Pokemon Ice moves

This is a full list of every Ice move from all four generations of the Pokemon game series. The power, accuracy and PP are listed along with any additional effects.

Click a move name to see even more detailed information, including which pokemon can learn that move. You are browsing the non-Javascript version: we suggest turning on Javascript in your web browser (check your settings) for a better experience.

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Name Cat. Power Acc. PP TM/HM? Effect Prob.
Aurora Beam Special 65 100 20 - May lower opponent's Attack. 10
Avalanche Physical 60 100 10 - Power doubles if user took damage first. -
Blizzard Special 120 70 5 TM14 May freeze opponent. 10
Freeze Shock Physical 140 90 5 - Charges on first turn, attacks on the second turn. May paralyze opponent. 30
Frost Breath Special 40 90 10 TM79 Always results in a critical hit. 100
Glaciate Special 65 95 10 - Lowers opponent's Speed. 100
Hail Status - - 10 TM07 Non-Ice types are damaged for 5 turns. -
Haze Status - - 30 - Resets all stat changes. -
Ice Ball Physical 30 90 20 - An attack lasting for 5 turns that grows in power. -
Ice Beam Special 95 100 10 TM13 May freeze opponent. 10
Ice Burn Special 140 90 5 - Charges on first turn, attacks on the second turn. May burn opponent. 30
Ice Fang Physical 65 95 15 - May cause flinching and/or freeze opponent. 10
Ice Punch Physical 75 100 15 - May freeze opponent. 10
Ice Shard Physical 40 100 30 - User attacks first. -
Icicle Crash Physical 85 90 10 - May cause flinching. 30
Icicle Spear Physical 25 100 30 - Hits 2-5 times in one turn. -
Icy Wind Special 55 95 15 - Lowers opponent's Speed. 100
Mist Status - - 30 - User's stats cannot be changed for a period of time. -
Powder Snow Special 40 100 25 - May freeze opponent. 10
Sheer Cold Special - - 5 - One-Hit-KO, if it hits. -

 

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