
Now make Mega Kangaskhan use Power Up Punch.
You will then have a +6 Mega Kangaskhan!
Now sweep until the end. Until you die, at least lol.

This usually only works on inexperienced players, since the very experienced ones will realize your trick, but it is still fun to do lol. Also, if this was already posted, I will hide it away immediately.

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2 votes

have a malamar and a white Kyurem in a double battle have malanar use Topsy-Turvy on white kyurem then have W-Kyurem use Draco Meteor which gives it a Sp.attack boost Making White-Kyurem a huge threat

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2 votes

First have an Ampharos that is holding a Damp Rock.
(Ampharos has really high special attack)
Then in battle: start of with Rain Dance.
Then use Charge.
Then finish with Thunder.
Thunder will have 220 power 100% accuracy
(Normaly it has 110 power and 70% accuracy)
This will take three rounds, but it is totaly worth in places like the Elit Four and very hard battles. You don't need to have Damp Rock, but if you do have it you can use this combo three times. (if you survive).

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2 votes

Sigilygh with Magic Guard


  1. Give it a Flame Orb
    (It won't take damage because of Magic Guard and the halving of the attack stat won't matter if it is a special attacker - which it should be).
  2. Make it use Psycho Shift burning the opponent and halving its attack.

  1. Have it use Cosmic Power to max out its' defence and special defence
    (great if the opponent is burned due to halved attck stat).
  2. Use Roost when it is necessary to restore HP.
  3. Make it use Stored Power which now has a base power of 390 [including STAB].
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2 votes

sorry if this is already posted.

Vaporeon@leftovers
{for double or triple battles]
ability:water absorb

Have Vaporeon use aqua ring on itself. Than have a teammate use a water type move, such as surf, on Vaporeon. It's water absorb literally ''absorbs'' the damage taken. Than leftovers and aqua ring restore even more HP.

I suggest to use Vaporeon as a bulky special attacker. Give it 252 Hp EVs; it already has a base 130 HP stat. It also has 110 sp.atk

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2 votes

You can use charge, and if you use discharge as your next move, it will do more damage than charge would to another electric-type move.

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I think this one is already there but good call!
2 votes

Mega Glalie ( has refrigerate)
-explosion ( if low on health use this gains stab and handles landorus and dragons)
-return
-protect ( speed boost from mega)
-earthquake

thias answer is mainly about explosion stab

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2 votes

hammer arm and gyro ball (I think it works best with chesnaught)-hammer arm makes them slowerand gyro ball gets more powerful depending on how slow the Pokemon is.
blizard and hail-blizard never misses(I think it works best with abomasnow)

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2 votes

I use this in Doubles UU
Galvantula
Ability: Unnerve
EVs: 252 SpA / 252 Spe
Modest Nature
- Discharge

Sceptile @ Sceptilite
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dragon Pulse
- Giga Drain
- Protect
- Focus Blast

1.You will be hated for this because of the boost that Sceptile will get and because high paralysis chance.

Shiftry
Ability: Early Bird
EVs: 252 Atk / 252 Spe
Jolly Nature
- Beat Up

Cobalion
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Iron Head
- Close Combat
- Stone Edge
- Thunder Wave

2. Obsiously,the same thing as the previous set but now with physical treats.

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2 votes

Double Battle:
Send out Smeargle with SpA lowering nature, 0 IVs and EVs, and Balloon with Camerupt with Anger Point. Have Smeargle use Frost Breath on Camerupt, boosting its Attack stat to 4x instantly with way less damage than Belly Drum. Camerupt can then sweep with Earthquake and Rock Slide, perhaps with a Rock Polish boost. This also works with Primeape.

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2 votes

Hmm...

Mega Charizard Y Drought and Solarbeam spam works excellently.

Then there's the Bulky Vaporeon with Aqua Ring and Baton Pass...

But my favorite move combo has to be the tried and true Belly Drum Sitrus Berry Combo with an Azumarill Huge Power. Sweeps, baby, sweeps!

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2 votes

Here's a Good Lanturn Moveset I had in mind:

Lanturn (M) @ Leftovers
Ability: Doesn't matter
Evs: 252 SpA / 252 Spe / 4 Hp
Timid Nature (+Spe, -Atk)

  • Soak
  • Agility
  • Electro Ball
  • Thunder Wave

Explanation: Electro Ball Lanturn Sweep. No problem. Soak turns your foes into water type and are affected by Thunder Wave and Electro Ball. Agility Raises your speed to 2 Stages outspeeding foes and Doing more damage with Electro Ball. Electro Ball is STAB and it really pack a good punch with Agility Boosts and Thunder Wave. Thunder Wave Paralyses the Foe so you can outspeed the Foe.

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2 votes

First, you have a pyukumuku in-battle.

I just fell in love with this soak + toxic + stall (recover). This makes pyukumuku very annoying.
Goes as following

Turn I:

  • Pyukumuku uses soak for steel-types and poison-types.

Turn II:

  • Pyukumuku uses Toxic.

