Pokémon moves from Generation 1
Below is the list of Pokémon attacks that were introduced in Generation 1 (Red, Blue, Yellow).
Click a move name to see even more detailed information, including which Pokémon can learn that move. You can click a column heading to instantly sort by that column, or filter on move name, type and category using the options provided.
Name | Type | Cat. | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
Absorb | Grass | 20 | 100 | 25 | User recovers half the HP inflicted on opponent. | |
Acid | Poison | 40 | 100 | 30 | May lower opponent's Special Defense. | |
Acid Armor | Poison | — | — | 20 | Sharply raises user's Defense. | |
Agility | Psychic | — | — | 30 | Sharply raises user's Speed. | |
Amnesia | Psychic | — | — | 20 | Sharply raises user's Special Defense. | |
Aurora Beam | Ice | 65 | 100 | 20 | May lower opponent's Attack. | |
Barrage | Normal | 15 | 85 | 20 | Hits 2-5 times in one turn. | |
Barrier | Psychic | — | — | 20 | Sharply raises user's Defense. | |
Bide | Normal | — | — | 10 | User takes damage for two turns then strikes back double. | |
Bind | Normal | 15 | 85 | 20 | Traps opponent, damaging them for 4-5 turns. | |
Bite | Dark | 60 | 100 | 25 | May cause flinching. | |
Blizzard | Ice | 110 | 70 | 5 | May freeze opponent. | |
Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. | |
Bone Club | Ground | 65 | 85 | 20 | May cause flinching. | |
Bonemerang | Ground | 50 | 90 | 10 | Hits twice in one turn. | |
Bubble | Water | 40 | 100 | 30 | May lower opponent's Speed. | |
Bubble Beam | Water | 65 | 100 | 20 | May lower opponent's Speed. | |
Clamp | Water | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
Comet Punch | Normal | 18 | 85 | 15 | Hits 2-5 times in one turn. | |
Confuse Ray | Ghost | — | 100 | 10 | Confuses opponent. | |
Confusion | Psychic | 50 | 100 | 25 | May confuse opponent. | |
Constrict | Normal | 10 | 100 | 35 | May lower opponent's Speed by one stage. | |
Conversion | Normal | — | — | 30 | Changes user's type to that of its first move. | |
Counter | Fighting | — | 100 | 20 | When hit by a Physical Attack, user strikes back with 2x power. | |
Crabhammer | Water | 100 | 90 | 10 | High critical hit ratio. | |
Cut | Normal | 50 | 95 | 30 | ||
Defense Curl | Normal | — | — | 40 | Raises user's Defense. | |
Dig | Ground | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
Disable | Normal | — | 100 | 20 | Opponent can't use its last attack for a few turns. | |
Dizzy Punch | Normal | 70 | 100 | 10 | May confuse opponent. | |
Double Kick | Fighting | 30 | 100 | 30 | Hits twice in one turn. | |
Double Slap | Normal | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Double Team | Normal | — | — | 15 | Raises user's Evasiveness. | |
Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. | |
Dragon Rage | Dragon | — | 100 | 10 | Always inflicts 40 HP. | |
Dream Eater | Psychic | 100 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. | |
Drill Peck | Flying | 80 | 100 | 20 | ||
Earthquake | Ground | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
Egg Bomb | Normal | 100 | 75 | 10 | ||
Ember | Fire | 40 | 100 | 25 | May burn opponent. | |
Explosion | Normal | 250 | 100 | 5 | User faints. | |
Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. | |
Fire Punch | Fire | 75 | 100 | 15 | May burn opponent. | |
Fire Spin | Fire | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
Fissure | Ground | — | 30 | 5 | One-Hit-KO, if it hits. | |
Flamethrower | Fire | 90 | 100 | 15 | May burn opponent. | |
Flash | Normal | — | 100 | 20 | Lowers opponent's Accuracy. | |
Fly | Flying | 90 | 95 | 15 | Flies up on first turn, attacks on second turn. | |
Focus Energy | Normal | — | — | 30 | Increases critical hit ratio. | |
Fury Attack | Normal | 15 | 85 | 20 | Hits 2-5 times in one turn. | |
