Azumarill - Generation 7 learnset

Below are all the moves that Azumarill can learn in Generation 7, which consists of:

  • Pokémon Sun
  • Pokémon Moon
  • Pokémon Ultra Sun
  • Pokémon Ultra Moon
  • Pokémon Let's Go Pikachu
  • Pokémon Let's Go Eevee

Moves learnt by level up

Azumarill learns the following moves in Pokémon Sun & Moon at the levels specified.

Lv.
Move
Type
Cat.
Power
Acc.
1TackleNormalPhysical 40 100
1Tail WhipNormalStatus 100
1Water GunWaterSpecial 40 100
1Water SportWaterStatus
2Tail WhipNormalStatus 100
5Water SportWaterStatus
7BubbleWaterSpecial 40 100
10Defense CurlNormalStatus
10RolloutRockPhysical 30 90
13Bubble BeamWaterSpecial 65 100
16Helping HandNormalStatus
21Aqua TailWaterPhysical 90 90
25Play RoughFairyPhysical 90 90
31Aqua RingWaterStatus
35Rain DanceWaterStatus
42Double-EdgeNormalPhysical 120 100
46SuperpowerFightingPhysical 120 100
55Hydro PumpWaterSpecial 110 80

Egg moves

Azumarill learns the following moves via breeding in Pokémon Sun & Moon. Details and compatible parents can be found on the Azumarill egg moves page.

Move
Type
Cat.
Power
Acc.
AmnesiaPsychicStatus
Aqua JetWaterPhysical 40 100
Belly DrumNormalStatus
Body SlamNormalPhysical 85 100
CamouflageNormalStatus
CopycatNormalStatus
EncoreNormalStatus 100
Fake TearsDarkStatus 100
Future SightPsychicSpecial 120 100
Muddy WaterWaterSpecial 90 85
Perish SongNormalStatus
PresentNormalPhysical 90
RefreshNormalStatus
SingNormalStatus 55
SlamNormalPhysical 80 75
SoakWaterStatus 100
SuperpowerFightingPhysical 120 100
SupersonicNormalStatus 55
TickleNormalStatus 100
Water SportWaterStatus

Pre-evolution moves

These moves can only be learned in Pokémon Sun & Moon by a previous evolution of Azumarill. Check the respective Pokédex for the exact details.

Move
Type
Cat.
Power
Acc.
Method
BounceFlyingPhysical 85 85 Level up
CharmFairyStatus 100 Level up
SlamNormalPhysical 80 75 Level up
SplashNormalStatus Level up

Moves learnt by TM

Azumarill is compatible with these Technical Machines in Pokémon Sun & Moon:

Transfer-only moves

Azumarill can only learn these moves in previous generations. It must be taught the moves in the appropriate game and then transferred to Pokémon Sun & Moon.
Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges.

Move
Type
Cat.
Power
Acc.
Method
CurseGhostStatus Generation 2 — TM
ForesightNormalStatus Generation 2 — Breeding
Dynamic PunchFightingPhysical 100 50 Generation 3 — Move tutor
Mega KickNormalPhysical 120 75 Generation 3 — Move tutor
Mega PunchNormalPhysical 80 85 Generation 3 — Move tutor
MimicNormalStatus Generation 3 — Move tutor
Seismic TossFightingPhysical 100 Generation 3 — Move tutor
CaptivateNormalStatus 100 Generation 4 — TM
EndureNormalStatus Generation 4 — TM
Natural GiftNormalPhysical 100 Generation 4 — TM
WhirlpoolWaterSpecial 35 85 Generation 4 — HM
HeadbuttNormalPhysical 70 100 Generation 4 — Move tutor
Mud-SlapGroundSpecial 20 100 Generation 4 — Move tutor
SwiftNormalSpecial 60 Generation 4 — Move tutor
DigGroundPhysical 80 100 Generation 6 — TM
Power-Up PunchFightingPhysical 40 100 Generation 6 — TM
Rock SmashFightingPhysical 40 100 Generation 6 — TM
Secret PowerNormalPhysical 70 100 Generation 6 — TM
DiveWaterPhysical 80 100 Generation 6 — HM
StrengthNormalPhysical 80 100 Generation 6 — HM

Moves learnt by level up

Azumarill learns the following moves in Pokémon Ultra Sun & Ultra Moon at the levels specified.

