This is the team I used for a playthrough in Pokemon Shield. I noticed that many Pokemon on the page are a lot of the same- Grimmsnarl, Corvinight, Dragapult, Toxtricity, etc. But there are so many good Pokemon is this game, so I made this team up if all those forgotten Pokemon. This team primarily uses dual typing to maximize coverage. The team has at least one Pokemon to cover each type, so you always have an option. Also, tell me which nickname was your favorite! Hope you like it!
The Food Squad
Gastrodon, Skuntank, Coalossal, Frosmoth, Bisharp, Golurk
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1- East Sea Gastrodon “Pesto”
Held Item- Leftovers
Ability- Storm Drain
Suggested Natures- Modest / Quiet / Calm
Typing- Water / Ground
Move Set-
Scald
Earth Power
Recover
Ice Beam
Gastrodon is an excellent Pokemon. He has a very solid movepool, and with a decent ice coverage move, he’s able to deal with that 4x weakness to Grass. Scald is a good Water Type STAB move that also provides a nice 30% burn chance that, if successful, halves the opponents physical attack stat. Earth Power is a very strong Earth Type STAB move. Recover instantly regains 50% health without having to use a potion. And, as mentioned above, you have that nice Ice coverage move, Ice Beam, to deal with those pesky Grass Types. Also, his Storm Drain ability makes him absorb Water Type moves for a free Sp. Attack bonus, making all his fighting moves hit like trucks.
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2- Skuntank “Garlic”
Held Item- Black Sludge
Ability- Aftermath
Suggested Natures- Adamant / Naughty / Jolly
Typing- Poison / Dark
Move Set-
Poison Jab
Crunch
Play Rough
Flamethrower / Fire Punch
Skuntank is a really nice Pokemon. He provides an immunity to Psychic, and resists Ghost, Poison, Grass, and Dark, at the cost of a puny 2x Ground weakness, which can be dealt with by other members of my team. Poison Jab and Crunch are both STAB, with Poison Jab dealing with Fairy and Grass Types, and Crunch dealing with Ghost and Psychic Types, while also having a 20% defense debuff. Play Rough is a coverage move- made to deal with Fighting, Dragon, and Dark Types. Flamethrower is also a coverage move, handling the Steel (Poison immunity), Ice, and Bug Types. However if you aren’t aiming to take care of tanks with low special defense, switch to a physical attack to lean into Garlic’s higher attack stat. That would be Fire Punch. All in all, Skuntank is a good Pokemon that can easily handle a wide variety of types with a couple of decent coverage moves.
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3- Coalossal “Paprika”
Held Item- Charcoal / Hard Stone / Weakness Policy
Ability- Steam Engine
Suggested Natures- Modest / Quiet
Typing- Fire / Rock
Move Set-
Flamethrower
Power Gem
Earth Power
Solar Beam
Coalossal is greatly viewed as useless because of its two 4x weaknesses to Water and Ground. However, there is a way to turn those weaknesses into a boost. If hit by a Water Type move, Paprika instantly triggers both Steam Engine, which maxes out his speed (+6 stages) and Weakness Policy (2x Attack). However, you can also swap him out for Pesto, whose Storm Drain Ability gives him a boost and makes him immune to Water Type damage when hit with a Water Type move. And his Ground Weakness can be taken care of by other Pokemon in this team simply by swapping him out. Now- Flamethrower and Power Gem are both STAB and can cover 7 different types. Earth Power is for Fire, Rock, Poison, and Electric Types. And Solar Beam is a baiting move. It is great during or after Dynamax. During Dynamax, it is becomes Max Overgrowth, to deal with Ground and Water Types. And if you set intense sun with Max Flare, Solar Beam skips its charging turn and attacks instantly. And if you know you can tank a hit, Solar Beam is a good move for regular battle too.
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4- Frosmoth “Sorbet”
Held Item- Heavy-Duty Boots
Ability- Ice Scales
Suggested Natures- Timid / Modest
Typing- Ice / Bug
Move Set-
Quiver Dance
Ice Beam
Bug Buzz
Giga Drain
Frosmoth is a very nice Pokemon due to her dual Ice / Bug typing, and though Snom is late game, using a Wishing Piece on the Max Raid Den on the North Face of the Giants Cap can spawn a level 27-30 Snom in the raid. Boom. Give it a soothe bell, go camping, let it farm XP in the back of your party until it evolves. Now, onto the move set. Ice Beam and Bug Buzz both provide STAB coverage against Dragon, Psychic, and Dark Types. Quiver Dance is arguably the best Status move in the game- it simultaneously boosts Sp. Atk, Sp. Def, and Speed all at once. And Giga Drain is a coverage move for Rock and Water Types, that also heals her.