Fury Swipes | Normal | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Glare | Normal | — | 100 | 30 | Paralyzes opponent. | |
Growl | Normal | — | 100 | 40 | Lowers opponent's Attack. | |
Growth | Normal | — | — | 20 | Raises user's Attack and Special Attack. | |
Guillotine | Normal | — | 30 | 5 | One-Hit-KO, if it hits. | |
Gust | Flying | 40 | 100 | 35 | Hits Pokémon using Fly/Bounce/Sky Drop with double power. | |
Harden | Normal | — | — | 30 | Raises user's Defense. | |
Haze | Ice | — | — | 30 | Resets all stat changes. | |
Headbutt | Normal | 70 | 100 | 15 | May cause flinching. | |
High Jump Kick | Fighting | 130 | 90 | 10 | If it misses, the user loses half their HP. | |
Horn Attack | Normal | 65 | 100 | 25 | ||
Horn Drill | Normal | — | 30 | 5 | One-Hit-KO, if it hits. | |
Hydro Pump | Water | 110 | 80 | 5 | ||
Hyper Beam | Normal | 150 | 90 | 5 | User must recharge next turn. | |
Hyper Fang | Normal | 80 | 90 | 15 | May cause flinching. | |
Hypnosis | Psychic | — | 60 | 20 | Puts opponent to sleep. | |
Ice Beam | Ice | 90 | 100 | 10 | May freeze opponent. | |
Ice Punch | Ice | 75 | 100 | 15 | May freeze opponent. | |
Jump Kick | Fighting | 100 | 95 | 10 | If it misses, the user loses half their HP. | |
Karate Chop | Fighting | 50 | 100 | 25 | High critical hit ratio. | |
Kinesis | Psychic | — | 80 | 15 | Lowers opponent's Accuracy. | |
Leech Life | Bug | 80 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
Leech Seed | Grass | — | 90 | 10 | Drains HP from opponent each turn. | |
Leer | Normal | — | 100 | 30 | Lowers opponent's Defense. | |
Lick | Ghost | 30 | 100 | 30 | May paralyze opponent. | |
Light Screen | Psychic | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
Lovely Kiss | Normal | — | 75 | 10 | Puts opponent to sleep. | |
Low Kick | Fighting | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
Meditate | Psychic | — | — | 40 | Raises user's Attack. | |
Mega Drain | Grass | 40 | 100 | 15 | User recovers half the HP inflicted on opponent. | |
Mega Kick | Normal | 120 | 75 | 5 | ||
Mega Punch | Normal | 80 | 85 | 20 | ||
Metronome | Normal | — | — | 10 | User performs almost any move in the game at random. | |
Mimic | Normal | — | — | 10 | Copies the opponent's last move. | |
Minimize | Normal | — | — | 10 | Sharply raises user's Evasiveness. | |
Mirror Move | Flying | — | — | 20 | User performs the opponent's last move. | |
Mist | Ice | — | — | 30 | User's stats cannot be changed for a period of time. | |
Night Shade | Ghost | — | 100 | 15 | Inflicts damage equal to user's level. | |
Pay Day | Normal | 40 | 100 | 20 | Money is earned after the battle. | |
Peck | Flying | 35 | 100 | 35 | ||
Petal Dance | Grass | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
Pin Missile | Bug | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
Poison Gas | Poison | — | 90 | 40 | Poisons opponent. | |
Poison Powder | Poison | — | 75 | 35 | Poisons opponent. | |
Poison Sting | Poison | 15 | 100 | 35 | May poison the opponent. | |
Pound | Normal | 40 | 100 | 35 | ||
Psybeam | Psychic | 65 | 100 | 20 | May confuse opponent. | |
Psychic | Psychic | 90 | 100 | 10 | May lower opponent's Special Defense. | |
Psywave | Psychic | — | 100 | 15 | Inflicts damage 50-150% of user's level. | |
Quick Attack | Normal | 40 | 100 | 30 | User attacks first. | |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. | |
Razor Leaf | Grass | 55 | 95 | 25 | High critical hit ratio. | |
Razor Wind | Normal | 80 | 100 | 10 | Charges on first turn, attacks on second. High critical hit ratio. | |
Recover | Normal | — | — | 5 | User recovers half its max HP. | |
Reflect | Psychic | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
Rest | Psychic | — | — | 5 | User sleeps for 2 turns, but user is fully healed. | |
Roar | Normal | — | — | 20 | In battles, the opponent switches. In the wild, the Pokémon runs. | |
