Moves that hit multiple Pokémon

Below is a list of moves that affect more than one Pokémon on the field in double/triple battles. These moves can prove very useful in official competitions which are usually double battle format.

The moves are split into groups of each target type, for example both opposing Pokémon or opposing Pokémon and allies. The graphics indicate which Pokémon would be hit.

All Adjacent

Foe
Foe
Foe
User
Ally
Ally

Targets all adjacent Pokémon.

Name
Type
Cat.
Power
Acc.
PP
BoomburstNormalSpecial 140 100 10
Brutal SwingDarkPhysical 60 100 20
BulldozeGroundPhysical 60 100 20
DischargeElectricSpecial 80 100 15
EarthquakeGroundPhysical 100 100 10
ExplosionNormalPhysical 250 100 5
Lava PlumeFireSpecial 80 100 15
MagnitudeGroundPhysical 100 30
Mind BlownFireSpecial 150 100 5
Parabolic ChargeElectricSpecial 65 100 20
Petal BlizzardGrassPhysical 90 100 15
Searing ShotFireSpecial 100 100 5
Self-DestructNormalPhysical 200 100 5
Sludge WavePoisonSpecial 95 100 10
Sparkling AriaWaterSpecial 90 100 10
SurfWaterSpecial 90 100 15
SynchronoisePsychicSpecial 120 100 10
Teeter DanceNormalStatus 100 20

All Adjacent Foes

Foe
Foe
Foe
User
Ally
Ally

Targets all adjacent foes.

Name
Type
Cat.
Power
Acc.
PP
AcidPoisonSpecial 40 100 30
Air CutterFlyingSpecial 60 95 25
Astral BarrageGhostSpecial 120 100 5
BlizzardIceSpecial 110 70 5
Breaking SwipeDragonPhysical 60 100 15
BubbleWaterSpecial 40 100 30
Burning JealousyFireSpecial 70 100 5
CaptivateNormalStatus 100 20
Clanging ScalesDragonSpecial 110 100 5
Clangorous SoulblazeDragonSpecial 185 1
Core EnforcerDragonSpecial 100 100 10
Cotton SporeGrassStatus 100 40
Dark VoidDarkStatus 50 10
Dazzling GleamFairySpecial 80 100 10
Diamond StormRockPhysical 100 95 5
Disarming VoiceFairySpecial 40 15
Dragon EnergyDragonSpecial 150 100 5
ElectrowebElectricSpecial 55 95 15
EruptionFireSpecial 150 100 5
Expanding ForcePsychicSpecial 80 100 10
Fiery WrathDarkSpecial 90 100 10
Glacial LanceIcePhysical 130 100 5
GlaciateIceSpecial 65 95 10
GrowlNormalStatus 100 40
Heal BlockPsychicStatus 100 15
Heat WaveFireSpecial 95 90 10
Hyper VoiceNormalSpecial 90 100 10
Icy WindIceSpecial 55 95 15
IncinerateFireSpecial 60 100 15
Land's WrathGroundPhysical 90 100 10
LeerNormalStatus 100 30
Muddy WaterWaterSpecial 90 85 10
Origin PulseWaterSpecial 110 85 10
OverdriveElectricSpecial 80 100 10
Poison GasPoisonStatus 90 40
Powder SnowIceSpecial 40 100 25
Precipice BladesGroundPhysical 120 85 10
Razor LeafGrassPhysical 55 95 25
Razor WindNormalSpecial 80 100 10
Relic SongNormalSpecial 75 100 10
Rock SlideRockPhysical 75 90 10
Shell TrapFireSpecial 150 100 5
SnarlDarkSpecial 55 95 15
Splishy SplashWaterSpecial 90 100 15
String ShotBugStatus 95 40
Struggle BugBugSpecial 50 100 20
Sweet ScentNormalStatus 100 20
SwiftNormalSpecial 60 20
Tail WhipNormalStatus 100 30
Thousand ArrowsGroundPhysical 90 100 10
Thousand WavesGroundPhysical 90 100 10
TwisterDragonSpecial 40 100 20
Venom DrenchPoisonStatus 100 20
Water SpoutWaterSpecial 150 100 5

All

Foe
Foe
Foe
User
Ally
Ally

Targets the entire field.

Name
Type
Cat.
Power
Acc.
PP
Court ChangeNormalStatus 100 10
Electric TerrainElectricStatus 10
Fairy LockFairyStatus 10
Flower ShieldFairyStatus 10
Grassy TerrainGrassStatus 10
GravityPsychicStatus 5
HailIceStatus 10
HazeIceStatus 30
Ion DelugeElectricStatus 25
Magic RoomPsychicStatus 10
Misty TerrainFairyStatus 10
Mud SportGroundStatus 15
Perish SongNormalStatus 5
Psychic TerrainPsychicStatus 10
Rain DanceWaterStatus 5
RototillerGroundStatus 10
SandstormRockStatus 10
Sunny DayFireStatus 5
TeatimeNormalStatus 10
Trick RoomPsychicStatus 5
Water SportWaterStatus 15
Wonder RoomPsychicStatus 10

All Foes

Foe
Foe
Foe
User
Ally
Ally

Targets all Pokémon on the opposing field.

Name
Type
Cat.
Power
Acc.
PP
SpikesGroundStatus 20
Stealth RockRockStatus 20
Sticky WebBugStatus 20
Toxic SpikesPoisonStatus 20

All Allies

Foe
Foe
Foe
User
Ally
Ally

Targets all Pokémon on the user’s team.

Name
Type
Cat.
Power
Acc.
PP
AromatherapyGrassStatus 5
Aurora VeilIceStatus 20
Crafty ShieldFairyStatus 10
Gear UpSteelStatus 20
Happy HourNormalStatus 30
Heal BellNormalStatus 5
HowlNormalStatus 40
Jungle HealingGrassStatus 10
Life DewWaterStatus 10
Light ScreenPsychicStatus 30
Lucky ChantNormalStatus 30
Magnetic FluxElectricStatus 20
Mat BlockFightingStatus 10
MistIceStatus 30
Quick GuardFightingStatus 15
ReflectPsychicStatus 20
SafeguardNormalStatus 25
TailwindFlyingStatus 15
Wide GuardRockStatus 10