Meta-PokéBase Q&A
26 votes
138,688 views

Decided to make a new thread myself for this so I can get the responses via email. Here you can report any minor errors with the main site instead of starting a lot of new questions. Things you can report here include:

  • Spelling/grammar errors.
  • Incorrect data (e.g. Pokemon with the wrong abilities listed, moves with the wrong power/type and so on).
  • Missing pictures (sprites, icons and artwork).

As I fix the errors, the answers will be hidden. Try and keep comments to a minimum to avoid clogging up the page, stick to important things like additions/corrections to the corrections.

Remember, small corrections only! If you're reporting something more substantial than a missing picture or incorrect data, please make a new thread!

Please, post corrections as ANSWERS, not comments. Thanks :)

If you have a NAME ORIGIN correction, please use this thread instead!

If you have a LOCATION correction, please use this thread instead!

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285 Answers

4 votes

Post number 5 here, due to the length of posts

Power Trip's Effect is copy/pasted from its description, and does not match the quality of other effects. An improved Effect goes as follows:

"Power Trip deals varying damage based on the user's stat increases. It starts at base power 20 and increases by 20 for each net stat boost the user has received, including Evasion and Accuracy. In other words the power is:

20 × NumIncreases + 20

For example, if the Pokémon used Dragon Dance and Double Team once each, that is a total of 3 stat increases (+1 Attack, +1 Speed, +1 Evasion) and Power Trip's base power will be 20 × 3 + 20 = 80.

The maximum it could reach (although impractical) if all stats are fully boosted is 20 × 6 × 7 + 20 = a massive 860 base power. (This does not include other boosts - here the Pokémon would have a +6 Special Attack boost meaning a 4× multiplier, plus STAB for most of the Pokémon that can learn Power Trip.)

(Copied from Stored Power, as the attacks work the same)

Additional minor corrections below:

Present's Effect is very vague, and does not properly convey the move's effect, nor matches the quality of the other descriptions on the site. A better wording would be "Upon using Present, one of 4 outcomes occurs, according to the following chart:
Row 1. 40% | Deals damage with base 40 power
Row 2. 30% | Deals damage with base 80 power
Row 3. 10% | Deals damage with base 120 power
Row 4. 20% | Heals target of 1/4 max HP

Prismatic Laser's Effect is a copy/paste of its description and does not match the quality of other descriptions on the site. An improved description would be "Prismatic Laser does damage, but the user must recharge on the next turn. (Enter) If the attack misses, the move is blocked by immunity due to Protect or Detect, or the move fails to damage due to type immunity, the recharge turn will not occur."

Psychic Fangs' Effect is copy/pasted from its description, and does not match the quality of other effects on the site. An improved effect would be something like "The user deals damage and clears the target of Light Screen, Reflect, or Aurora Veil. These effects are cleared prior to damage calculations. (Enter) If the move misses, the effects of Light Screen, Reflect, or Aurora Veil be not be removed

Psycho Shift's Effect is a bit sparse, and should probably be expanded to something like "The target gains the user's status condition, then the user is cured of that condition." Other sites also mention the move only affecting non-volatile status moves, and the move failing if the target already has a non-volatile status move, but I've not used the move personally, and couldn't find enough sources to confirm this. Will need to be investigated further.

Purify's Effect is a copy/paste of its description and does not match the quality of other Effects on the site. An improved wording would be something like "The target is cured of its status effect, and the user regains up to 1/2 its max HP. The move fails if the target does not have a status effect." Similar to Psycho Shift, other sources say this must be a non-volatile status condition, but additional research is needed for that.

Relic Song's Effect is worded strangely compared to other Effects. To better match other moves, I would suggest rewording it to "The user deals damage, and has a 10% chance to put the target to sleep"

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4 votes

Up to Post 6 here (and on to letter R)

Spectral Thief's Effect is copy/paste from its description and does not match the quality of other Effects. A better wording would be

"Spectral thief steals the target's stat boosts, then deals damage. if the move misses, no stats boosts are taken."