Rock Slide | Rock | 75 | 90 | 10 | May cause flinching. | |
Rock Throw | Rock | 50 | 90 | 15 | ||
Rolling Kick | Fighting | 60 | 85 | 15 | May cause flinching. | |
Sand Attack | Ground | — | 100 | 15 | Lowers opponent's Accuracy. | |
Scratch | Normal | 40 | 100 | 35 | ||
Screech | Normal | — | 85 | 40 | Sharply lowers opponent's Defense. | |
Seismic Toss | Fighting | — | 100 | 20 | Inflicts damage equal to user's level. | |
Self-Destruct | Normal | 200 | 100 | 5 | User faints. | |
Sharpen | Normal | — | — | 30 | Raises user's Attack. | |
Sing | Normal | — | 55 | 15 | Puts opponent to sleep. | |
Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. | |
Sky Attack | Flying | 140 | 90 | 5 | Charges on first turn, attacks on second. May cause flinching. High critical hit ratio. | |
Slam | Normal | 80 | 75 | 20 | ||
Slash | Normal | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Powder | Grass | — | 75 | 15 | Puts opponent to sleep. | |
Sludge | Poison | 65 | 100 | 20 | May poison opponent. | |
Smog | Poison | 30 | 70 | 20 | May poison opponent. | |
Smokescreen | Normal | — | 100 | 20 | Lowers opponent's Accuracy. | |
Soft-Boiled | Normal | — | — | 5 | User recovers half its max HP. | |
Solar Beam | Grass | 120 | 100 | 10 | Charges on first turn, attacks on second. | |
Sonic Boom | Normal | — | 90 | 20 | Always inflicts 20 HP. | |
Spike Cannon | Normal | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Splash | Normal | — | — | 40 | Doesn't do ANYTHING. | |
Spore | Grass | — | 100 | 15 | Puts opponent to sleep. | |
Stomp | Normal | 65 | 100 | 20 | May cause flinching. | |
Strength | Normal | 80 | 100 | 15 | ||
String Shot | Bug | — | 95 | 40 | Sharply lowers opponent's Speed. | |
Struggle | Normal | 50 | — | — | Only usable when all PP are gone. Hurts the user. | |
Stun Spore | Grass | — | 75 | 30 | Paralyzes opponent. | |
Submission | Fighting | 80 | 80 | 20 | User receives recoil damage. | |
Substitute | Normal | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
Super Fang | Normal | — | 90 | 10 | Always takes off half of the opponent's HP. | |
Supersonic | Normal | — | 55 | 20 | Confuses opponent. | |
Surf | Water | 90 | 100 | 15 | Hits all adjacent Pokémon. | |
Swift | Normal | 60 | ∞ | 20 | Ignores Accuracy and Evasiveness. | |
Swords Dance | Normal | — | — | 20 | Sharply raises user's Attack. | |
Tackle | Normal | 40 | 100 | 35 | ||
Tail Whip | Normal | — | 100 | 30 | Lowers opponent's Defense. | |
Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. | |
Teleport | Psychic | — | — | 20 | Allows user to flee wild battles; also warps player to last PokéCenter. | |
Thrash | Normal | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
Thunder | Electric | 110 | 70 | 10 | May paralyze opponent. | |
Thunder Punch | Electric | 75 | 100 | 15 | May paralyze opponent. | |
Thunder Shock | Electric | 40 | 100 | 30 | May paralyze opponent. | |
Thunder Wave | Electric | — | 90 | 20 | Paralyzes opponent. | |
Thunderbolt | Electric | 90 | 100 | 15 | May paralyze opponent. | |
Toxic | Poison | — | 90 | 10 | Badly poisons opponent. | |
Transform | Normal | — | — | 10 | User takes on the form and attacks of the opponent. | |
Tri Attack | Normal | 80 | 100 | 10 | May paralyze, burn or freeze opponent. | |
Twineedle | Bug | 25 | 100 | 20 | Hits twice in one turn. May poison opponent. | |
Vine Whip | Grass | 45 | 100 | 25 | ||
Vise Grip | Normal | 55 | 100 | 30 | ||
Water Gun | Water | 40 | 100 | 25 | ||
Waterfall | Water | 80 | 100 | 15 | May cause flinching. | |
Whirlwind | Normal | — | — | 20 | In battles, the opponent switches. In the wild, the Pokémon runs. | |
Wing Attack | Flying | 60 | 100 | 35 | ||
Withdraw | Water | — | — | 40 | Raises user's Defense. | |
Wrap | Normal | 15 | 90 | 20 | Traps opponent, damaging them for 4-5 turns. |