Pokemon Flying moves

This is a full list of every Flying move from all four generations of the Pokemon game series. The power, accuracy and PP are listed along with any additional effects.

Click a move name to see even more detailed information, including which pokemon can learn that move. You are browsing the non-Javascript version: we suggest turning on Javascript in your web browser (check your settings) for a better experience.

Normal Fire Water Electric Grass Ice Fighting Poison Ground Flying Psychic Bug Rock Ghost Dragon Dark Steel

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Name Cat. Power Acc. PP TM/HM? Effect Prob.
Acrobatics Physical 55 100 15 TM62 Stronger when the user does not have a held item. -
Aerial Ace Physical 60 20 TM40 Ignores Accuracy and Evasiveness. -
Aeroblast Special 100 95 5 - High critical hit ratio. -
Air Cutter Special 55 95 25 - High critical hit ratio. -
Air Slash Special 75 95 20 - May cause flinching. 30
Bounce Physical 85 85 5 - Springs up on first turn, attacks on second turn. May paralyze opponent. 30
Brave Bird Physical 120 100 15 - User receives recoil damage. -
Chatter Special 60 100 20 - May confuse opponent. 31
Defog Status - - 15 - Lowers opponent's Evasiveness and clears fog. -
Drill Peck Physical 80 100 20 - -
FeatherDance Status - 100 15 - Sharply lowers opponent's Attack. -
Fly Physical 90 95 15 HM02 Flies up on first turn, attacks on second turn. -
Gust Special 40 100 35 - Hits Pokemon using Fly/Bounce with double power. -
Hurricane Special 120 70 10 - May confuse opponent. 30
Mirror Move Status - - 20 - User performs the opponent's last move. -
Peck Physical 35 100 35 - -
Pluck Physical 60 100 20 TM88 If the opponent is holding a berry, its effect is stolen by user. -
Roost Status - - 10 - User recovers 50% of its max HP. Flying-type users are not immune to Ground-type moves immediately following this move. -
Sky Attack Physical 140 90 5 - User cannot move on first turn, attacks on second turn. May cause flinching. 30
Sky Drop Physical 60 100 10 TM58 Takes opponent into the air on first turn, drops them on second turn. -
Tailwind Status - - 30 - Doubles Speed for 4 turns. -
Wing Attack Physical 60 100 35 - -

 

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