Other sites mention that stat boosts taken are taken only up to +6 (for example, If Marshadow has +1 Attack, and Charizard has +6 Attack, Spectral Thief will result in Marshadow taking +5, leaving itself with +6, and Charizard with a +1), but I could not corroborate this. Also, notes on the effects of abilities such as Simple and Contrary should be added (since Abilities aren't my specialty, I'll leave that to someone else).

Additional minor corrections:

Revenge's Effect is very simple and does not match the quality of the other effects on the site. A better wording would be "If the target has already hit the user this turn, the power of Revenge doubles"

Rototiller's Move Target incorrectly claims the move only targets a single adjacent pokemon, even though the Effect says it targets all grass-type Pokemon on the field

Shadow Bone's Effect is a copy/paste of its description and does not match other Effects. A better wording would be "The user deals damage and has a 20% chance to lower the target's Defense by 1 stage"

Shell Trap's Effect is almost copy/pasted from the description and does not well convey the move's Effect, A better Wording would be as such: "Shell trap sets a trap before any target moves, and the user is set with a -3 priority. If a target hits the user with a Physical attack before the user moves, the target is dealt damage. (Enter) if no target hits the user before its turn, the move fails.

Shore Up's Effect is a copy/paste of its description, and does not match the quality of other Effects on the site. An improved wording would be something like "The user regains up to 1/2 its max HP. (Enter) If Shore up is used during a sandstorm, the health regains increases to 2/3 its max HP."

Sky Uppercut's description is a bit bare and doesn't really make clear what the move's effect is. An improved wording would be "Sky uppercut hits the target, including during the semi-invulnerable phase of moves such as Fly, Bounce, or Sky Drop"

Smart Strike's Effect is copy/pasted from its description and does not fit with others similar to it. A better wording would be "Smart Strike deals damage and bypasses Accuracy checks to always hit. However, it will not hit Pokémon during the invulnerable stage of Bounce, Dig, Dive, Fly, Shadow Force or Sky Drop.

Spiky Shield is incorrectly listed as targeting an adjacent Pokemon, rather than the User

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4 votes

On to post 7, and about 2/3 through S. I'll miss going through these when I reach the end

Stomping Tantrum's Effect is a copy/past of its description and does not match the quality of other Effects on the site. A better-worded Effect would be something like this:

"If the user's previous move was a success, Stomping Tantrum deals damage and has no secondary effect

"If the user's previous move failed to deal damage, the move's power doubles.

Additional details would need to be included about the effects of moves such as Protect/Detect, and whether the move triggers from moves such as High Jump Kick. As these are not my strong suit, I will leave this section to others.

Additional minor corrections:

Spotlight's Effect is copy/pasted from its description and does not match the quality of other Effects on the site. A better wording would be "The target becomes the center of attention, causing all other moves to target this Pokemon. This move overwrites other effects that cause redirection, such as Abilities like Lightningrod or Moves like Follow Me. The move has priority +3, so it will activate before most other moves."

Strength Sap's Effect is a copy/paste of its description and does not reflect the quality of other Effects. An improved wording would be "The user restores its HP by the same amount as the target's Attack stat. The target's Attack stat is then lowered by one stage. (Enter) Strength Sap is still usable even if the user's HP is full, and the Attack stat will still be lowered. However, the move will fail if the target's Attack stat has already been reduced fully (-6).
Additionally, effects of Items like Big Root, abilities like Liquid Ooze, and moves like Mist will need including, but as this is not my specialty, I will leave it for others.

