This is a full list of every Ghost move from all four generations of the Pokemon game series. The power, accuracy and PP are listed along with any additional effects.
Click a move name to see even more detailed information, including which pokemon can learn that move. You are browsing the non-Javascript version: we suggest turning on Javascript in your web browser (check your settings) for a better experience.
| Name | Cat. | Power | Acc. | PP | TM/HM? | Effect | Prob. |
|---|---|---|---|---|---|---|---|
| Astonish | Physical | 30 | 100 | 15 | - | May cause flinching. | 30 |
| Confuse Ray | Status | - | 100 | 10 | - | Confuses opponent. | - |
| Curse | Status | - | - | 10 | - | Ghosts - Lose 50% of max HP, opponent loses 25% of max HP at the end of each turn. Non-Ghosts - Raises user's Attack and Defense one stage each, but lowers Speed by one stage. | - |
| Destiny Bond | Status | - | - | 5 | - | If the user faints, the opponent also faints. | - |
| Grudge | Status | - | - | 5 | - | If the users faints after using this move, the PP for the opponent's last move is depleted. | - |
| Hex | Special | 50 | 100 | 10 | - | Inflicts more damage if the target has a status condition. | - |
| Lick | Physical | 20 | 100 | 30 | - | May cause paralysis. | 30 |
| Night Shade | Special | - | 100 | 15 | - | Inflicts damage equal to user's level. | - |
| Nightmare | Special | - | 100 | 15 | - | The sleeping opponent loses 25% of its max HP each turn. | - |
| Ominous Wind | Special | 60 | 100 | 5 | - | May increase all stats of the user by one stage each. | 10 |
| Shadow Ball | Special | 80 | 100 | 15 | TM30 | May decrease opponent's Special Defense. | 20 |
| Shadow Claw | Physical | 70 | 100 | 15 | TM65 | High Critical-Hit ratio. | - |
| Shadow Force | Physical | 120 | 100 | 5 | - | Disappears on the 1st turn, attacks on the 2nd turn. | - |
| Shadow Punch | Physical | 60 | ∞ | 20 | - | Cannot miss, regardless of Accuracy and Evasiveness. | - |
| Shadow Sneak | Physical | 40 | 100 | 30 | - | User goes first. | - |
| Spite | Status | - | 100 | 10 | - | The opponent's last move loses 2-5 PP. | - |