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5- Bisharp “Espresso”
Held Item- Life Orb
Ability- Defiant
Suggested Natures- Adamant / Jolly
Typing- Steel / Dark
Move Set-
Iron Head
Night Slash
Sucker Punch
Psycho Cut
Bisharp is a very solid Pokemon. With Life Orb to boost his moves, he basically becomes a hit-and-run executioner. Yay! Iron Head is strong STAB against Fairy, Ice, and Rock types. Sucker Punch becomes a ridiculous powerhouse move that once shots basically anything, plus STAB. Sucker Punch also has priority, because Bisharp is a slower Pokemon, so this is essential. Night Slash is also a STAB attack. However, Bisharp has one huge weakness, and that is his 4x weakness to Fighting. Say hello to Psycho Cut. Psychic type move provides excellent coverage for those Fighting Types that would delete him. Plus Defiant, providing an attack boost whenever the opponent tries to lower his stats.
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6- Golurk “Brownie”
Held Item- Expert Belt
Ability- Iron Fist
Suggested Natures- Adamant / Brave
Typing- Ground / Ghost
Move Set-
Shadow Punch
High Horsepower
Ice Punch
Fire Punch
Look, all of you can go fight with Grimmsnarl or Toxtricity or whatever, but this guy is amazing. To start- Three immunities- Fighting, Normal, Electric. That’s good in its own. Now, High Horsepower for super strong Ground STAB against Fire, Electric, Poison, Rock, and Steel. Toxtricity… Bye! Shadow Punch= STAB+Iron Fist Ability (+20% Power to Punching Moves)= Huge Damage, plus it never misses. Ice Punch as coverage for Dragon, Flying, Grass, and Ground. Fire Punch as coverage for Steel, Ice, Bug, and Grass.
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*Note- if this team feels too slow for you, feel free to replace Coalossal. I ended up doing that near the end of the game, replacing Coalossal with Salazzle.
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7- Salazzle “Cayenne”
Held Item- Focus Sash
Ability- Corrosion
Suggested Natures- Timid
Typing- Fire / Poison
Move Set-
Flamethrower
Sludge Bomb / Sludge Wave
Dragon Pulse
Overheat / Toxic
Salazzle is a Special Attacker with the speed that covers the slow spots of this team. Flamethrower is Special Fire STAB. Sludge Bomb/Sludge Wave are both great poison STAB. I used Sludge Bomb for the higher poison chance (30% vs Sludge Wave’s 10%) but Sludge Wave can be used if you want slightly more overall power. Dragon Pulse is a coverage move, and Overheat is a nuke for if you need to end a battle quickly or don’t plan on using her again, sense it drops her most important stat, Special Attack. Toxic is nice because it leans into her Corrosion ability and hits all types, including Steel. I would use Overheat if you just want brute power, and Toxic if you want to use her ability. Also, her 4x Ground Weakness can be dealt with simply by switch out to Pesto.
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Level Up Stats
1- Pokemon Centers offer a wide variety of seminars that increase the Pokémon’s base stats, along with jobs to level them up.
2- Choose two stats you would like to focus on leveling up- Pokemon can only have a certain number of EVs, (About 2 maxed out stats and a little bit of a third) so choose carefully. (For instance, I would choose Frosmoth’s Special Attack and Speed)
3- Use a Macho Brace, these give your Pokemon more stat points in a single turn. You can buy them for 10BP in Hammerlocke, or defeat the man on the top floor of the Circhester Hotel to get a free one.
4- Make sure you choose stats to upgrade carefully. For instance, nothing I do to Bisharp is going to make him fast, his base speed stat is just that bad. So focus on upgrading his Physical Attack and HP to lean into the Life Orb.
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Total Coverage
Normal- Golurk (Immune)
Fire- Gastrodon (Water / Ground)
Water- Gastrodon (Storm Drain) or Frosmoth (Heals herself w/ Giga Drain)
Electric- Gastrodon (Immune) or Golurk (Immune)
Grass- Skuntank (Poison Jab), Frosmoth (Ice Beam) or Coalossal (Flamethrower)
Ice- Coalossal (Flamethrower) or Bisharp (Iron Head)
Fighting- Golurk (Immune) or Bisharp (Psycho Cut)
Poison- Gastrodon (Earth Power), Golurk (High Horsepower) or Bisharp (Immune)
Ground- Frosmoth (Giga Drain / Ice Beam)
Flying- Coalossal (Power Gem) or Frosmoth (Ice Beam)
Psychic- Skuntank (Immune) or Bisharp (Immune)
Bug- Coalossal (Flamethrower) or Skuntank (Flamethrower)
Rock- Gastrodon (Earth Power) or Golurk (High Horsepower)
Ghost- Skuntank (Crunch) or Golurk (Shadow Punch)
Dragon- Frosmoth (Ice Beam) or Golurk (Ice Punch)
Steel- Coalossal (Flamethrower) or Golurk (Fire Punch)
Dark - Skuntank (Play Rough) or Frosmoth (Bug Buzz)
Fairy- Skuntank (Poison Jab) or Bisharp (Iron Head)
Boom. Cower before the FOOD SQUAD! Hoof out.