Lv.
Move
Type
Cat.
Power
Acc.
1TackleNormalPhysical 40 100
1Tail WhipNormalStatus 100
1Water GunWaterSpecial 40 100
1Water SportWaterStatus
2Tail WhipNormalStatus 100
5Water SportWaterStatus
7BubbleWaterSpecial 40 100
10Defense CurlNormalStatus
10RolloutRockPhysical 30 90
13Bubble BeamWaterSpecial 65 100
16Helping HandNormalStatus
21Aqua TailWaterPhysical 90 90
25Play RoughFairyPhysical 90 90
31Aqua RingWaterStatus
35Rain DanceWaterStatus
42Double-EdgeNormalPhysical 120 100
46SuperpowerFightingPhysical 120 100
55Hydro PumpWaterSpecial 110 80

Egg moves

Azumarill learns the following moves via breeding in Pokémon Ultra Sun & Ultra Moon. Details and compatible parents can be found on the Azumarill egg moves page.

Move
Type
Cat.
Power
Acc.
AmnesiaPsychicStatus
Aqua JetWaterPhysical 40 100
Belly DrumNormalStatus
Body SlamNormalPhysical 85 100
CamouflageNormalStatus
CopycatNormalStatus
EncoreNormalStatus 100
Fake TearsDarkStatus 100
Future SightPsychicSpecial 120 100
Muddy WaterWaterSpecial 90 85
Perish SongNormalStatus
PresentNormalPhysical 90
RefreshNormalStatus
SingNormalStatus 55
SlamNormalPhysical 80 75
SoakWaterStatus 100
SuperpowerFightingPhysical 120 100
SupersonicNormalStatus 55
TickleNormalStatus 100
Water SportWaterStatus

Move Tutor moves

Azumarill can be taught these attacks in Pokémon Ultra Sun & Ultra Moon from move tutors (details):

Move
Type
Cat.
Power
Acc.
Aqua TailWaterPhysical 90 90
BounceFlyingPhysical 85 85
CovetNormalPhysical 60 100
Focus PunchFightingPhysical 150 100
Helping HandNormalStatus
Hyper VoiceNormalSpecial 90 100
Ice PunchIcePhysical 75 100
Icy WindIceSpecial 55 95
Iron TailSteelPhysical 100 75
Knock OffDarkPhysical 65 100
LiquidationWaterPhysical 85 100
SnoreNormalSpecial 50 100
SuperpowerFightingPhysical 120 100
Water PulseWaterSpecial 60 100

Pre-evolution moves

These moves can only be learned in Pokémon Ultra Sun & Ultra Moon by a previous evolution of Azumarill. Check the respective Pokédex for the exact details.

Move
Type
Cat.
Power
Acc.
Method
BounceFlyingPhysical 85 85 Level up
CharmFairyStatus 100 Level up
SlamNormalPhysical 80 75 Level up
SplashNormalStatus Level up
UproarNormalSpecial 90 100 Move tutor

Moves learnt by TM

Azumarill is compatible with these Technical Machines in Pokémon Ultra Sun & Ultra Moon:

Transfer-only moves

Azumarill can only learn these moves in previous generations. It must be taught the moves in the appropriate game and then transferred to Pokémon Ultra Sun & Ultra Moon.
Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges.

Move
Type
Cat.
Power
Acc.
Method
CurseGhostStatus Generation 2 — TM
ForesightNormalStatus Generation 2 — Breeding
Dynamic PunchFightingPhysical 100 50 Generation 3 — Move tutor
Mega KickNormalPhysical 120 75 Generation 3 — Move tutor
Mega PunchNormalPhysical 80 85 Generation 3 — Move tutor
MimicNormalStatus Generation 3 — Move tutor
Seismic TossFightingPhysical 100 Generation 3 — Move tutor
CaptivateNormalStatus 100 Generation 4 — TM
EndureNormalStatus Generation 4 — TM
Natural GiftNormalPhysical 100 Generation 4 — TM
WhirlpoolWaterSpecial 35 85 Generation 4 — HM
HeadbuttNormalPhysical 70 100 Generation 4 — Move tutor
Mud-SlapGroundSpecial 20 100 Generation 4 — Move tutor
SwiftNormalSpecial 60 Generation 4 — Move tutor
DigGroundPhysical 80 100 Generation 6 — TM
Power-Up PunchFightingPhysical 40 100 Generation 6 — TM
Rock SmashFightingPhysical 40 100 Generation 6 — TM
Secret PowerNormalPhysical 70 100 Generation 6 — TM
DiveWaterPhysical 80 100 Generation 6 — HM
StrengthNormalPhysical 80 100 Generation 6 — HM