Turn III:

  • Stall. (use recover.)
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2 votes

This isn't very useful in battles, but it is fun to see the reaction on the opponent's face when you use it! Try teaching Smeargle or Mew the moves Swagger, Switcheroo, and Clear Smog. Your Pokemon should be holding a Lum Berry, Mental Herb, or any treatment for confusion. Use Swagger to give +2 attack and confusion, Switcheroo to give the cure of confusion and have it keep the attack stat, and then use Clear Smog to remove its Atack Stat when the opponent has a hope of winning. it isn't very useful in battles, but it is a good trolling technique!

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2 votes

Finally! A compeditive use for False Swipe!

WARNING: This requires a strategic IV and EV placing, and this will not work if the speed stat was lowered.

Format: Triples

Pokemon
Pokemon 1: Knows False Swipe, is the strongest (highest Atk) and fastest
Pokemon 2: Knows Endeavor, is 1 speed point slower than Pokemon 1
Pokemon 3: Ribombee knowing Pollen Puff, 1 speed point slower than Pokemon 2
At least 1 Pokemon should have a priority move (preferably Extreme Speed) or has the ability Prankster and a status move (preferably toxic/will-o-wisp)

Steps
1. Have PKMN 1 use False Swipe on PKMN 2.
2. Have PKMN 2 use Endeavor on the opponent's Bulkiest Pokemon that is not immune to Endeavor.
3. Have Ribombee use Pollen Puff on PKMN 2.
4. Use the priority move on the Pokemon.

If done correctly, the Pokemon that got Endeavor'd should be fainted.

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2 votes

I have seen the foul play/punishment+ swagger combo, but I have added on to it. If you use reflect, it counters the swagger attack boost so foul play still hits hard but their physical attacks don’t crush you. Malamar and Smeargle can learn these 3 moves, and there might be some other Pokémon that can learn them. I use my articuno with swagger and reflect and my yveltal with tailwind and foul play in doubles and I win a lot. First turn I set up tailwind and reflect, and if they both live through the turn (they have pretty good bulk) I use swagger to make Yveltal’s foul play strong and foul play to destroy them. The reflect boost helps them live and the tailwind boost makes them go first. You might not need to use reflect if you know the opponent is a special attacker

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2 votes

Some combos I came up with are:
Trick or Encore + Disable + Protect (Makes Pokemon have to use one move, then disable the move. Then, Protect is to be annoying to the Pokemon having to be forced to use Struggle.)
Toxic + Mean Look (Trap the foe, then badly poison the opponent.)
Moves like Whirlpool, Fire Spin, and Infestation + Toxic (During a move like Fire Spin, the foe can't escape and takes damage from the trapping move. Toxic is used to worsen the damage done.
Calm Mind 2 times + Overheat (Solrock can do this. Use Calm Mind twice, then Overheat. The special attack will be canceled out. Repeat)
Electro Ball + Thunder Wave (Thunder Wave on the opponent, then Electro Ball, which should have more power)
Sandstorm + Toxic + Bind (Bind to trap the foe. Toxic to wear down the hp of an opponent. Sandstorm is for some more damage. Damage worsens due to Toxic.)
Mud Slap + Double Team (Mud Slap does damage and lowers the foe's accuracy. Double Team raises the users' evasiveness. Attacks shouldn't hit often now.)

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You can use the first combo with a Choice Specs (Struggle is Physical), Shadow Tag Gothitelle and replace Protect with Double Team and spam that 6 times, then destroy the rest of the team with 140 BP STAB Stored Power
2 votes

This move combination is for Double battles

Beat up + Justified + Kee berry + Psych up

The best beat up Pokémon is probably Weavile since it's the fastest one that can learn both beat up and Psych up and uses physical attack.

I also think that best Pocket monster with Justified is Terrakion since it's the fastest one that uses physical attack.

This is what's supposed to happen in the battle. Weavile uses beat up on Terrakion and it maximises Terrakions attack and the Kee berry increases its defense by one stage, and Weavile uses psych up on Terrakion and they both sweep the poor victims team.

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edited by
Double Warranted Mugging
BTW you can also you rock polish on the first turn to double both your pokemons speed by two
2 votes

Espeon Sweeper

Shuckle @ Eject Pack
Ability: Sturdy
EVs: 4 HP / 252 Def / 252 SpD
Careful Nature
IVs: 0 Atk
- Shell Smash
- Sticky Web

Espeon @ White Herb/Focus Sash
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Stored Power
- Dazzling Gleam
- Shadow Ball
- Copycat

How to do:

  1. Send out Shuckle first.
  2. Use Sticky Web first.
  3. Then use Shell Smash.
  4. You will switch out after Shell Smash due to Eject Pack.
  5. Send out Espeon
  6. If you're faster than the opponent use Copycat it will use Shell Smash that Shuckle used on the last turn.
  7. Sweep :)
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I tot copycat only copies opponents move
@Soul Stealer Copycat copies the last move used in a battle.
I've seen this with Polteageist. A good strategy indeed.