Struggle's Effect is out of date as of Gen 4, and should be updated to account for it only attacking foes, for it bypassing accuracy to always hit (ignoring semi-invulnerable states). and always dealing 1/4 of user's max HP as recoil. A correction to cover all this goes as follows: "The user deals typeless damage, but takes recoil damage equal to 1/4 of its max HP. Struggle is automatically used when no other move is capable of being used, either due to all moves having 0 PP, or due to the effects of other moves such as Disable. Struggle bypasses accuracy checks to always hit, except for during semi-invulnerable stats such as Fly or Dig. (Enter) Changes: (Enter) In Generations 1-3, Struggle dealt recoil damage based on the amount of damage dealt to the target. In Generation 1, the recoil damage equal 1/2 damage dealt, whereas in Generations 2-3, this was decreased to 1/4 damage dealt. (Enter) In Generation 1, Struggle had an accuracy of 100%. (Enter) In Generation 1, Struggle dealt Normal-type damage"

Substitute's page is so barren, I don't think I could even cover everything that needs to be covered without parsing through hours of changelogs per generation, so I'll be short and use this more as a reminder on this page. As a start, the description should be revised to note that it takes 1/4 of the user's max HP to create the substitute. In addition, I'll link here to the post about all the moves not blocked by substitute as a reminder to PM https://pokemondb.net/pokebase/meta/63298/suggestion-list-moves-blocked-substitute-substitute-page?show=63298#q63298

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4 votes

8th post here. I think this one may be it...

Imprison's Move Effect incorrectly claims the move targets all foes, rather than the user

Taunt's Effect does not enumerate how long the move lasts, and also uses "opponents" instead of "targets". An improved description would be along the lines of "The target is barred from using status moves. The effect lasts for 3 turns if the user goes before the target, and 4 turns if the target goes before the user."

Tearful Look's Effect is a copy/paste of the move's description and is very sparse on the move's effects. A better worded and expanded description would be "Lowers the target's Attack and Sp. Attack stats by 1 stage each. (Enter) Tearful Look bypasses accuracy to always hit, except during semi-invulnerable stages of moves like Dig or Fly. Tearful Look will even hit through Protect or Detect."

Teleport's out-of-battle effect has been removed as of Gen 7

Toxic Thread's Effect is a copy/paste of its description and does not match the quality of other Effects on the site. An improved wording would be "The target is poisoned, and the target's Speed stat is reduced by 1 stage."

Twister's Effect claims it has a 30% chance to cause Flinching, but other sources and the "All Moves" page say the move has a 20% chance.

Venom Drench's Effect on the "All Moves" page https://pokemondb.net/move/all fails to note that the move affects Attack, and just says Sp. Attack and Speed.

Venoshock's Effect claims the move inflicts double damage, but other sites and the move's description say the move doubles in power

Water Sport's and Mud Sport's Effects both say the type's damage is reduced by 50%, rather than 67% damage.

Wish's Effect is very sparse and does not really cover what the move's effects are. An improved/expanded wording would be "The user makes a wish for healing. At the end of the next turn, the pokemon in the user's location will be healed by half the user's maximum HP."

Zing Zap Effect is copy/pasted from its description and does not match the quality of other effects on the site. An improved description would be " The user deals damage and has a 30% chance of causing the target to flinch, if the target has not yet moved. (Enter) Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch.

What a ride it has been, but I have gone through all the moves and hit all the issues I've seen. Hope this list helps out, and thank you for the good resource! :)

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4 votes

It doesn't say that shadow tag fails against ghost types

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4 votes

Defog's page is a little outdated. Defog now removes Aurora Veil, the Sharp Steel entry hazard from G-Max Steelsurge, and Psychic/Misty/Electric/Grassy Terrain.

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4 votes

In the EVs page

If you have over 100 EVs in a stat, the first berry will reduce them to 100, while further berries will decrease the EVs by 10. Therefore if you want to remove all EVs you will need 11 berries for the stat.

But this only works in Gen 4 and not in other generations.

