Pokémon Attackdex: Psychic
Below is a list of every Psychic attack from Pokemon Diamond/Pearl/Platinum along with useful stats. Click a move name to see even more detailed information, including which Pokémon can learn that move.
You can click a column heading to instantly sort by that column. Use Shift for multiple columns - for example, to see the most powerful Physical move.
| Name | Cat. | Power | Acc. | PP | TM/HM? | Effect | Effect Prob. |
|---|---|---|---|---|---|---|---|
| Agility | - | - | 30 | - | Raises the user's Speed by two stages. | - | |
| Amnesia | - | - | 20 | - | Raises user's Special Defense by two stages. | - | |
| Barrier | - | - | 30 | - | Raises user's Defense by two stages. | - | |
| Calm Mind | - | - | 20 | TM04 | Increases user's Special Attack and Special Defense by one stage. | - | |
| Confusion | 50 | 100 | 25 | - | May confuse opponent. | 10 | |
| Cosmic Power | - | - | 20 | - | Increase user's Defense and Special Defense by one stage. | - | |
| Dream Eater | 100 | 100 | 15 | TM85 | Can only be used on a sleeping target. User recovers half of the damage inflicted on opponent. | - | |
| Extrasensory | 80 | 100 | 30 | - | May cause flinching. | 10 | |
| Future Sight | 80 | 90 | 15 | - | Damage occurs 2 turs later. | - | |
| Gravity | - | - | 5 | - | Prevents moves like Fly and Bounce and the Ability Levitate for 5 turns. | - | |
| Guard Swap | - | - | 10 | - | User and opponent swap Defense and Special Defense. | - | |
| Heal Block | - | - | 15 | - | Prevents the opponent from restoring HP for 5 turns. | - | |
| Healing Wish | - | - | 10 | - | The user faints and the next Pokemon released is fully healed. | - | |
| Heart Swap | - | - | 10 | - | Stat changes are swapped with the opponent. | - | |
| Hypnosis | - | 70 | 20 | - | Put opponent to sleep, if it hits. | - | |
| Imprison | - | - | 10 | - | Opponent is unable to use moves that the user also knows. | - | |
| Kinesis | - | 80 | 15 | - | Decreases opponent's Accuracy by one stage, if it hits. | - | |
| Light Screen | - | - | 30 | TM16 | User's party receives 1/2 damage from Sp. Attacks for 5 turns. | - | |
| Lunar Dance | - | - | 10 | - | The user faints but the next Pokemon released is fully healed. | - | |
| Luster Purge | 70 | 100 | 5 | - | May decrease opponent's Special Defense by one stage. | - | |
| Magic Coat | - | - | 15 | - | Any special move is reflected back to the attacker. | - | |
| Meditate | - | - | 40 | - | Increases user's Attack by one stage. | - | |
| Mind Reader | - | - | 5 | - | User's next attack is guaranteed to hit. | - | |
| Miracle Eye | - | - | 40 | - | Resets opponent's Evasiveness, removes Dark's Psychic immunity. | - | |
| Mirror Coat | - | 100 | 20 | - | When hit by a Special Attack, user strikes back with 2x power. | - | |
| Mist Ball | 70 | 100 | 5 | - | Likely to decrease opponent's Special Attack by one stage. | 50 | |
| Power Swap | - | - | 10 | - | User and opponent swap Attack and Special Attack. | - | |
| Power Trick | - | - | 10 | - | User's own Attack and Defense switch. | - | |
| Psybeam | 65 | 100 | 20 | - | May confuse the opponent. | 10 | |
| Psychic | 90 | 100 | 10 | TM29 | May decreases the opponent's Special Defense by one stage. | 10 | |
| Psycho Boost | 140 | 90 | 5 | - | Decreases user's Special Attack by two stages. | - | |
| Psycho Cut | 70 | 100 | 20 | - | High Critical-Hit ratio. | - | |
| Psycho Shift | - | 90 | 10 | - | Gives the opponent the user's status condition, if it hits. | - | |
| Psywave | - | 80 | 15 | - | Damage = 1x to 1.5x user's level. | - | |
| Reflect | - | - | 20 | TM33 | User's party receives 1/2 damage from Ph. Attacks for 5 turns. | - | |
| Rest | - | - | 10 | TM44 | User sleeps for 2 turns, but user is fully healed. | - | |
| Role Play | - | - | 15 | - | User copies the opponent's Ability. | - | |
| Skill Swap | - | - | 10 | TM48 | The user swaps Abilities with the opponent. | - | |
| Teleport | - | - | 20 | - | Allows user to switch out. In the wild, the battle ends. Can be used like an Escape Rope outside of battles. | - | |
| Trick | - | 100 | 10 | - | Swaps held items with the opponent. | - | |
| Trick Room | - | - | 5 | TM92 | Slower Pokemon move first in the turn for 5 turns. | - | |
| Zen Headbutt | 80 | 90 | 15 | - | May cause flinching. | 20 |