This is a full list of every Flying move from all four generations of the Pokemon game series. The power, accuracy and PP are listed along with any additional effects.
Click a move name to see even more detailed information, including which pokemon can learn that move. You are browsing the non-Javascript version: we suggest turning on Javascript in your web browser (check your settings) for a better experience.
| Name | Cat. | Power | Acc. | PP | TM/HM? | Effect | Prob. |
|---|---|---|---|---|---|---|---|
| Acrobatics | Physical | 55 | 100 | 15 | TM62 | Stronger when the user does not have a held item. | - |
| Aerial Ace | Physical | 60 | ∞ | 20 | TM40 | Cannot miss, regardless of Accuracy or Evasiveness. | - |
| Aeroblast | Special | 100 | 95 | 5 | - | High Critical-Hit ratio. | - |
| Air Cutter | Special | 55 | 95 | 25 | - | High Critical-Hit ratio. | - |
| Air Slash | Special | 75 | 95 | 20 | - | May cause flinching. | 30 |
| Bounce | Physical | 85 | 85 | 5 | - | Flies up on the first turn, hits on the 2nd. May cause paralysis. | 30 |
| Brave Bird | Physical | 120 | 100 | 15 | - | User receives recoil damage. | - |
| Chatter | Special | 60 | 100 | 20 | - | Likely to confuse the opponent. | 50 |
| Defog | Status | - | - | 15 | - | Lowers opponent's Evasiveness by one stage. | - |
| Drill Peck | Physical | 80 | 100 | 20 | - | - | |
| Featherdance | Status | - | 100 | 15 | - | Decreases opponent't Attack by two stages. | - |
| Fly | Physical | 90 | 95 | 15 | HM02 | Flies up on the first turn, attacks on the second turn. | - |
| Gust | Special | 40 | 100 | 35 | - | - | |
| Hurricane | Special | 120 | 70 | 10 | - | May confuse the target. | 30 |
| Mirror Move | Status | - | - | 20 | - | User performs the opponent's last move. | - |
| Peck | Physical | 35 | 100 | 35 | - | - | |
| Pluck | Physical | 60 | 100 | 20 | TM88 | If the opponent is holding a berry, its effect is stolen by user. | - |
| Roost | Status | - | - | 10 | - | User recovers 50% of its max HP. Flying-type users are not immune to Ground-type moves immediately following this move. | - |
| Sky Attack | Physical | 140 | 90 | 5 | - | User cannot move in the 1st turn, attacks 2nd turn. May cause flinching. | 30 |
| Sky Drop | Physical | 60 | 100 | 10 | TM58 | Tosses the target into the air on first turn; Drops them on the second. | - |
| Tailwind | Status | - | - | 30 | - | The party's Speed doubled for 4 turns. | - |
| Wing Attack | Physical | 60 | 100 | 35 | - | - |