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4 votes

Two things that happen when you're banned, and I can't see any reason as to why they're intentionally meant to be that way:

  • You can't access the Rules page, which is just ironic af. The "Rules" tab straight up disappears from the Pokebase section, and clicking on it from other sections or entering the link to it takes to a page which says "You do not have the permission to perform this operation."

  • You can't see others' Gender box in profiles, its gone. Like why? If anything, would it not make more sense to hide others' Country box from banned users?

Please tell me if any of these have been reported before.

Source: Experience

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To be honest this is probably worth making a separate thread about. The gender issue is especially weird, it might be a problem with the software.
You're right, should I make two separate posts about these or just one? If one, what should I keep the title as (refering to these as errors or suggestions)?
One works fine because it's related to a single issue (banned users not being able to access certain features of the site). Error or suggestion both work in the title in my opinion, but error seems to be a better fit. Though others may disagree.
4 votes

disguise should be updated to show its gen 8 nerf(instead of taking no damage from the first attack, it takes 1/8 of its hp)

revelation dance should tell you that its type is the primary type of the user rather than the style of oricorio

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4 votes

For Double Shock and Burn Up, the description should include that the move cannot be used if the user is not an/a Electric/Fire type. Also, Burn Up’s description should also include that it thaws the user on use.

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4 votes

Hello, first post ever here haha. Just wanted to point out an outdated info. I guess it must be linked to the fact that the blueberry extension was recently released.

I know there is a lot of Pokemon that need update because of that. If it could make your life easier I noticed that Hisuian Qwilfish evolve in Overqwill at lv 28 in violet. (Probably only if you learn the move Barb Barrage, would need further testing) but I didn't have to use the move at all. As soon as I learned it (reaching lv28) the Pokemon evolved. Have a nice day! :-)

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4 votes

Hi! I noticed the ‘Dancer’ ability is missing some moves that are used with the ability. Other websites include these moves as well:

Aqua Step
Clangorous Soul
Victory Dance

I’ve tried Aqua Step and Clangorous Soul with the Dancer ability and they both worked. Though I can’t try victory dance because I don’t have Hisuian Lilligant…

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Aqua Step and Clangorous Soul are dancing moves? Cool
4 votes

https://pokemondb.net/scarlet-violet/exclusive needs to be updated for both DLCs.

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4 votes

In Pokémon Silver Gen 2, the website incorrectly lists Sandshrew as appearing on 1F and B1F in the Union Cave.

https://pokemondb.net/location/johto-union-cave#gen2_1F

The 'Where to find Sandshrew' section also has the wrong location of Union Cave for Silver

https://pokemondb.net/pokedex/sandshrew

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4 votes

Oricorio's Dancer ability does not list that it can copy victory dance, clangerous soul and aqua step.
Revelation dance does not activate based on oricorio's form but rather its primary type so it changes typing when you terastalise.
The ability overcoat does not list that it negates powder and spore moves.

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4 votes

The Knock Off page stole a section from the Thief page without changing it.

If the item would activate on attack (e.g. Focus Band), it does so before being stolen. If the item is consumable on attack (e.g. Focus Sash) then the item is consumed as normal and cannot be stolen.

Knock Off attempts to remove the items, not steal them.

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4 votes

the Weak Armor page states that

When a Pokémon with Weak Armor is hit by a physical move, its Defense
drops one stage, but its Speed increases by one stage.

it should state that Speed increases by two stages.

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4 votes

Torch Song, Alluring Voice, and Psychic Noise are missing from the list of moves that Soundproof is immune to.

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3 votes

On the page about IVs:
> In Pokémon Platinum, HeartGold and SoulSilver, you can find out what type Hidden Power would be for any Pokémon by showing it to a man in the game corner Prize Exchange building (Veilstone City for Platinum, Celadon City for HG/SS).

This needs to be updated.

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3 votes

Jynx's Virtual Console Pokémon Yellow sprite is missing from its spritedex. (It's the exact same as the regular yellow sprite, except it's skin is now purple, for obvious reasons.)

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