Pokémon Attackdex: Water
Below is a list of every Water attack from Pokemon Diamond/Pearl/Platinum along with useful stats. Click a move name to see even more detailed information, including which Pokémon can learn that move.
You can click a column heading to instantly sort by that column. Use Shift for multiple columns - for example, to see the most powerful Physical move.
- See also:
- Water strengths/weaknesses
- Water-type pokemon
| Name | Cat. | Power | Acc. | PP | TM/HM? | Effect | Effect Prob. |
|---|---|---|---|---|---|---|---|
| Aqua Jet | 40 | 100 | 20 | - | User goes first. | - | |
| Aqua Ring | - | - | 20 | - | Restores a little HP each turn. | - | |
| Aqua Tail | 90 | 90 | 10 | - | - | ||
| Brine | 65 | 100 | 10 | TM55 | Power doubles if opponent's HP is less than 50%. | - | |
| Bubble | 20 | 100 | 30 | - | May lower opponent's Speed by one stage. | 10 | |
| Bubblebeam | 65 | 100 | 20 | - | May lower opponent's Speed by one stage. | 10 | |
| Clamp | 35 | 75 | 10 | - | Damages opponent for 2-5 turns, oponent cannot escape/switch. | - | |
| Crabhammer | 90 | 85 | 10 | - | High Critical-Hit ratio. | - | |
| Dive | 80 | 100 | 10 | - | Dives down for the first turn, attacks on the second turn. | - | |
| Hydro Cannon | 150 | 90 | 5 | - | User cannot move in the following turn. | - | |
| Hydro Pump | 120 | 80 | 5 | - | - | ||
| Muddy Water | 95 | 85 | 10 | - | May decrease opponent's Accuracy by one stage. | 30 | |
| Octazooka | 65 | 85 | 10 | - | Likely to decrease opponent's Accuracy by one stage. | 50 | |
| Rain Dance | - | - | 5 | TM18 | Causes the weather to change to rain for 5 turns. | - | |
| Surf | 95 | 100 | 15 | HM03 | - | ||
| Water Gun | 40 | 100 | 25 | - | - | ||
| Water Pulse | 60 | 100 | 20 | TM03 | May cause confusion. | 20 | |
| Water Sport | - | - | 15 | - | Increases the user's Fire resistance. | - | |
| Water Spout | 150 | 100 | 5 | - | The higher the user's HP, the higher the damage caused. | - | |
| Waterfall | 80 | 100 | 15 | HM07 | May cause flinching. | 20 | |
| Whirlpool | 15 | 70 | 15 | - | Damages opponent for 2-5 turns, opponent cannot switch/escape. | - | |
| Withdraw | - | - | 40 | - | Increases the user's Defense by one stage. | - |