PokéBase - Pokémon Q&A
202 votes
221,153 views

I breed Pokemon in the game and am pretty good at IVs and EVs and such. I have thought of a few good tactics, such as

  • Safe Guard and Outrage/Petal Dance/Thrash (avoids confusion ailment)
  • Mimic and Imprison (permanent Disables last move)
  • Swagger/Flatter and Psych Up/Haze (either gives you upped stats or resets theirs)
  • Defense Curl followed by Roll Out (makes roll out stronger)
  • Rain Dance and Thunder (Thunder never misses)
  • Belly Drum and Rest (works best with a chesto berry. Maximizes attack)
  • Sunny Day and Solar Beam (solar beam no longer needs to charge)
  • Endure and Flail/Reversal (makes the attack moves really strong compared to normal)

What are some of the best move combos that you have found so far? :D
Explain your choices, and why they make good combos.

Please read all the answers before posting, to avoid duplicate answers. Yes, all 200+ of them.

And no full on movesets either, there are separate questions for that :-)

by
edited by
yeah. I kind of find that crazy.  just the average wanting to know something, and he/she makes 180 points on his/her only question as well as it being the most answered AND most voted (at 200, the second most being 86) post in the history of the pokebase. Jealous. Also to the people that asked why he/she only has 200 points on his/her wall, you can only receive a maximum of 200 points via upvotes from a single post.

214 Answers

3 votes

Have a Level 1 Pokémon with Sturdy holding Berry Juice and make the Pokémon have Pain Split and Toxic

Step 1.Use Toxic. if they attack, the Berry Juice heals you.
Step 2.Every time you are attacked, using Pain Split heals all of your health, and you live every hit with Sturdy

It’s not foolproof, Weather and Hazards can beat it, but it’s still fun

by
3 votes

Tapu Fini with swagger and misty terrain against your teammate to give them an attack boost without confusing them.

by
3 votes

This is one is for double battles

Super effective 40 base power priority moves + Unburden + Weakness policy + Helping hand

Let's just say I use Ice shard.

The best ice shard Pokémon that can also learn helping hand is probably Delibird since it has low Attack and it can also learn Spikes.

The best Unburden Pokémon that is weak to ice is probably Sceptile since it can learn Earthquake and rock slide.

This is what's supposed to happen in the battle. Delibird uses Ice shard on Sceptile, Sceptiles speed, attack and special attack is doubled and Delibird uses helping hand next turn to insure thar every attack by Sceptile is an OHKO.

by
Pretty good!
3 votes

Im not sure if this is on here, but this a strategy for Gen 7 Double Battles.

Step 1: Have a Wailord hold a Waterium-Z alongside a few Pokémon that know Helping Hand and at least one Pokémon with Follow Me.
Step 2: Have the Pokemon that knows Follow Me use Follow Me so Wailord can use Z-Rain Dance and boost his speed along with water moves.
Step 3: Spam Water Spout and Helping Hand so Water Spout can cause massive damage while it's raining.

by
2 votes

Swagger + Mean Look/Spider Web + Screech.

Galvantula Watchog Umbreon and Smeargle can use this combo

by
edited by
Umbreon can
Thanks I'll edit it right now.
plenty of others as well.
Can't Mew also learn this? Also does Ditto count?
2 votes

Use Mean look or a Shadow Tag ability pokemon
then use perish song
then switch
use a move that attacks on the second turn like fly, dig ,ext. or use a double protect or detect,or fake out
do this till the other pokemon faints 3 turns after perish song
repeat the step

  Hope this helps :)
by
Mean Look/Shadow Tag wears off once you switch.
It'll work,the effects would wear off,but by the time they do,the opponent wouldn't be able to switch.
Wynaut, Wobuffet, gothitelle, and Chandelure are the only pokemon with the ability shadow tag, and I don't believe any of them can learn Perish song.
DT, there's still the possibility of Mean Look.
Yes, but that means your pokemon is gonna take about two hits before finishing then off, and your opponent probably would have switched to something better, so those attacks are likely super effective.
You can use Whirlpool, Fire Spin etc. to increase the number of Pokémon available.
Maybe Arena Trap?
2 votes

Lopunny - Ability:Klutz - Move:Switcheroo - Works well with Burn\Toxic Orb.

Machamp -Ability:No Guard - Move:DynamicPunch - BIG Damage and a chance of confusing that won't miss!

Marowak,Golem,etc - Ability:Rock Head - Move - Double Edge - 120 Damage and NO recoil!

Double Battles.

Electrode,etc + Ghost-Type - Move: Explosion - 250 Damage and your Ghost-Type Ally won't get hurt!

Tyranitar,etc + Flying-Type - Move-Earthquake - Damage opponents BADLY but won't hurt your flying-type ally.

A Pokemon Team Strategy Example

Mr Mime,Pinsir,Glalie

As a Psychic-type,Mr Mime is weak against Dark-Types,that's why Pinsir is there,it's strong against Dark-types as it is a Bug-type,but Pinsir is weak to flying-types,so you send in Glalie as it is strong against flying-types.If your opponent switches to a fighting type to defeat your ice-type Glalie,you send in Mr Mime again.If you build a team this way,you'll be prepared for your opponents' weaknesses even as you guard your own.

by
For Machamp: A Choice Scarf would work BEAUTIFULLY!!!!
If you're choiced, you won't be able to hit ghosts.
2 votes

porygon-Z with discharge paired up with electivire, making electivire friggin fast physical sweeper.


