Post number 5 here, due to the length of posts
Power Trip's Effect is copy/pasted from its description, and does not match the quality of other effects. An improved Effect goes as follows:
"Power Trip deals varying damage based on the user's stat increases. It starts at base power 20 and increases by 20 for each net stat boost the user has received, including Evasion and Accuracy. In other words the power is:
20 × NumIncreases + 20
For example, if the Pokémon used Dragon Dance and Double Team once each, that is a total of 3 stat increases (+1 Attack, +1 Speed, +1 Evasion) and Power Trip's base power will be 20 × 3 + 20 = 80.
The maximum it could reach (although impractical) if all stats are fully boosted is 20 × 6 × 7 + 20 = a massive 860 base power. (This does not include other boosts - here the Pokémon would have a +6 Special Attack boost meaning a 4× multiplier, plus STAB for most of the Pokémon that can learn Power Trip.)
(Copied from Stored Power, as the attacks work the same)
Additional minor corrections below:
Present's Effect is very vague, and does not properly convey the move's effect, nor matches the quality of the other descriptions on the site. A better wording would be "Upon using Present, one of 4 outcomes occurs, according to the following chart:
Row 1. 40% | Deals damage with base 40 power
Row 2. 30% | Deals damage with base 80 power
Row 3. 10% | Deals damage with base 120 power
Row 4. 20% | Heals target of 1/4 max HP
Prismatic Laser's Effect is a copy/paste of its description and does not match the quality of other descriptions on the site. An improved description would be "Prismatic Laser does damage, but the user must recharge on the next turn. (Enter) If the attack misses, the move is blocked by immunity due to Protect or Detect, or the move fails to damage due to type immunity, the recharge turn will not occur."
Psychic Fangs' Effect is copy/pasted from its description, and does not match the quality of other effects on the site. An improved effect would be something like "The user deals damage and clears the target of Light Screen, Reflect, or Aurora Veil. These effects are cleared prior to damage calculations. (Enter) If the move misses, the effects of Light Screen, Reflect, or Aurora Veil be not be removed
Psycho Shift's Effect is a bit sparse, and should probably be expanded to something like "The target gains the user's status condition, then the user is cured of that condition." Other sites also mention the move only affecting non-volatile status moves, and the move failing if the target already has a non-volatile status move, but I've not used the move personally, and couldn't find enough sources to confirm this. Will need to be investigated further.
Purify's Effect is a copy/paste of its description and does not match the quality of other Effects on the site. An improved wording would be something like "The target is cured of its status effect, and the user regains up to 1/2 its max HP. The move fails if the target does not have a status effect." Similar to Psycho Shift, other sources say this must be a non-volatile status condition, but additional research is needed for that.
Relic Song's Effect is worded strangely compared to other Effects. To better match other moves, I would suggest rewording it to "The user deals damage, and has a 10% chance to put the target to sleep"