Gardevoir
trace

skill swap
psychic
shadow ball
focus blast


Porygon-z
Adaptibility

tri-attack
ice beam
charge beam
Hp fire


you can use this set in a double battle against a shedinja
Gardevoir uses skill swap to give trace to Porygon-z, trace copies wonder guard, making porygon-Z unstoppable. Fighting is covered by Psychic from Gardervoir, focus blast for pkemon like Lucario or cobalion.

if Gardevoir gets Wonder guard, Porygon-Z is for coverage.

by
edited by
And the chances of facing a Shedinja are...?
this is if you are lucky. Even so, this is still a good combo
You can't trace Wonder Guard
Yes you can. you can also roleplay wonder guard
Okay, I was wrong, you can trace it. But you can't Role Play it.
http://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(ability)
So abilities work, but moves don't, right
2 votes

this really works as double battle combo have 2 zebstrikas or any pokemon with the abilty motor drive and discharge have them use discharge on each other it rasies there speed stat alot

by
edited by
Species clause.
2 votes

This is one i like to use you will need a Pokemon with encore though and it has to unaffected the opponents Pokemon that's out in the field, first pokemon needs a focus slash/Ability to allow it to survive/or it being able to survive the first hit, a move to keep the Pokemon in or a ability works too.

step 1:Start the battle and send out a Pokemon that has a weakness against the opponents Pokemon make sure it has a focus slash or a ability that can let it survive or that it can survive on its on.(if the first Pokemon has mean look or anything like that you can use that and skip step 4)

step 2: Switch to the Pokemon that has encore after the first hit and use it.(make sure it can unaffected by the move,not the Pokemon or they will switch,It also has to be faster than the other Pokemon so it cant use a different move).

Step 3:Use encore.

Step 4:Use move to keep Pokemon in(or a ability that keeps them in works too).

Step 5:Have fun making them mad

by
Ragequit strategy! Nice!
2 votes

Swagger/Flattter+Defog

by
That is totally unnecessary; you could always use Confuse Ray to match with that combo way better.
Also, the point of Swagger is that when they are confused and hit themselves, the +2 Stage Attack will deal more damage.
first off what about Pokemon who cant learn confuse ray.Secondly what about when they snap out of confusion they will have +2attack and you don't want that.Thirdly they don't always hit themselves so its still going to hurt.This is mostly for Pokemon who cant learn confuse ray
2 votes

Venoshock+Poisoning move = PAIN!!!

by
2 votes

How about fling + theif. It works good with a poison heal pokemon when your using a toxic orb. You get the poison heal and you toxic a pokemon when you fling then steal their item and make it gone by flinging it.

by
2 votes

Here is a trick I found you can use in a double/triple battle. Get a Preferably Tauros and Vigoroth, give Vigoroth focus energy and fury swipes, also maybe give it a scope lens, and after you use focus energy, use fury swipes on Tauros, Anger point will activate, And tauros will be at +6 Attack!

by
But surely then you cut down on Tauros' HP massively by giving him a critical hit move...
Naw, give vigoroth 0 ATK EVs and 0 ATK IVs if possible, and maybe give Tauros some defense EVs.
2 votes

Will-O-Wisp/Confuse Ray/Thunder Wave/Toxic/etc+Hex=More Painful Than Pain

Toxic Spikes+Spikes+Stealth Rock=Poison+Pain+Pain

by
2 votes

Bulk-up+Drain-punch and priority if you can. Gallade, Conkeldurr, and Toxicroak work well with this

by
2 votes

Possibly the greatest combo in all of Pokemon.
Credit to DT: http://pokemondb.net/pokebase/10312/i-may-have-a-plan-for-shedinja and Pwnyta.

Ok, so start in a double battle with Shedinja and a Pokemon (Preferably Porygon2) that can has Trace.
If that Pokemon is Porygon2, It can use Conversion2 as well and then pass it to whoever.
Shedinja is used for Trace making the ability Wonder Guard. Infact, you could have any ability.

Pass it to a Pokemon with a weakness and start sweeping! I do not know if this will work on Spiritomb or Sableye.

NORMAL - (68)
NORMAL GHOST (0)
WATER GROUND (9)
WATER DRAGON (2)
ELECTRIC - (26)
POISON DARK (3)
PSYCHIC DARK (0)
BUG STEEL (6)
Some Dual types that have one weakness.

by
edited by
Wonder Guard can't be role played, only traced.
http://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(ability)
Still, status things such as poison and burn would affect the pokemon.  Weather would also affect them as well.  Really cool, though.
2 votes

Double strategy.

Have two Pokemon. Have one know Skill-swap and the other have the ability Intimidate. When sent out they will cut the opponents Attack. Then use Skill-swap and they will lower there Attack again. You can repeat this process again and again thus crippling users of Rock-slide, Earthquake Etc.

+

Note: This strategy can work with any pair with Intimidate and Skill-swap, Scrafty and Alakazam are not required.

by
edited by
I would recommend having one of the Pokemon that you use being able to take on Special attackers as well to make it more effective.
multi hit moves: EQ, surf, have their power reduced by 25% in doubles/triples
Earthquake and Rock-slide are still very common, they can still be fairly strong Intimidate really helps sometimes.
2 votes

To eliminate the threat of weather leads eliminating your weather, get a Pokemon with the Move Entrainment as it gives them a different ability for the remainder of the battle thus making your weather dominate.

Lopunny
I use Loppuny myself, Durant is better but with Traunt is WAY too Haxy.

by
edited by
2 votes

Give Blissey Simple. Calm Mind yourself and have some fun.
Pwnyta: Simple Manaphy with Tail Glow.
Simple Volcarona with Quiver Dance.

by
edited by
Simple manaphy with tail glow in rain